Sustaining Regional Equality and Interdisciplinary integration of Arts and Sciences through Creativity Research in STEAM Education Systems DOI Open Access
Man Luo,

Rong Cong

Comunicar, Год журнала: 2024, Номер unknown

Опубликована: Янв. 16, 2024

STEAM education system is largely being incorporated within different countries to develop creativity and problemsolving skills among the students. This study has also focused on sustaining regional equality interdisciplinary integration of arts sciences via research in systems. For this study, qualitative data was collected from 12 science teachers working Chinese high schools. Thematic analysis used for analyzing interview transcripts. Four important themes were formulated which include (a) Education System, (b) Creativity (c) System Issues (d) Recommendations System. The results obtained showed that helps encouraging student engagement, following sciences. However, inequality China prevents effective accessibility quality rural regions country, emphasizing development implementation educational policies. provided practical theoretical implications context

Язык: Английский

Creative Thinking in Art and Design Education: A Systematic Review DOI Creative Commons
Mariela Samaniego, Nancy Usca, José Rafael Salguero Rosero

и другие.

Education Sciences, Год журнала: 2024, Номер 14(2), С. 192 - 192

Опубликована: Фев. 15, 2024

This study aims to identify and analyze relevant characteristics associated with creative thinking, particularly in arts design education. A systematic literature review was conducted following the PRISMA protocol, utilizing Scopus database, where 292 studies were retrieved through search strings. From these, 187 selected for final analysis. The results highlight an emphasis on experiential learning, STEAM (Science, Technology, Engineering, Arts, Mathematics), interdisciplinary approaches as prevalent educational methodologies fostering thinking. identified techniques include projects, artistic practices, nature-based activities, use of digital tools. core skills originality, fluency, flexibility, elaboration. Furthermore, it observed that most higher education institutions. underscores urgency promoting research specific regions, such Latin America, contribute advancing enriching landscape these areas. Additionally, emphasizes importance creativity from early age. significance this lies its contribution more effective pedagogical practices development thinking positively impacts prepares individuals challenges 21st century.

Язык: Английский

Процитировано

14

Exploring the determinants of mathematics teachers’ willingness to implement STEAM education using structural equation modeling DOI Creative Commons
Ming-sum Tang, Tommy Tanu Wijaya, Xinxin Li

и другие.

Scientific Reports, Год журнала: 2025, Номер 15(1)

Опубликована: Фев. 21, 2025

Язык: Английский

Процитировано

1

Effect of Training Programs on the Creativity of University Students: A Multi-Level Meta-Analysis DOI
Huifen Guo, Zhen Zhou, MA Feng-qi

и другие.

Thinking Skills and Creativity, Год журнала: 2025, Номер unknown, С. 101779 - 101779

Опубликована: Янв. 1, 2025

Язык: Английский

Процитировано

0

A systematic review of the implementation of STEAM education in schools DOI Open Access
Aray Amanova, Laura Butabayeva, Г.А. Абаева

и другие.

Eurasia Journal of Mathematics Science and Technology Education, Год журнала: 2025, Номер 21(1), С. em2568 - em2568

Опубликована: Янв. 29, 2025

This study aims to conduct a systematic review of the implementation science, technology, engineering, art, and mathematics (STEAM) education in schools. Based on this aim, sought identify STEAM-based impact using approach. Fifteen articles were selected from Scopus database based inclusion exclusion criteria. The data was analyzed results showed that all published after 2019 these used different teaching methods implement STEAM education. In addition, implementing focused three dimensions. These are effects learning performance, affective factors, development skills. show schools positively affected learners’ achievement, Overall, can help learners develop their outcomes. light our findings, we suggest implications for educational research further research.

