Pembelajaran Keterampilan Berbicara dengan Media Flashcard pada Pendidikan Anak Usia Dini
Kristina Anik Yuliati,
Mukti Widayati,
Nurnaningsih Nurnaningsih
и другие.
Murhum Jurnal Pendidikan Anak Usia Dini,
Год журнала:
2024,
Номер
5(1), С. 1309 - 1324
Опубликована: Июль 31, 2024
Penelitian
ini
bertujuan
untuk
mendeskripsikan
perencanaan,
pelaksanaan
dan
evaluasi
pembelajaran
keterampilan
berbicara
dengan
media
flashcard
pada
Kelompok
Bermain
Kalila
Kids
School
(KKS)
Kebakkramat.
menerapkan
teknik
pengumpulan
data
melalui
observasi,
dokumentasi,
wawancara.
Jenis
penelitian
adalah
deskriptif
kualitatif
strategi
studi
kasus
terpancang.
Data
penerapan
anak
KB
KKS.
Pemeriksaan
keabsahan
dilakukan
triangulasi
sumber
metode.
Teknik
analisis
di
menggunakan
reduksi
data,
verifikasi
penarikan
kesimpulan.
Temuan
menunjukkan
bahwa
tahapan
yang
telah
guru
meliputi
perencanaan
pembelajaran,
penilaian
pembelajaran.
Aktivitas
dalam
empat
tahap
kegiatan,
yaitu
kegiatan
persiapan,
pembukaan,
inti,
penutup.
Guru
menilai
sikap,
ucapan,
perilaku
siswa
percakapan
pengamatan.
Hasil
dituangkan
catatan
harian
mengetahui
tingkat
efektivitas
sebagai
laporan
perkembangan
anak.
Terbukti
mempengaruhi
menyimak
Pembelajaran
perlu
diterapkan
meningkatkan
Pengaruh Kegiatan Bermain Peran dalam Mengembangkan Kecerdasan Linguistik Anak Usia Dini
Lingua Susastra,
Год журнала:
2024,
Номер
4(2), С. 194 - 202
Опубликована: Янв. 13, 2024
Linguistic
intelligence
is
one
aspect
that
must
be
stimulated
and
utilized
appropriately
from
an
early
age.
Because
young
children
often
imitate
what
they
hear
see.
However,
not
all
are
optimal
in
developing
their
linguistic
intelligence.
Several
things
related
to
include
being
able
convey
thought
through
verbal
means
the
form
of
words.
Therefore,
children's
learning
processes
need
modified
by
applying
role-playing
methods.
This
research
aims
prove
application
role
playing
improving
type
experiment
with
a
group
pretest
posttest
design.
The
data
for
this
scores
observations
results
show
methods
proven
improve
develop
children.
Язык: Английский
PENGEMBANGAN MEDIA KARTU ANGKA BERGAMBAR UNTUK KEMAMPUAN MENGENAL LAMBANG BILANGAN PADA ANAK USIA 5-6 TAHUN DI TKK ST. ALOYSIUS ULUBELU
Balbina Anu,
Marsianus Meka,
Karmelia Rosfinda Meo Maku
и другие.
Deleted Journal,
Год журнала:
2024,
Номер
3(1), С. 858 - 873
Опубликована: Фев. 29, 2024
Penelitian
ini
bertujuan
untuk
1)
Untuk
mendesain
media
kartu
angka
bergambar
dalam
kemampuan
mengenal
lambang
bilangan
pada
anak
usia
5-6
tahun
di
TKK
St.
Aloysius
Ulubelu.
2)
mengetahui
kelayakan
Ulubelu
menggunakan
model
ADDIE.
Jenis
adalah
penelitian
pengembangan.
Metode
pengumpulan
data
yang
digunakan
oleh
peneliti
metode
observasi,
wawancara,
angket
dan
dokumentasi.
Subyek
berusia
kelompok
B
terdiri
dari
11
orang
Berdasarkan
hasil
pembahasan
sebelumnya
dapat
disimpulkan
bahwa
kriteria
seluruh
ahli
uji
perorangan
serta
kecil
diperoleh
dikembangkan
antara
lain
sebagai
berikut.
