Virtual Reality Associated with Functional Electrical Stimulation for Upper Extremity in Post-Stroke Rehabilitation: A Systematic Review DOI Creative Commons

Diana Minzatanu,

Nadinne Roman,

Adina Ionelia Manaila

и другие.

Applied Sciences, Год журнала: 2024, Номер 14(18), С. 8248 - 8248

Опубликована: Сен. 13, 2024

Background: This systematic literature review aims to explore the impact of rehabilitation in post-stroke patients, particularly highlighting roles virtual reality (VR) technology and functional electrical stimulation (FES). Methods: To ensure all relevant studies were included, a thorough search was conducted PubMed Web Science databases using keywords such as ‘post-stroke’, ‘FES’, ‘functional stimulation’, ‘virtual reality’, ‘VR’. Studies on rehabilitating upper limb function through VR FES patients regardless publication year. had compare this combination therapy with conventional methods report outcomes related coordination, mobility, daily activities. not meeting these criteria excluded. The selection process involved screening titles, abstracts, full texts by four independent reviewers. quality risk bias included assessed PEDro scale Robvis tool. Results: involving 135 patients. Two articles examined effectiveness an approach reality, robotic therapy, limbs showing significant improvements motor life. other two explored effects combined stroke finding that (FES VR) superior or therapy. Discussion: limited small number participants, which may affect generalizability results. Variations intervention protocols outcome measures across posed challenges synthesis. Integrating technologies brings benefits increases potential for personalizing optimizing process, enhancing patient engagement satisfaction, promoting holistic management. Future research should focus larger, more standardized trials confirm findings optimize protocols.

Язык: Английский

Reviewing the Horizon: The Future of Extended Reality and Artificial Intelligence in Neurorehabilitation for Brain Injury Recovery DOI Creative Commons
Khalida Akbar, Anna Passaro,

Mariacarla Di Gioia

и другие.

Information, Год журнала: 2024, Номер 15(8), С. 501 - 501

Опубликована: Авг. 21, 2024

People with disorders of consciousness, either as a consequence an acquired brain injury or traumatic injury, may pose serious challenges to medical and/or rehabilitative centers increased burden on caregivers and families. The objectives this study were follows: explore the use extended reality critical means support in people consciousness injuries; evaluate its impact recovery processes; assess improvements participants’ quality life, reduce families by using artificial-intelligence-based programs. A selective review newest empirical studies interventions patients injuries was conducted over last decade. potential for bias is acknowledged. conceptual framework detailed. data showed that programs successfully enhanced adaptive responding participants involved, improved their life. reduced accordingly. Extended artificial intelligence be viewed crucial injuries.

Язык: Английский

Процитировано

11

Immersive Virtual Reality in Stroke Rehabilitation: A Systematic Review and Meta-Analysis of Its Efficacy in Upper Limb Recovery DOI Open Access
Chala Diriba, Teklu Gemechu Abessa, Dheeraj Lamba

и другие.

Journal of Clinical Medicine, Год журнала: 2025, Номер 14(6), С. 1783 - 1783

Опубликована: Март 7, 2025

Background: Immersive virtual reality (imVR) has shown promise for upper limb stroke rehabilitation (ULSR). However, optimal implementation and treatment modalities remain unclear. This systematic review meta-analysis aimed to evaluate imVR’s efficacy in ULSR determine parameters. Methods: A of randomized controlled trials (RCTs), comparing imVR conventional (CR) adult patients, was conducted. Databases including, the Web Science, Scopus, PubMed, were searched. Meta-regression further explored relationship between intervention duration, frequency, outcomes. Results: Twenty-three studies included review, representing 395 with thirteen incorporated into meta-analysis. showed statistically significant improvements Fugl–Meyer Assessment Upper Extremity (FMA-UE) Scale (mean difference (MD) = 3.04, 95% CI [1.46; 4.62], p < 0.001) Box Block Test (BBT) (MD 2.85, [0.70; 4.99], 0.009) compared CR, but not Action Research Arm (ARAT) 3.47, [−0.22; 7.15], 0.06). these did reach clinically thresholds (7 points FMA-UE 6 BBT). Clinical subgroup analysis both subacute (standardized mean (SMD) 0.92, [0.48; 1.36], 0.002) chronic (SMD 0.69, [0.03; 1.35], 0.03) stages. indicated that there a positive duration improvement. Conclusions: demonstrates potential improving motor function following stroke, particularly longer durations individual session lengths stroke. observed significant, highlighting need research larger sample sizes standardized outcome measures protocols.

