A Virtual Reality Cognitive Stimulation Program as an Effective Tool Against Residual/Prodromal Depressive Symptoms in Bipolar Disorders
Journal of Clinical Medicine,
Год журнала:
2024,
Номер
13(16), С. 4714 - 4714
Опубликована: Авг. 11, 2024
Background:
Bipolar
disorder
(BD)
is
a
severe
psychiatric
illness
characterized
by
chronic
course
and
recurrent
episodes,
including
residual
depressive
symptoms
even
during
euthymic
phases.
These
symptoms,
although
not
meeting
criteria
for
episode,
are
linked
to
relapse
risk
impaired
social
functioning.
This
study
aims
assess
whether
Virtual
Reality
Cognitive
Remediation
Training
reduces
below
the
clinical
threshold
in
individuals
with
BD.
Methods:
post
hoc
analysis
focuses
on
secondary
outcome
(PHQ9)
of
randomized–controlled
trial.
Participants
were
recruited
from
Center
Liaison
Psychiatry
Psychosomatics
Italy.
The
experimental
group
received
Remediation,
while
control
standard
treatment
Results:
Data
39
25
analyzed.
A
greater
reduction
PHQ-9
scores
(>9)
was
observed
(71.8%
48.7%)
compared
group.
Significant
improvements
total
specific
noted
Conclusions:
highlights
significant
impact
virtual
reality
intervention
reducing
bipolar
disorder.
promising
underscores
potential
preventive
role
cognitive
stimulation
prevention.
could
offer
valuable
benefits
both
prevention
strategies
Язык: Английский
Can Virtual Reality Cognitive Remediation in Bipolar Disorder Enhance Specific Skills in Young Adults through Mirror Neuron Activity?—A Secondary Analysis of a Randomized Controlled Trial
Applied Sciences,
Год журнала:
2024,
Номер
14(18), С. 8142 - 8142
Опубликована: Сен. 10, 2024
Introduction:
Impairments
in
social
cognition
and
cognitive
deficits
bipolar
disorder
(BD)
offer
insights
into
the
disorder’s
progression.
Understanding
how
interventions
impact
both
emotional
aspects
of
is
essential.
This
study
examines
effects
virtual
reality
(VR)
remediation
on
skills,
stratified
by
age,
early
stages
disorder.
Methods:
A
secondary
analysis
a
randomized
controlled
trial
(RCT)
compared
efficacy
VR
skills
between
young
adults
(≤58
years)
older
(≥59
experimental
group
with
BD.
Results:
The
included
39
participants:
24
≤
58
years
15
≥
59
years.
Young
showed
greater
improvement
Digit
Span
Backward
(0.37
±
0.35
vs.
0.07
0.26,
F
=
9.882,
p
0.020)
Symbol
tests
(3.84
3.05
1.16
3.8,
5.895,
0.020).
Older
improved
more
Frontal
Assessment
Battery
(1.00
0.95
0.54
0.21,
5.295,
0.027),
Matrix
test
(0.58
0.37
4.606,
0.038),
Test
Tale
(0.81
0.36
0.42
0.38,
10.115,
0.003).
Conclusions:
complex
tasks,
while
better
results
simpler
tasks.
effectiveness
may
be
due
to
hyperstimulation
mirror
neurons.
Further
studies
are
needed
confirm
these
findings.
Язык: Английский
The Impact on Anxiety Symptoms of an Immersive Virtual Reality Remediation Program in Bipolar Disorders: A Randomized Clinical Trial
Journal of Clinical Medicine,
Год журнала:
2024,
Номер
13(14), С. 4203 - 4203
Опубликована: Июль 18, 2024
Background:
The
objective
of
this
work
is
to
investigate
the
effectiveness
a
cognitive
remediation
intervention
on
anxiety
symptoms
in
people
with
bipolar
disorder
and
therapeutic
effect
whose
were
above
threshold
for
screener
comorbidity
could
be
identified
as
an
disorder.
Methods:
experimental
included
24
sessions
(around
45
min
each),
two
each
week
over
three
months.
entire
program
was
inspired
by
user-centered
rehabilitation
principles
recovery-oriented
perspective
approach
evolutionary
non-discriminating
vision.
primary
outcomes
measure
score
Zung
Self-Rating
Anxiety
Scale
(SAS),
hypothesizing
higher
decrease
group
than
control
group.
survey
has
been
conducted
per
CONSORT
guidelines
feasibility
studies.
Results:
We
evaluate
overall
SAS
from
T0
T1
compared
group,
indicating
improvement
(p
<
0.0001).
Conclusions:
study
suggests
that
virtual
reality
have
role
treating
disorders
young
adults
or
hyperactivity
novelty-seeking
behaviorsunder
stress
high
risk
Язык: Английский