Computers in Human Behavior, Год журнала: 2024, Номер 165, С. 108535 - 108535
Опубликована: Дек. 12, 2024
Язык: Английский
Computers in Human Behavior, Год журнала: 2024, Номер 165, С. 108535 - 108535
Опубликована: Дек. 12, 2024
Язык: Английский
Decision Support Systems, Год журнала: 2024, Номер unknown, С. 114346 - 114346
Опубликована: Сен. 1, 2024
Язык: Английский
Процитировано
2Library Hi Tech News, Год журнала: 2024, Номер unknown
Опубликована: Апрель 30, 2024
Purpose This paper aims to explore the decline of metaverse and concurrent growth online videos, examining their implications for libraries. It analyzes factors contributing decline, such as technical issues privacy concerns, explores emergence popularity video platforms. Design/methodology/approach study applied interpretive content/document analysis literature harvested from different databases Scopus, Web Science Directory Open Access Journals. Given shift in digital consumption patterns impact on libraries, systematically reviews elucidate changing landscape engagement its library services outreach efforts. Findings The identifies issues, concerns a lack interoperability key metaverse. Conversely, videos is driven by platforms, increasing accessibility high-speed internet diversification content offerings. These trends reshape user preferences behaviors, presenting both challenges opportunities Originality/value rise underscore importance adaptation innovation To remain relevant age, libraries must transform meet demand on-demand multimedia resources. findings highlight need invest literacy media programs, embrace emerging technologies forge strategic partnerships with By adapting preferences, will continue fulfill mission providing access information knowledge age.
Язык: Английский
Процитировано
0Lecture notes in computer science, Год журнала: 2024, Номер unknown, С. 358 - 367
Опубликована: Янв. 1, 2024
Язык: Английский
Процитировано
0Advances in human resources management and organizational development book series, Год журнала: 2024, Номер unknown, С. 191 - 224
Опубликована: Сен. 13, 2024
The rise of remote work has enhanced flexibility but poses challenges in communication and collaboration. Virtual reality (VR) offers a transformative solution, providing immersive experiences that simulate face-to-face interactions, create dynamic virtual meeting spaces, facilitate collaborative work. This chapter explores VR's practical applications, showcasing successful implementations various industries. It also covers the technical organizational aspects VR adoption, guiding organizations to leverage for improved outcomes.
Язык: Английский
Процитировано
0Virtual Worlds, Год журнала: 2024, Номер 3(4), С. 418 - 435
Опубликована: Окт. 10, 2024
This study investigates how individual predispositions toward Virtual Reality (VR) affect user experiences in collaborative VR environments, particularly workplace settings. By adapting the Video Game Pursuit Scale to measure predisposition, we aim establish reliability and validity of this adapted assessing personal characteristics influence engagement interaction VR. Two studies, first correlational second quasi-experimental, were conducted examine impact environmental features, specifically differences between static mobile platforms, on participants’ perceptions time, presence, task motivation. The findings indicate that predisposition significantly virtual environments with important implications for enhancing applications training team collaboration. research contributes understanding human–computer offers valuable insights organizations aiming implement technologies effectively. results highlight importance considering psychological factors design deployment systems, paving way future rapidly evolving field.
Язык: Английский
Процитировано
0Journal of Information Systems and Management Research, Год журнала: 2024, Номер 6(1), С. 1 - 12
Опубликована: Июнь 28, 2024
Organizations have adapted technological innovations to their business activities realize future goals. This has enabled metaverse technology take place in organizational policies. The management mechanism that directs policies added applications activities. In research, studies the literature were examined. Analyzes performed using bibliometric analyses with help of Web Science (WoS) database. A total 289 on research subject included highlighted words, authors, sources, and relationships. As a result it been seen are related many areas such as marketing, tourism, education, health, industry, depending change development. Research results shown can now shape policy organizations.
Язык: Английский
Процитировано
0Advances in hospitality, tourism and the services industry (AHTSI) book series, Год журнала: 2024, Номер unknown, С. 164 - 183
Опубликована: Июль 12, 2024
The metaverse holds immense potential to transform the event industry, seamlessly blending augmented reality, virtual and internet-based platforms deliver captivating engaging experiences. This proposal delves into profound impact of on organization participation, showcasing success such as Decentraland Roblox in hosting events. study explores various factors that adoption metaverse, performance expectations, ease use, social influence, facilitating conditions. findings highlight significance technology is easy a strong infrastructure, making use networks. research provides valuable insights for organizers improve consumer engagement rates, ultimately integrating industry.
Язык: Английский
Процитировано
0Computers in Human Behavior, Год журнала: 2024, Номер 165, С. 108535 - 108535
Опубликована: Дек. 12, 2024
Язык: Английский
Процитировано
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