Exploring Embodied Learning and XR Technologies in Online Education DOI

Sunok Lee,

Daeun Kim,

Yura Jeong

и другие.

Advances in mobile and distance learning book series, Год журнала: 2024, Номер unknown, С. 263 - 286

Опубликована: Март 11, 2024

The concept of embodiment has been central to the design extended reality (XR) technologies and is one keys immersive learning. However, there still a need for further conceptual frameworks aid developers, practitioners, educators in comprehending various facets their impact on This gap becomes apparent when examining revised taxonomy that includes layers interactive learning experiences digital technologies. In this context, chapter aims address deficiency by presenting case focused art application leveraging XR technology. By integrating sensorimotor information based kinetic movements, enrich tactile painting experience within liberal arts education. Developed Hololens2, incorporates elements such as avatars, narratives, multi-sensory features, tools creating artifacts. Throughout chapter, authors offer insights into considerations taken during interface interaction phases, particularly emphasizing promotion engagement.

Язык: Английский

Exploring Embodied Learning and XR Technologies in Online Education DOI

Sunok Lee,

Daeun Kim,

Yura Jeong

и другие.

Advances in mobile and distance learning book series, Год журнала: 2024, Номер unknown, С. 263 - 286

Опубликована: Март 11, 2024

The concept of embodiment has been central to the design extended reality (XR) technologies and is one keys immersive learning. However, there still a need for further conceptual frameworks aid developers, practitioners, educators in comprehending various facets their impact on This gap becomes apparent when examining revised taxonomy that includes layers interactive learning experiences digital technologies. In this context, chapter aims address deficiency by presenting case focused art application leveraging XR technology. By integrating sensorimotor information based kinetic movements, enrich tactile painting experience within liberal arts education. Developed Hololens2, incorporates elements such as avatars, narratives, multi-sensory features, tools creating artifacts. Throughout chapter, authors offer insights into considerations taken during interface interaction phases, particularly emphasizing promotion engagement.

Язык: Английский

Процитировано

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