Язык: Английский

Процитировано

1

Use of Virtual Reality (VR) and AI in Therapeutic Settings DOI
Ranjit Singha, Surjit Singha

Advances in psychology, mental health, and behavioral studies (APMHBS) book series, Год журнала: 2025, Номер unknown, С. 367 - 394

Опубликована: Янв. 3, 2025

This chapter explores the transformative impact of virtual reality (VR) and artificial intelligence (AI) in therapeutic settings. It examines how VR's immersive environments AI's data-driven insights enhance practices, including exposure therapy, cognitive rehabilitation, anxiety management. By aligning with psychological neurological theories, these technologies offer innovative solutions for improving patient outcomes. The also addresses challenges such as high costs, data privacy, need rigorous research. Future directions emphasize importance ongoing development, ethical considerations, empirical validation. Ultimately, VR AI hold potential to revolutionize offering more effective, personalized, treatment options.

Язык: Английский

Процитировано

0

Metaverse-Aided Rehabilitation: A Perspective Review of Successes and Pitfalls DOI Open Access
Michele Vecchio, Rita Chiaramonte, Enrico Buccheri

и другие.

Journal of Clinical Medicine, Год журнала: 2025, Номер 14(2), С. 491 - 491

Опубликована: Янв. 14, 2025

Background: The evolution of technology has continuously redefined the landscape rehabilitation medicine. Researchers have long incorporated virtual reality (VR) as a promising intervention, providing immersive therapeutic environments for patients. emergence metaverse recently further expanded potential applications VR to augment possibilities in rehabilitation. Rehabilitation is crucial aspect healthcare, and technological advancements allowed new approaches aid this process. One such approach metaverse, world where users can interact with each other their surroundings simulated environment. This comprehensive review aimed analyze scientific evidence using term “metaverse” its patient benefits. Methods: We conducted literature search from inception September 2024 PubMed, Scopus, Web Science, Cochrane Database identify studies investigating role then assessed these based on methodology, population, used, outcomes. Results: Out 81 articles, 55 remained after removing duplicates. After screening title, abstract, full text, we included five articles. Conclusions: Results suggested benefits various rehabilitative areas, cerebral palsy, intellectual disabilities, pain management, physical performance improvement among elderly. presents avenues enhancing While VR’s effectiveness well established, being newer concept, necessitates more understanding.

Язык: Английский

Процитировано

0

Perceptions and experiences of commercial virtual reality games in early postoperative rehabilitation among cardiac surgical patients: A qualitative study DOI Creative Commons

Zhongkang Wu,

Xihan Li, Lin Li

и другие.

Digital Health, Год журнала: 2025, Номер 11

Опубликована: Янв. 1, 2025

Background Although numerous studies have focused on the outcomes of virtual reality games for early rehabilitation in postoperative cardiac surgical patients, research these patients’ perceptions and experiences with has been limited. Objectives The aim this qualitative study was to provide insights into surgery patients using commercial during rehabilitation. Methods A cohort ( n = 12) who used same VR period at intensive care unit (ICU) a tertiary hospital Nanjing, China, enrolled study, conducted between January 2023 December 2023. Data were collected through individual in-depth interviews analyzed Colaizzi's phenomenological method. Results Two themes emerged from interviews: (1) benefits rehabilitation, including (i) enhancing enthusiasm (ii) helping focus attention, (iii) increasing exercise, (iv) providing enjoyment, (v) regulating negative emotions; (2) shortcomings use games, producing stress, insufficient operating space, discomfort while wearing, difficulty mastering application, individualized needs. Conclusion Cardiac believed that beneficial but they highlighted some require improvement. results certain theoretical basis further promotion application clinical practice future.

Язык: Английский

Процитировано

0

Virtual Reality Applications in Healthcare Rehabilitation Therapy and Medical Training Innovations DOI Creative Commons

R. Senthil Kumar,

Gottipati Venkata Rambabu,

K Manasa

и другие.

