Scene reconstruction techniques for autonomous driving: a review of 3D Gaussian splatting
Artificial Intelligence Review,
Год журнала:
2024,
Номер
58(1)
Опубликована: Ноя. 30, 2024
As
the
latest
research
result
of
explicit
radiated
field
technology,
3D
Gaussian
Splatting
(3D
GS)
replaces
implicit
expression
represented
by
Neural
Radiated
Field
(NeRF)
and
has
become
hottest
direction
in
scene
reconstruction.
Given
innovative
work
vigorous
development
GS
autonomous
driving,
this
paper
comprehensively
reviews
summarizes
existing
related
to
showcase
evolution
technology
possible
future
directions.
First,
overall
background
is
introduced
based
on
two
aspects
reconstruction
methods
progress.
Second,
relevant
knowledge
points
core
formulas
clarify
mathematical
mechanism
are
presented.
Third,
primary
applications
automatic
driving
presented
through
new
perspective
synthesis,
understanding,
simultaneous
localization
map
building
(SLAM).
Finally,
frontier
directions
described,
including
structure
optimization,
4D
reconstruction,
cross-domain
research.
This
may
provide
an
effective
convenient
pathway
for
researchers
understand,
explore,
apply
novel
method,
promote
application
driving.
Язык: Английский
High-Fold 3D Gaussian Splatting Model Pruning Method Assisted by Opacity
Applied Sciences,
Год журнала:
2025,
Номер
15(3), С. 1535 - 1535
Опубликована: Фев. 3, 2025
Recent
advancements
in
3D
scene
representation
have
underscored
the
potential
of
Neural
Radiance
Fields
(NeRFs)
for
producing
high-fidelity
renderings
complex
scenes.
However,
NeRFs
are
hindered
by
significant
computational
burden
volumetric
rendering.
To
address
this,
Gaussian
Splatting
(3DGS)
has
emerged
as
an
efficient
alternative,
utilizing
Gaussian-based
representations
and
rasterization
techniques
to
achieve
faster
rendering
speeds
without
sacrificing
image
quality.
Despite
these
advantages,
large
number
points
associated
internal
parameters
result
high
storage
demands.
this
challenge,
we
propose
a
pruning
strategy
applied
during
densification
phases.
Our
approach
integrates
learnable
masks
with
contribution-based
mechanism,
further
enhanced
opacity
update
facilitate
process.
This
method
effectively
eliminates
redundant
those
minimal
contributions
construction.
Additionally,
parameter
compression
phase,
employ
combination
teacher–student
models
vector
quantization
compress
spherical
harmonic
coefficients.
Extensive
experimental
results
demonstrate
that
our
reduces
requirements
original
over
30
times,
only
minor
degradation
Язык: Английский
A novel framework utilizing 3D Gaussian Splatting to construct building geometry for urban wind simulations
Sustainable Cities and Society,
Год журнала:
2025,
Номер
unknown, С. 106237 - 106237
Опубликована: Фев. 1, 2025
Язык: Английский
Li-GS: a fast 3D Gaussian reconstruction method assisted by LiDAR point clouds
Big Earth Data,
Год журнала:
2025,
Номер
unknown, С. 1 - 25
Опубликована: Март 21, 2025
Язык: Английский
AAGS: Appearance-Aware 3D Gaussian Splatting with Unconstrained Photo Collections
Multimedia Systems,
Год журнала:
2025,
Номер
31(2)
Опубликована: Март 28, 2025
Язык: Английский
Depth-Consistent 3d Gaussian Splatting Via Physical Defocus Modeling and Multi-View Geometric Supervision
Опубликована: Янв. 1, 2025
Язык: Английский
On Scaling Up 3D Gaussian Splatting Training
Hexu Zhao,
Haoyang Weng,
Daohan Lu
и другие.
Lecture notes in computer science,
Год журнала:
2025,
Номер
unknown, С. 14 - 36
Опубликована: Янв. 1, 2025
Язык: Английский
基于三维高斯溅射技术的可微分渲染研究进展
高建 Gao Jian,
陈林卓 Chen Linzhuo,
沈秋 Shen Qiu
и другие.
Laser & Optoelectronics Progress,
Год журнала:
2024,
Номер
61(16), С. 1611010 - 1611010
Опубликована: Янв. 1, 2024
InfNeRF: Towards Infinite Scale NeRF Rendering with O(log n) Space Complexity
Опубликована: Дек. 3, 2024
The
conventional
mesh-based
Level
of
Detail
(LoD)
technique,
exemplified
by
applications
such
as
Google
Earth
and
many
game
engines,
exhibits
the
capability
to
holistically
represent
a
large
scene
even
Earth,
achieves
rendering
with
space
complexity
\(\mathcal
{O}(\log
n)\).
This
constrained
data
requirement
not
only
enhances
efficiency
but
also
facilitates
dynamic
fetching,
thereby
enabling
seamless
3D
navigation
experience
for
users.In
this
work,
we
extend
proven
LoD
technique
Neural
Radiance
Fields
(NeRF)
introducing
an
octree
structure
scenes
in
different
scales.
innovative
approach
provides
mathematically
simple
elegant
representation
n)\),
aligned
techniques.
We
present
novel
training
strategy
that
maintains
{O}(n)\).
allows
parallel
minimal
overhead,
ensuring
scalability
our
proposed
method.
Our
contribution
is
extending
capabilities
existing
techniques
establishing
foundation
scalable
efficient
large-scale
using
NeRF
structures.
Code
checkpoints
are
available
at:
https://jiabinliang.github.io/InfNeRF.io/
Язык: Английский