An Adaptive M-Learning Usability Model for Facilitating M-Learning for Slow Learners
International Journal of Interactive Mobile Technologies (iJIM),
Год журнала:
2023,
Номер
17(19), С. 48 - 69
Опубликована: Окт. 10, 2023
Mobile
devices
have
evolved
from
communication
tools
to
versatile
platforms
for
various
purposes,
including
learning.
Usability
is
crucial
practical
mobile
learning
applications,
ensuring
ease
of
use
and
expected
performance.
However,
existing
research
on
educational
apps
has
primarily
focused
typical
learners,
neglecting
the
specific
requirements
slow
learners
who
face
cognitive
limitations.
In
this
work,
we
fill
gap
by
proposing
an
adaptable
learning-oriented
usability
model
(ALUM)
specifically
tailored
support
learners.
The
conducts
a
detailed
analysis
systematic
review
identify
problems
users
investigate
how
respond
in
terms
efficiency,
effectiveness,
satisfaction,
outcomes.
Twenty-four
participants
classified
as
evaluated
25
HTML-based
apps.
evaluation
revealed
critical
deficiencies
concerning
needs
particularly
user-friendliness
learnability,
leading
their
dissatisfaction.
We
propose
that
leverages
hybrid
recommendation
system
address
these
challenges.
incorporates
navigational
graph,
ontology,
item
matrix
provide
personalized
topic
recommendations,
tailoring
content
delivery
materials
based
individual
preferences.
By
enhancing
experience
proposed
aims
improve
This
bridges
between
academic
applications
interactive
technologies.
presented
paper
offers
framework
supporting
emphasizing
its
essential
components
interactions
enhance
outcomes
user
group.
Язык: Английский
Enhancing Creative Thinking in Preschoolers: Teacher Strategies for Creating a Multiliteracy-Based Learning Environment
JPUD - Jurnal Pendidikan Usia Dini,
Год журнала:
2024,
Номер
18(1), С. 232 - 250
Опубликована: Апрель 30, 2024
The
preschool
period
is
an
important
phase
of
child
development,
which
includes
cognitive
aspects,
especially
in
terms
growth
and
creative
thinking,
but
many
teachers
still
use
conventional
learning
strategies.
This
study
aimed
to
investigate
effective
teacher
strategies
for
improving
thinking
children
a
multiliteracy-based
environment.
research
method
used
qualitative
approach
with
multisite
case
involving
kindergarten
school.
informants
were
selected
using
purposive
sampling
technique
nine
informants,
including
teachers,
assistant
school
principals.
findings
show
that
implementing
the
strategy
steps
can
create
dynamic
environment
supports
literacy
development
various
contexts.
Factors
such
as
competent
access
resources,
management
barriers
shape
multi-literacy
positive
impact
motivates
students
continue
creatively
exploratively.
multiliteracies
enhances
preschoolers'
creativity
through
purposeful
strategies,
collaboration,
resource
support,
diverse
media,
empowers
education.
Keywords:
multiliteracy,
teacher,
preschoolers
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Язык: Английский
Seamless Online Learning: Future Learning in a Disruptive Era to Improve Critical Thinking Skills
International Journal of Interactive Mobile Technologies (iJIM),
Год журнала:
2024,
Номер
18(24), С. 145 - 154
Опубликована: Дек. 17, 2024
This
study
aims
to
investigate
the
impact
of
seamless
learning
based
on
“among”
Ki
Hajar
Dewantara
approach
improving
critical
thinking
skills.
quantitative
focused
experimental
group
using
a
control
pretest-posttest
design.
The
participants
this
were
divided
into
42
individuals
in
and
45
group.
received
treatment
approach,
while
through
online
learning.
Participants
underwent
pre-test
evaluate
their
Subsequently,
engaged
system.
A
post-test
was
administered
intervention’s
impact.
data
analysis
method
employed
independent
samples
t-test.
findings
demonstrate
statistically
significant
increase
skills,
as
evidenced
by
results
pre-
posttests.
Seamless
learning,
system,
presents
model
that
combines
values
Dewantara’s
independence
with
concept
It
offers
spaces
formal
informal
patterns,
allowing
students
explore
knowledge
extensively
without
spatial
or
temporal
constraints.
By
utilizing
there
is
great
potential
for
novel
innovative
enhance
skills
provide
vast
environment
conducive
Язык: Английский
Effectiveness of Team-Based Project Integrated E-books in Improving Student Self-Directed Learning and Creativity
International Journal of Interactive Mobile Technologies (iJIM),
Год журнала:
2023,
Номер
17(24), С. 136 - 152
Опубликована: Дек. 22, 2023
Student
self-directed
learning
and
creativity
are
needed
to
support
the
hybrid
currently
being
implemented
in
higher
education.
This
research
aims
develop
an
integrated
team-based
project
e-book
increase
students’
creativity.
Products
designed
according
stages
of
ADDIE
model.
The
product
is
then
tested
for
feasibility
by
material
experts
evaluated
users.
results
test
conducted
show
that
highly
feasible
use.
Meanwhile,
user
testing
through
pre-
post-tests.
Furthermore,
in-depth
interviews
were
with
several
students
enhance
depth
obtained
data.
trials
analyzed
using
inferential
statistical
data
analysis
methods,
specifically
paired
sample
t-test.
e-books
can
improve
outcomes,
selfdirected
abilities,
student
cultural
anthropology
courses.
Therefore,
this
be
used
creativity,
abilities
among
similar
characteristics.
Язык: Английский
Enhancing Early Childhood Financial Literacy Through FinSOLEkid Indonesia: A Comparative Study of Digital Platforms
Golden Age Jurnal Ilmiah Tumbuh Kembang Anak Usia Dini,
Год журнала:
2023,
Номер
8(3), С. 171 - 181
Опубликована: Сен. 30, 2023
This
study
investigates
the
impact
of
FinSOLEkid
Indonesia,
a
game-based
educational
application,
on
financial
literacy
among
early
childhood
learners
aged
5-6
years.
Utilizing
quasi-experimental
design
with
two
experimental
groups,
one
using
PC
version
and
other
an
Android
version,
aims
to
determine
effectiveness
digital
platforms
in
enhancing
understanding.
Subjects
were
chosen
through
purposive
sampling
based
their
interaction
money,
comprehension
in-game
instructions,
ability
use
devices.
Data
collection
involved
multiple-choice
tests
tailored
game
elements
visual
aids
suit
developmental
stage
participants.
The
analysis,
conducted
Kruskal-Wallis
test
N-Gain
scores,
revealed
that
Indonesia
was
more
effective
augmenting
knowledge
than
its
counterpart
conventional
methods.
However,
suitability
application
for
children
under
age
remains
questionable
due
presence
written
instructions.
highlights
importance
selecting
appropriate
media
content
childhood.
It
suggests
such
technology-enhanced
learning
tools,
while
effective,
need
be
needs
learners.
These
findings
offer
insights
into
potential
education,
emphasizing
age-appropriate
technology.
Язык: Английский