ITM Web of Conferences, Год журнала: 2025, Номер 76, С. 04001 - 04001

Опубликована: Янв. 1, 2025

Virtual Reality (VR) is standing out against the world of healthcare and it has accelerated field rehabilitation therapy medical training. Multifaceted research activities have been carried to promote efficiency effectiveness each AI-enabled medicine in clinical service; yet, most studies come with limitations (e.g., applications these tools are only limited specific fields, little emphasis on long-term effectiveness, a lack comparative AI traditional methods). This aims address challenges by providing novel, integrative framework for training based multimodal adaptive VR-based system. includes incorporation artificial intelligence (AI), haptic feedback, real-time biometric monitoring immersive effective applications. A comparative, objective analysis could be performed evaluate interest affordability methods methods. We will also explore ways which VR can used benefits beyond entertainment, including effect that psychology cognitive function/neuroplasticity. study addresses barriers adoption scalability, implications widespread implementation hospitals institutions. To showcase potential cutting edge technologies enhance education, lead better patient recovery outcomes sustain gains over time.

Язык: Английский

Процитировано

0

Barrierefreiheit und Inklusion DOI

Andrea Lübken,

Matthias Wiemer

Springer eBooks, Год журнала: 2025, Номер unknown, С. 213 - 234

Опубликована: Янв. 1, 2025

Процитировано

0

The Feasibility and Test‐Retest Reliability of Wireless Dry‐Electrode EEG During a Dynamic Psychomotor Virtual Reality Task DOI Creative Commons
Jazmin Morrone,

Rik Mellor,

Sidney Grosprêtre

и другие.

Brain and Behavior, Год журнала: 2025, Номер 15(4)

Опубликована: Апрель 1, 2025

ABSTRACT Purpose Virtual reality (VR) offers immersive environments for studying psychomotor performance, but the reliability of dry‐electrode electroencephalography (EEG) in assessing brain activity during dynamic VR exergames (VRex) remains unclear. The present study investigated feasibility and EEG frequency band, with primary focus on alpha band activity. Methods Ten amateur combat sports male participants (37 ± 11 years) volunteered this study. recording motion test‐retest (24 h) reliability, was investigated. measurements were obtained pre, post, throughout a standardized boxing ball VRex session, comprising three 3‐min rounds interspersed 1‐min rest intervals. data analyzed globally at each electrode site, calculating average power spectral density values. Findings ICCs indicated poor‐to‐excellent (0.208–0.858) across all within 4‐ to 30‐Hz range. Poor‐to‐good (0.393–0.636) found task‐active Electrode sites ranged from poor (electrode P3; 0.262) excellent P4; 0.728), higher compared Conclusion demonstrates feasibility, although variable neuronal detection task, using novel technology.

Язык: Английский

Процитировано

0

A Study on the Effectiveness of VR Rehabilitation Training Content for Older Individuals with Total Knee Replacement: Pilot Study DOI Open Access
Doochul Shin, SoungKyun Hong

Healthcare, Год журнала: 2024, Номер 12(15), С. 1500 - 1500

Опубликована: Июль 29, 2024

There is a paucity of research applying fully immersive virtual reality (VR) training to older adults with degenerative joint disease. This study investigated the effects program utilizing VR games on proprioception and gait ability in patients arthritis who had undergone total knee arthroplasty. randomized controlled trial enrolled aged ≥65 years were diagnosed arthroplasty followed by physical therapy. Participants randomly assigned an experimental group (receiving using along regular therapy) control only therapy). The intervention was conducted five times week for four weeks. Knee measured Biodex before after intervention. Spatial–temporal variables collected OptoGait assessment. significant decrease absolute error values group, compared (p < 0.05), indicating improvement proprioception. Gait speed, step count, stride length improved significantly 0.05, p 0.01), demonstrating enhancement ability. showed greater improvements than 0.01). Training exercise may have potential benefits improving parameters Fully game-based can be utilized as effective rehabilitation undergoing future.

Язык: Английский

Процитировано

2

Effects of Virtual Rehabilitation Training on Post-Stroke Executive and Praxis Skills and Depression Symptoms: A Quasi-Randomised Clinical Trial DOI Creative Commons
Rosaria De Luca, Antonio Gangemi,

Maria Grazia Maggio

и другие.

Diagnostics, Год журнала: 2024, Номер 14(17), С. 1892 - 1892

Опубликована: Авг. 28, 2024

Apraxia is a neurological disorder that common after stroke and impairs the planning execution of movements. In rehabilitation field, virtual reality (VR) presents new opportunities offers advantages to both teams individuals with conditions. Indeed, VR can stimulate improve cognitive reserve abilities, including executive function, enhance patient's emotional status.

Язык: Английский

Процитировано

2