Validasi
materi
memperoleh
skor
rata-rata
97,78
dengan
(sangat
valid);
90
3)
desain
86,25
4)
Uji
coba
100
valid).
5)
Dapat
pengguna
produk
dinyatakan
layak
proses
pembelajaran
meningkatkan
lambing
Implementation of Magic Box Media for Early Childhood Symbolic Thinking
Indri Dewi Saputri,
Sigit Purnama
Journal of Childhood Development,
Год журнала:
2024,
Номер
4(2), С. 434 - 440
Опубликована: Сен. 30, 2024
The
importance
of
early
childhood
education
cannot
be
separated
from
its
role
in
forming
the
basis
for
development
various
aspects
a
child's
life.
At
this
stage,
children
begin
to
get
know
world
around
them,
develop
social
interaction
skills,
and
build
cognitive
foundations
they
will
use
future.
ability
think
symbolically
is
understand
process
more
complex
information
Through
ability,
imagine,
solve
problems
abstractly.
research
used
qualitative
descriptive
research.
location
TK
Aisyiyah
02
Tambakromo.
number
subjects
study
was
23
people.
data
collected
through
several
techniques,
namely
observation,
interviews
documentation.
obtained
analyzed
using
thematic
analysis
techniques
with
steps
including
Data
Reduction,
Presentation,
Drawing
Conclusions.
results
are
that
learning
media
very
necessary
helping
understanding.
Based
on
obtained,
implementation
magic
box
can
improve
students'
symbolic
abilities
as
evidenced
by
fact
all
students
criteria
developing
according
expectations
(BSH)
well
(BSB).
Язык: Английский
Early Childhood Symbolic Thinking Skills through Loose Part-Based Busy Jar Learning Media
Aina Yulifa'atun Mufida,
Hibana Hibana
Journal of Childhood Development,
Год журнала:
2024,
Номер
4(2), С. 419 - 425
Опубликована: Сен. 30, 2024
Early
childhood
cognitive
development
is
a
very
important
and
decisive
phase.
This
ability
refers
to
the
of
children
use
certain
symbols
or
representations
describe
objects
that
are
not
in
front
them.
Through
symbolic
thinking
skills,
can
begin
develop
think
abstractly
imaginatively.
an
foundation
will
support
their
critically
creatively
future.
research
uses
qualitative
descriptive
research.
The
subjects
this
were
23
from
KB
Paud
Aisyiah
02
Tambakromo.
data
was
collected
through
several
techniques,
namely
observation,
interviews
documentation.
obtained
analyzed
using
thematic
analysis
techniques
with
steps
including
Data
Reduction,
Presentation,
Conclusion
Drawing.The
result
one
initial
stages
pre-operational
thinking.
At
stage,
be
able
mentally
imagine
object
even
though
present
Busy
jar
variety
children's
games,
which
consists
jars
(jars)
contain
game
materials
used
as
means
learning
for
children.
loose
part-based
busy
media,
it
help
abilities
early
childhood.
Язык: Английский
The Effect of Flash Card Media on Student Learning Outcomes in Social Studies Subjects
Yusni Arni,
Bela Sintia,
Zeta Ulpatara Wandira
и другие.
ALACRITY Journal of Education,
Год журнала:
2024,
Номер
unknown, С. 38 - 48
Опубликована: Март 23, 2024
This
study
is
to
apply
the
experimental
method
which
has
two
variables,
X
and
Y.
The
population
all
students
who
attend
SD
Negeri
20
Palembang.
research
sample
using
classes
as
control
by
applying
pretest
posttest.
way
researchers
collect
data
with
tests
documentation.
Researchers
carried
out
validity
reliability
tests.
Data
analysis
applies
normality,
homogeneity,
hypothesis
testing.
If
tcount
value
smaller
than
ttable
value,
then
Ho
will
be
rejected
Ha
accepted.
However,
if
equal
or
greater
ttable,
accepted
rejected.
results
in
this
are
after
test
obtained
a
significant
(2-tailed)
of
0.001
significance
level
0.05
(5%).
After
being
treated
form
flash
card
media
there
was
an
increase
student
learning
outcomes
social
studies
subjects.
It
can
concluded
that
effect
when
on
Then
alternative
null
Язык: Английский