The Effects of Gamification and VR in Encouraging Pro-Environmental Behavior DOI
Peggy Ng,

Jason Kai-yue Chan,

Tai Ming Wut

и другие.

Опубликована: Март 18, 2024

Emerging gamification and immersive technology encourage individuals, especially teenagers, to engage in a behavior, such as online shopping learning prosocial etc. Many current studies showed that the use of would positively predict individuals' intention towards behavior. The present study aims examine impact VR promoting low-carbon actions pro-environmental habits. Using cave with gamified elements, results enjoyment environmental responsibility significantly action whereas social gain has no significant on intention. Practical contributions are discussed.

Язык: Английский

Impact of gamification on green consumption behavior integrating technological awareness, motivation, enjoyment and virtual CSR DOI Creative Commons
Muhammad Farrukh Shahzad, Shuo Xu, Obaid ul Rehman

и другие.

Scientific Reports, Год журнала: 2023, Номер 13(1)

Опубликована: Дек. 8, 2023

Gamification entails integrating game design elements, including rewards, points, competition, and interactive challenges, into non-game contexts to engage motivate individuals. In the context of green consumption, gamification can encourage individuals acquire more sustainable consumption behaviors. The proposed study aims examine influence on behavior among Chinese university students. However, students are considered an important target group for such interventions due their technological savvy high interest in environmental issues. A self-determination theory (SDT) was used measure motivating factors adopting behavior-a convenience sampling technique which survey-based research designs were collect data. survey conducted a sample 332 China, using questionnaire with structural equation modeling (SEM) test hypotheses assess relationships between variables. finding this reveals that has significant negative relation behavior. Further, awareness, hedonic motivation, perceived enjoyment significantly mediate relationship Additionally, virtual CSR moderates enjoyment. findings could have implications development effective policy makers industrialists aimed at promoting behaviors China.

Язык: Английский

Процитировано

25

Digital transformation, incentives, and pro-environmental behaviour: Assessing the uptake of sustainability in companies' transition towards circular economy DOI Creative Commons
Cristian Toșa, Chandra Prakash Paneru,

Ayda Joudavi

и другие.

Sustainable Production and Consumption, Год журнала: 2024, Номер 47, С. 632 - 643

Опубликована: Май 3, 2024

In an era marked by technological progress and escalating environmental concerns, businesses must swiftly reconcile sustainability with digital innovation evolving consumer expectations. This study takes a distinct consumer-oriented approach to assess the adoption of circular economy across businesses. It specifically explores integration pro-environmental behaviour, transformation, incentives as pivotal dimensions in enhancing corporate circularity. Employing mixed-method approach, this research introduces novel circularity readiness index developed quantitatively principles landscape Norway. Analysing 12 companies within energy, transportation, fashion, food, retail sectors, methodology evaluates based on their initiatives, extent technology integration, effectiveness incentive mechanisms that promote sustainable practices among customers. reveals sector-specific insights regarding practices, energy sector demonstrating notable advancements due thorough incentives. On other hand, food industry encounters challenges when implementing highlighting necessity targeted initiatives. emphasizes relevance strategic for progressing towards economy. Businesses should leverage benchmark efforts pinpoint areas enhancement. Policymakers establish favourable circumstances specific policies incentives, thereby engagement both consumers practices. contributes academic discourse offers practical guidelines stakeholders aiming foster development.

Язык: Английский

Процитировано

17

Effect of stakeholder pressure on environmental performance: Do virtual CSR, green credit, environmental and social reputation matter? DOI
Muhammad Farrukh Shahzad, Shuo Xu, Xin An

и другие.

Journal of Environmental Management, Год журнала: 2024, Номер 368, С. 122223 - 122223

Опубликована: Авг. 19, 2024

Язык: Английский

Процитировано

14

Gamification affordances in self-health management: perspectives from achievement satisfaction and gamification exhaustion DOI

Jinrong Sun,

Yadi Gu, Dongxiao Gu

и другие.

Internet Research, Год журнала: 2025, Номер unknown

Опубликована: Янв. 7, 2025

Purpose Gamification has been widely applied in mobile fitness apps to motivate users exercise continuously. Based on the affordances–psychological outcomes–behavioral outcomes framework, this study explores roles of three specific gamification affordances (competition, visibility achievement and interactivity) self-health management (continuous use behavior health behavior) from perspectives satisfaction exhaustion. Design/methodology/approach We test research model using a structural equation (SEM) with 505 self-reported data points. Furthermore, we apply fuzzy-set qualitative comparative analysis (fsQCA) explore configurations associated behavior, reinforcing SEM results. Findings Results indicate that competition, interactivity can enhance satisfaction, which further boosts behavior. However, competition also cause exhaustion, undermines some extent. Overall, positive impacts outweigh negative impacts. Practical implications This provides new insights for relevant practitioners designing affordances, aiding sustainable development their long-term effects management. Visibility should be emphasized, thoughtfully designed minimize effects. Originality/value extends framework literature by applying both fsQCA methodologies examine relationship between

Язык: Английский

Процитировано

1

Consumer resistance to mobile health consultation: the role of IT affordances and IT identity DOI
Wenjing Zhang, Mengdi Wang, Dong Li

и другие.

