International Journal of Mental Health and Addiction, Год журнала: 2024, Номер unknown
Опубликована: Ноя. 1, 2024
Язык: Английский
International Journal of Mental Health and Addiction, Год журнала: 2024, Номер unknown
Опубликована: Ноя. 1, 2024
Язык: Английский
Опубликована: Окт. 5, 2024
Язык: Английский
Процитировано
0Current Psychology, Год журнала: 2024, Номер 43(24), С. 21134 - 21145
Опубликована: Апрель 9, 2024
Abstract Electronic devices such as smartphones have become a primary part of young people's lives. Fear missing out seems to influence the ability set boundaries around sleep time. This study aims explore (1) use electronic media in pre-sleep time, quality sleep, anxiety, and well-being females males’ university students UK Spain, (2) whether students’ fear (FoMO) is associated with higher usage at night-time by gender. A cross-sectional, quantitative design through Qualtrics.com was used. Samples were formed N = 159 British participants, 172 Spanish. Findings from this suggest that predictor, both countries, but not males. Night-time predictor of: difficulties males Spanish females, FoMO countries males, negative experiences females. did predict satisfaction life or loneliness. There lack literature examining general habits during night-time, out, mental health, cross-cultural studies consider positive factors broad perspective construct. necessity evaluate levels clinical practice, especially incorporate construct prevention intervention programs.
Язык: Английский
Процитировано
0Pädiatrie & Pädologie, Год журнала: 2024, Номер 59(5), С. 236 - 243
Опубликована: Май 16, 2024
Zusammenfassung Die voranschreitende Digitalisierung birgt neben all dem Positiven auch Gefährdungen für Kinder und Jugendliche wie zum Beispiel Gaming Disorder, Cybermobbing, Onlinesexsucht oder Cybergrooming. Diese digitalisierungsbedingten Störungen, aber die intensivierte Nutzung digitaler Medien allgemein können den Schlaf von Kindern Jugendlichen negativ beeinflussen. Eine Kombination aus Verhältnis- Verhaltensprävention ist notwendig, um dieser negativen Entwicklung effektiv entgegenzuwirken. Für eine effektive Verhältnisprävention Mitarbeit der Entwickler Anbieter medialer Angebote sowie Unterstützung auf politischer Ebene unerlässlich. Im Sinne einer es wichtig, Ressourcen zu stärken, Kontextfaktoren miteinzubeziehen Erziehungsberechtigten Hilfestellungen klare Empfehlungen anzubieten. Kinderärzte Allgemeinmediziner sollten verstärkt Problematik sensibilisiert werden. vorhandenen Interventionsmaßnahmen zur Kontrolle Bildschirmnutzung mit Ziel, Schlafqualität verbessern, weisen zumeist nur kleine Wirkeffekte auf. Verfügbarkeit Inanspruchnahme Behandlungsangeboten nimmt zu. Aussagekräftige Evaluationsstudien Effektivität Interventionen sind erforderlich.
Процитировано
0Physiology & Behavior, Год журнала: 2024, Номер 287, С. 114714 - 114714
Опубликована: Окт. 11, 2024
Gaming is a global phenomenon often associated with impaired health and sleep patterns. Although the research activities are growing, evidence to date rare due various gaming titles inconsistent study designs. Thus, this aimed examine impact of excessive in evening on subjective as well objective parameters by focusing specific game assessing several evenings/nights using mixed-methods approach. A total 33 experienced young male adults (23.00 ± 3.53 years old, ranked players League Legends or Counter-Strike: Global Offensive) took part. The individuals' were assessed via diary actigraphy. In randomized order, one week apart for duration 120 min each, two evenings spent gaming, while other without digital media but instead watching nature documentary. No significant difference between conditions found (p > 0.05) either nor quality. Daytime sleepiness was significantly increased after documentary movie, when compared < 0.001). These results indicate that, hand, activity leads higher arousal alertness it requires concentration dedication. On seems only short-term does not necessarily affect Future studies needed gain deeper insights, especially regarding long-term effects gaming.
Язык: Английский
Процитировано
0International Journal of Mental Health and Addiction, Год журнала: 2024, Номер unknown
Опубликована: Ноя. 1, 2024
Язык: Английский
Процитировано
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