Research on the Design and Implementation Strategy of Personalized Art Education Experience Based on AICG DOI Creative Commons
Jiaqi Wang

SHS Web of Conferences, Год журнала: 2025, Номер 213, С. 02039 - 02039

Опубликована: Янв. 1, 2025

This study explores the design and implementation strategies of personalized art education experience based on artificial intelligence generated content (AICG) technology. With rapid development AICG technology in field education, especially its potential impact educational experiences is increasingly receiving attention. The research objective to explore how use promote meet students’ different learning needs, thus improve efficiency quality. Firstly, theoretical foundation section analyzes application combining theory experiential theory, emphasizing paths, artistic creation, education. also analyzed generates interests abilities, assists students enhances outcomes through multi-sensory immersive design. Subsequently, principles for were proposed, technical architecture path platform discussed, including data collection, model training generation, adaptation mechanism, etc. Through case analysis, this article evaluates both domestically internationally. Finally, summarized prospects proposed future directions, integration with traditional models interdisciplinary applications.

Язык: Английский

Research on the Design and Implementation Strategy of Personalized Art Education Experience Based on AICG DOI Creative Commons
Jiaqi Wang

SHS Web of Conferences, Год журнала: 2025, Номер 213, С. 02039 - 02039

Опубликована: Янв. 1, 2025

This study explores the design and implementation strategies of personalized art education experience based on artificial intelligence generated content (AICG) technology. With rapid development AICG technology in field education, especially its potential impact educational experiences is increasingly receiving attention. The research objective to explore how use promote meet students’ different learning needs, thus improve efficiency quality. Firstly, theoretical foundation section analyzes application combining theory experiential theory, emphasizing paths, artistic creation, education. also analyzed generates interests abilities, assists students enhances outcomes through multi-sensory immersive design. Subsequently, principles for were proposed, technical architecture path platform discussed, including data collection, model training generation, adaptation mechanism, etc. Through case analysis, this article evaluates both domestically internationally. Finally, summarized prospects proposed future directions, integration with traditional models interdisciplinary applications.

Язык: Английский

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