AI-XR for Personalized and Experiential Learning in DIGICOMPASS DOI

Sonia Rocca

Опубликована: Янв. 1, 2024

Язык: Английский

Virtual reality in heritage education for enhanced learning experience: a mini-review and design considerations DOI Creative Commons
Yiqing Zhao, Yaning Li, Tianchen Dai

и другие.

Frontiers in Virtual Reality, Год журнала: 2025, Номер 6

Опубликована: Март 31, 2025

Heritage education is a key approach to preserving and transmitting community’s history culture embedded in its collective memory, fostering social cohesion, cultivating sense of identity among different populations. Bridging the gap between historical narratives contemporary audiences central promoting educational outcomes. In recent years, rapid advances digital technologies have provided unprecedented opportunities for preservation, inheritance, dissemination cultural heritage. Virtual reality (VR), with ability create three-dimensional representations real or imagined locations, provides compelling realism, illustrating potential various applications heritage such as 3D reconstruction, enhanced tourism engagement, gamified learning, pedagogical programs. This mini-review focuses on VR-enhanced education, field that involves transdisciplinary studies dynamics user engagement virtual experiences tailored education. The aim this investigate current status, identify limitations, outline prospective design considerations integrating VR technology into study, we will provide insights future designers, developers, educators order better experiences, contributing developing interactive approaches

Язык: Английский

Процитировано

0

The Usage of Virtual and Augmented Reality in Underwater Archeology DOI Creative Commons
Kinga Korniejenko, Bartosz Kontny

Applied Sciences, Год журнала: 2024, Номер 14(18), С. 8188 - 8188

Опубликована: Сен. 11, 2024

Currently, virtual and augmented reality (VR AR) technologies are becoming more widely used in various fields of human activity, including archeology. The aim this article is to analyze the possibilities using VR AR broadly understood activities related underwater This work a review presents current applications archeology based on case studies. paper development technologies, field archaeology, generally describes process creating for purposes, with particular emphasis data collection methods. Then, areas application these were presented barriers their use discussed. most important part discussion selected ends summary state developing

Язык: Английский

Процитировано

0

AI-XR for Personalized and Experiential Learning in DIGICOMPASS DOI

Sonia Rocca

Опубликована: Янв. 1, 2024

Язык: Английский

Процитировано

0