Aslib Journal of Information Management, Год журнала: 2024, Номер unknown

Опубликована: Сен. 27, 2024

Purpose As the new frontier in online healthcare innovation, mobile health consultation (MHC) is transforming how traditional delivered. Despite being known on a large scale for its benefits, MHC still faces consumer resistance. technology-enabled service, so an in-depth analysis of resistance from perspective technology crucial to enhance service adoption. This study sought determine mechanism by which two information (IT)-specific traits – IT affordance and identity influence during consumer–platform interactions. Design/methodology/approach We used Credamo platform gather data 786 users with medical consulting experience validate resulting relationships. Findings Based partial least squares structural equation modeling, three six affordances (visibility, searching guidance shopping) exerted significant positive identity, while trigger attending association had no effect identity. Persistence was negatively associated influenced MHC. Originality/value Academically, this empirical paper primarily contributes literature theory Practically, several valuable platforms provided.

Язык: Английский

Процитировано

5

Environmental sustainability gamification: Conceptualization and scale development DOI
Chia‐Lin Hsu

Technological Forecasting and Social Change, Год журнала: 2025, Номер 212, С. 123978 - 123978

Опубликована: Янв. 6, 2025

Язык: Английский

Процитировано

0

Empowering green disposal behavior: the influence of gamification affordances and the multi-goal frame DOI
Helen S. Du, Jingdong Yin, Yixun Lin

и другие.

Behaviour and Information Technology, Год журнала: 2025, Номер unknown, С. 1 - 17

Опубликована: Янв. 28, 2025

Язык: Английский

Процитировано

0

Restraining the formation of filter bubbles with algorithmic affordances: Toward more balanced information consumption and decreased attitude extremity DOI Open Access
Tingting Jiang,

Zhumo Sun,

Shiting Fu

и другие.

Journal of the Association for Information Science and Technology, Год журнала: 2025, Номер unknown

Опубликована: Фев. 13, 2025

Abstract In combating filter bubbles, an undesirable consequence of personalized recommendations, prior research has focused on improving algorithms to increase the diversity content recommended. Following a user‐centered approach firmly grounded in information science, this study is dedicated optimizing interaction patterns with algorithmic affordances, aiming augment consumed and induce favorable attitude changes. A controlled experiment was conducted mock recommender system that provided both interactivity exemplified by stance labels stance‐based filters, respectively. total 142 participants were recruited browse recommendations generated specific controversial topic, selectivity their consumption behavior change extremity measured. It found types affordances effective reducing users' behavioral selectivity. While inhibited pro‐attitudinal information, filters facilitated counter‐attitudinal information. Furthermore, could immediately mitigate those higher level literacy. The findings not only enrich growing body literature bubbles but also offer valuable implications for affordance design practices systems.

Язык: Английский

Процитировано

0

Prioritization of Critical Success Determinants in Corporate Social Responsibility Communication on Social Media: A Best‐Worst Method Analysis DOI Open Access
Monica Sareen, Ritika Mahajan

Business Strategy & Development, Год журнала: 2025, Номер 8(1)

Опубликована: Март 1, 2025

ABSTRACT This study explores the use of social media (SM) for corporate responsibility communication (CSR‐C), focusing on its effectiveness in engaging stakeholders and enhancing organizational communication. Grounded Stakeholder Theory Social Exchange Theory, research provides a robust theoretical foundation understanding how CSR‐C operates SM. The primary objective is to identify prioritize critical success determinants (CSDs) that influence efficacy employs two‐step methodology first identifies nine CSDs through comprehensive literature review expert insights. These are evaluated ranked using best‐worst method (BWM), an innovative multi‐criteria decision‐making (MCDM) technique. A tailored online questionnaire, completed by industry experts, facilitated BWM process, ensuring expert‐driven precise prioritization CSDs. findings reveal “Sharing Source” as most influential CSD, emphasizing importance credible trusted sources disseminating CSR messages. “CSR Co‐creation” emerges second determinant, highlighting value involving designing promoting initiatives. represents pioneering effort prioritizing SM, offering structured framework organizations enhance their strategies. underscores need strategic content planning, transparency, interactive engagement meet evolving expectations informed skeptical stakeholders. By leveraging these insights, can improve fostering stronger stakeholder relationships achieving more significant impact.

Язык: Английский

Процитировано

0

What Happens When Sustainability Meets e-Banking? A Delighted Message from the Gamification DOI
Obaid ul Rehman, Zhongjun Tang, Shahzad Ahmed

и другие.

International Journal of Human-Computer Interaction, Год журнала: 2025, Номер unknown, С. 1 - 17

Опубликована: Март 31, 2025

Язык: Английский

Процитировано

0