International Journal of Human-Computer Interaction,
Год журнала:
2024,
Номер
unknown, С. 1 - 4
Опубликована: Июнь 17, 2024
Given
increased
global
stressors,
novel
interventions
are
needed
to
improve
psychological
wellbeing.
The
public
increasingly
interested
in
wellbeing,
self-care,
and
general
health;
the
wellness
industry
is
rapidly
growing
online.
This
article
highlights
health
wellbeing
benefits
of
virtual
reality
immersive
experiences.
It
argues
that
their
future
development
within
metaverse
should
involve
partnership
with
mental
professionals,
especially
those
experience
therapeutic
reality-based
therapies.
input
can
ensure
appropriate
regulation;
address
potential
ethical
issues,
including
risk
harm;
maximise
benefits,
such
as
stress
reduction.
Such
applications
theory
have
a
place
happiness,
enjoyment,
relaxation,
rather
than
one
susceptible
toxic
online
experiences;
this
between
clinicians
likely
increase
make
more
space.
Frontiers in Digital Health,
Год журнала:
2023,
Номер
5
Опубликована: Март 24, 2023
The
landscape
of
psychiatry
is
ever
evolving
and
has
recently
begun
to
be
influenced
more
heavily
by
new
technologies.
One
novel
technology
which
may
have
particular
application
the
metaverse,
a
three-dimensional
digital
social
platform
accessed
via
augmented,
virtual,
mixed
reality
(AR/VR/MR).
metaverse
allows
interaction
users
in
virtual
world
can
measured
manipulated,
posing
at
once
exciting
possibilities
significant
potential
challenges
risks.
While
final
form
nascent
not
yet
clear,
immersive
simulation
holographic
reality-based
worlds
made
possible
redefine
neuropsychiatric
care
for
both
patients
their
providers.
number
applications
this
envisioned,
article
will
focus
on
leveraging
three
specific
domains:
medical
education,
brain
stimulation,
biofeedback.
Within
could
allow
precise
feedback
students
performing
patient
interviews
as
well
ability
easily
disseminate
highly
specialized
technical
skills,
such
those
used
advanced
neurostimulation
paradigms.
Examples
stimulation
biofeedback
range
from
using
AR
improve
precision
targeting
non-invasive
neuromodulation
modalities
innovative
practices,
physiological
behavioral
measures
derived
interactions
VR
environments
directly
inform
personalize
treatment
parameters
patients.
Along
with
promising
future
applications,
we
also
discuss
ethical
implications
data
security
concerns
that
arise
when
considering
introduction
related
AR/VR
technologies
psychiatric
research
care.
Cyberpsychology Behavior and Social Networking,
Год журнала:
2023,
Номер
27(1), С. 9 - 18
Опубликована: Апрель 14, 2023
What
distinguishes
real-world
communities
from
their
online
counterparts?
Social
and
cognitive
neuroscience
research
on
social
networks
collective
intentionality
will
be
used
in
the
article
to
answer
this
question.
Physical
are
born
places.
And
places
engage
"we-mode"
neurobiological
processes
as
behavioral
synchrony,
shared
attention,
deliberate
attunement,
interbrain
synchronization,
so
on,
which
create
coherent
of
very
different
individuals
who
supported
by
a
"wisdom
crowd."
Digital
technologies
remove
physical
boundaries,
giving
people
more
freedom
choose
activities
groups.
At
same
time,
however,
lack
co-presence
community
members
significantly
reduces
possibility
activating
motivation.
Because
this,
unlike
that
allow
interaction
between
varied
origins
stories,
digital
always
made
up
have
interests
knowledge
(communities
practice).
This
new
situation
disrupts
crowd,"
making
radical
less
accurate
(polarization
effect),
allowing
influential
users
wield
disproportionate
influence
over
group's
beliefs,
producing
inequalities
distribution
capital.
However,
emergent
technology-the
Metaverse-has
potential
reverse
trend.
Several
studies
revealed
virtual
augmented
reality-the
major
underlying
Metaverse-can
environments.
If
many
flaws
technology
fixed,
it
might
encourage
meaningful
constructive
interactions
communities.
Computers in Human Behavior,
Год журнала:
2023,
Номер
148, С. 107876 - 107876
Опубликована: Июль 20, 2023
An
increasing
number
of
studies
have
unveiled
the
nuanced
nature
awe
-
a
complex
emotion
stemming
from
stimuli
so
perceptually
and
conceptually
vast
to
impact
individuals'
current
mental
frames.
Its
positive
on
human
wellbeing
health
been
reported
even
after
single
short
exposure
awe-inspiring
stimuli.
Recently,
Virtual
Reality
(VR)
has
emerged
as
suitable
technique
for
eliciting
brief
moments
intense
awe.
Moreover,
nowadays,
Metaverse
increased
opportunity
access
experiences,
such
awe,
prolonged
period.
However,
an
simulated
experience
still
must
be
investigated.
Here,
in
first
study,
we
designed
tested
usability,
user
preliminary
effectiveness
VR
training
vs.
equivalent
neutral
VR.
We
relied
immersive
virtual
reality
online
social
platform-
Altspace
designing
training.