Язык: Английский

Процитировано

0

Exploring the Roles of Entrepreneurial Education, Proactive Personality and Creative Self-Efficacy in the Formation of Undergraduates’ New Venture Ideas in China DOI Creative Commons
Rui Hu, Caiyun Li

Behavioral Sciences, Год журнала: 2025, Номер 15(2), С. 185 - 185

Опубликована: Фев. 10, 2025

A new venture idea is the prerequisite for discovering or building an entrepreneurial opportunity and also foundation undergraduates to start a venture. Based on social cognitive theory, this paper explores roles of education, proactive personality, creative self-efficacy in formation undergraduates' ideas. Using sample 650 China, we find that education personality are both positively related formation, personalities moderate relationship between In addition, plays mediating role those direct effects mentioned above. That is, can promote ideas through self-efficacy. These results have practical significance universities, especially fostering

Язык: Английский

Процитировано

0

Transforming Tomorrow: A Practical Synthesis of STEAM and PBL for Empowering Students’ Creative Thinking DOI
Hsu-Chan Kuo

International Journal of Science and Mathematics Education, Год журнала: 2024, Номер unknown

Опубликована: Окт. 26, 2024

Язык: Английский

Процитировано

2

STEAM-Based Learning Implementation Plan: Integrating Science, Technology, Engineering, Art, and Mathematics in Teaching Indonesian Language Education DOI Creative Commons
Imam Safi’i

Lensa Kajian Kebahasaan Kesusastraan dan Budaya, Год журнала: 2024, Номер 14(1), С. 1 - 1

Опубликована: Июнь 30, 2024

The purpose of this study was to describe the ability teachers and various factors that support hinder in preparing STEAM-based learning implementation plans. data sources were 30 plans had been prepared by Indonesian language who participated teacher professional education training activities at a private university Jakarta. method used content analysis. In addition, collection also carried out through structured interviews explore opinions about supporting inhibiting experienced results showed average very good, namely (80). This means they have able steps using STEAM approach well. success factor for (LIPs) is influenced readiness implementing agency, instructors, optimal certain personnel.

Язык: Английский

Процитировано

1

Unleashing creative potential: Evaluating the impact of a cognitive-based creativity training program in the classroom DOI
Peiyao Chen, Tongwei Liu, Qiyang Gao

и другие.

Thinking Skills and Creativity, Год журнала: 2024, Номер 53, С. 101582 - 101582

Опубликована: Июль 7, 2024

Язык: Английский

Процитировано

1

CURRENT STATE AND FUTURE PROSPECTS OF CREATIVITY TRAINING MODULES (CTM) IN PUBLIC ART EDUCATION IN CHINESE UNIVERSITIES: A LITERATURE REVIEW DOI Open Access
Hong Yang,

Norzuraina Mohd Nor,

WenKai Zhou

и другие.

International Journal of Education Psychology and Counseling, Год журнала: 2024, Номер 9(53), С. 237 - 245

Опубликована: Март 13, 2024

This paper provides an overview of the current state and future prospects creativity training modules (CTM) in public art education Chinese universities. We begins by introducing concept theoretical foundation CTM, followed analysis The article then delves into application CTM education, covering aspects such as curriculum, teaching methods, interdisciplinary approaches. Additionally, highlights challenges opportunities faced universities, including issues lack a systematic curriculum design, insufficient resources, low student participation. Finally, we concludes presenting policy recommendations suggesting research directions, aiming to offer insights for promoting development

Язык: Английский

Процитировано

0

Sustaining Regional Equality and Interdisciplinary integration of Arts and Sciences through Creativity Research in STEAM Education Systems DOI Open Access
Man Luo,

Rong Cong

Comunicar, Год журнала: 2024, Номер unknown

Опубликована: Янв. 16, 2024

STEAM education system is largely being incorporated within different countries to develop creativity and problemsolving skills among the students. This study has also focused on sustaining regional equality interdisciplinary integration of arts sciences via research in systems. For this study, qualitative data was collected from 12 science teachers working Chinese high schools. Thematic analysis used for analyzing interview transcripts. Four important themes were formulated which include (a) Education System, (b) Creativity (c) System Issues (d) Recommendations System. The results obtained showed that helps encouraging student engagement, following sciences. However, inequality China prevents effective accessibility quality rural regions country, emphasizing development implementation educational policies. provided practical theoretical implications context

Язык: Английский

Процитировано

0