In
second
investigated
whether
could
hold
same
effect
creative
thinking
it
was
demonstrated
Specifically,
long-lasting
long
run
(after
one-week
follow-up)
condition
(the
study).
Creativity
thinking,
assessed
through
Alternative
Uses
Task
(AUT).
Additionally,
measures
related
disposition
feel
emotions,
desirability
level
curiosity
were
collected.
The
study
supported
feasibility
together
with
usability
platform
well
its
(vs.
condition).
there
main
time
some
dimensions
thinking.
Participants
scored
higher
fluency,
originality,
flexibility
one
week
compared
pre-training
phase.
These
results
suggested
design
guidelines
creating
experiences
Metaverse,
unveiling
role
duration
their
effects
individuals.
IEEE Transactions on Consumer Electronics,
Год журнала:
2024,
Номер
70(1), С. 2129 - 2136
Опубликована: Фев. 1, 2024
The
emergence
of
the
metaverse,
like
any
other
technology,
presents
both
advantages
and
disadvantages.
On
positive
side,
it
can
greatly
enhance
experiences
in
gaming,
entertainment,
training,
more,
offering
significant
benefits
to
users.
Conversely,
there
are
notable
drawbacks,
particularly
concerning
mental
health
issues
such
as
escapism
posttraumatic
stress
disorder
(PTSD).
detection
signs
disorders
help
users
take
precautions.
This
paper
introduces
a
novel
annotated
dataset
for
monitoring
consumers
metaverse
environments,
with
specific
emphasis
on
PTSD.
encompasses
user-generated
content,
chat
logs,
virtual
world
activities,
demographic
information,
collected
from
reddit
twitter
posts.
A
team
experts
has
systematically
dataset,
categorizing
conducting
sentiment
analysis,
providing
contextual
assessments
facilitate
research
patterns
spaces.
resource
opens
opportunities
investigating
Neurorehabilitation and neural repair,
Год журнала:
2025,
Номер
unknown
Опубликована: Янв. 4, 2025
Background
and
Objective:
The
metaverse
refers
to
a
digital
realm
accessible
via
internet
connections
using
virtual
reality
augmented
glasses
for
promoting
new
era
of
social
rehabilitation.
It
represents
the
next-generation
mobile
computing
platform
expected
see
widespread
utilization
in
future.
In
context
rehabilitation,
is
envisioned
as
novel
approach
enhance
treatment
human
functioning
exploiting
“synchronized
brains”
potential
exacerbated
by
interactions
scenarios.
Results:
emerges
an
ideal
domain
adapting
principles
the—International
Classification
Functioning.
Its
intrinsic
capacity
simulate
within
environments
shared
multi-users,
while
providing
profound
sense
presence
comprehensive
perception,
should
facilitate
learning
experiential
understanding.
Technical
conceptual
aspects
are
currently
under
definition,
including
interplay
with
artificial
intelligence,
definition
metrics
performance,
blockchain
technology
economic
purposes.
Conclusion:
Building
upon
these
foundations,
this
paper
explores
areas
applications
rehabilitation
examines
how
they
may
pillars
outlined
World
Health
Organization’s
Rehabilitation
2030
call
action.
Procedia Computer Science,
Год журнала:
2024,
Номер
231, С. 373 - 378
Опубликована: Янв. 1, 2024
Augmented
and
virtual
reality
technologies
are
actively
making
their
way
into
the
field
of
healthcare,
revolutionizing
traditional
approaches
to
diagnosis,
prevention,
treatment.
This
article
discusses
how
these
concepts
combined
profound
impact
on
emergence
Metahospital.
The
authors
provide
an
overview
this
concept,
highlighting
its
dual
role
in
aiding
healthcare
professionals
empowering
patients.
Central
paradigm
shift
is
technology's
potential
enhance
specialized
training
elevate
precision
efficiency
diagnostics,
all
while
prioritizing
patient
safety.
model's
core
features
expounded
upon,
with
a
keen
emphasis
ethical
considerations
safeguarding
personal
data,
critical
aspect
explored
within
paper.
Furthermore,
elaborates
creation
surgical
simulator
tailored
for
procedures
like
angioplasty
coronary
artery
stenting,
showcasing
tangible
advancements
realm
medical
technology.
Advances in medical technologies and clinical practice book series,
Год журнала:
2024,
Номер
unknown, С. 148 - 166
Опубликована: Фев. 23, 2024
Recent
advances
in
mental
healthcare
technology,
especially
virtual
reality
(VR)
and
augmented
(AR),
have
revolutionized
psychiatry
psychology.
This
chapter
critically
examines
these
innovations'
potential
treating
various
disorders,
from
anxiety
depression
to
PTSD
ADHD.
It
emphasizes
the
controlled
customizable
nature
of
VR
environments,
which
empower
individuals
confront
fears
within
personalized
settings.
Interdisciplinary
collaboration
is
stressed,
showcasing
applications
psychology,
assessment
clinical
treatment.
The
explores
neuropsychological
impacts,
detailing
how
modulates
emotions,
enhances
neural
plasticity
stroke
rehabilitation,
alters
networks.
Despite
promise,
challenges
like
treatment
standardization
ethical
concerns
persist,
demanding
careful
consideration.
advocates
for
ongoing
research
global
interdisciplinary
cooperation
fully
exploit
technologies'
healthcare.