Emerging
gamification
and
immersive
technology
encourage
individuals,
especially
teenagers,
to
engage
in
a
behavior,
such
as
online
shopping
learning
prosocial
etc.
Many
current
studies
showed
that
the
use
of
would
positively
predict
individuals'
intention
towards
behavior.
The
present
study
aims
examine
impact
VR
promoting
low-carbon
actions
pro-environmental
habits.
Using
cave
with
gamified
elements,
results
enjoyment
environmental
responsibility
significantly
action
whereas
social
gain
has
no
significant
on
intention.
Practical
contributions
are
discussed.
Sustainability,
Год журнала:
2024,
Номер
16(9), С. 3512 - 3512
Опубликована: Апрель 23, 2024
To
achieve
the
“double
carbon”
goal,
green
value
co-creation
has
been
paid
more
and
attention.
However,
role
of
users
in
co-creation,
which
is
a
vital
aspect,
could
be
overlooked.
Understanding
internal
mechanism
between
gamified
interactions
users’
behaviors
crucial
to
motivating
behaviors.
This
study
collected
data
from
410
Ant
Forest
by
adopting
questionnaire
survey.
Subsequently,
this
investigated
influence
on
The
findings
demonstrate
that
interactivity,
cooperation,
competition
are
positively
affect
Emotional
energy
acts
as
mediator
No
relational
distance
was
found
moderate
effect
emotional
energy.
contributes
current
understanding
relationship
within
context.
Furthermore,
it
offers
theoretical
guidance
for
Internet
enterprises
enhance
through
interactions.
Sustainability Science Practice and Policy,
Год журнала:
2024,
Номер
20(1)
Опубликована: Авг. 2, 2024
Addressing
the
pressing
need
for
urban
sustainability,
we
propose
an
innovative
framework
quantifying
and
rewarding
pro-environmental
behaviors
among
residents.
The
methodology
integrates
three
key
dimensions:
individual
engagement,
community
values,
environmental
impact.
Individual
effort
is
measured
using
metabolic
equivalent
of
task
rates,
which
capture
energy
expenditure
actions.
Community
values
are
prioritized
by
allocating
weights
based
on
their
local
importance,
established
stakeholder
engagement.
A
comprehensive
literature
review
used
to
evaluate
specific
ecological
benefits
each
activity,
ensuring
that
contributions
sustainability
measured.
Focusing
Gdańsk,
Poland,
as
a
case
study,
diverse
set
actions
with
importance
was
carefully
selected
evaluated.
Stakeholder
input
enabled
objective
ranking
weighting,
were
significant
impactful.
This
systematic
approach
determines
rewards,
aligning
them
effort,
goals,
benefits,
demonstrating
framework's
adaptability
various
settings.
findings
suggest
may
be
effectively
in
future
endeavors
encourage
meaningful,
long-term
behaviors.
It
provides
scalable
solution
issues
through
tailored
incentive
strategies.
Finally,
balancing
efforts
this
study
establishes
blueprint
policies
foster
globally
active
environmentally
mindful
community.
Sustainability,
Год журнала:
2024,
Номер
16(21), С. 9561 - 9561
Опубликована: Ноя. 2, 2024
Global
environmental
challenges
threaten
both
sustainable
societal
development
and
daily
human
life.
As
these
issues
intensify,
promoting
pro-environmental
behaviors
has
become
a
key
research
priority.
While
reward
strategies
have
been
proven
effective
in
encouraging
such
behaviors,
most
focused
on
the
content
of
rewards,
leaving
method
delivery
underexplored.
This
study
investigates
effects
an
unlocking
strategy
behavior,
grounded
Goal-Setting
Theory,
while
also
exploring
psychological
mechanisms
boundary
conditions
that
influence
effects.
Three
studies
were
conducted
to
test
hypotheses.
Study
1
demonstrated
(compared
direct
rewards)
significantly
increased
behaviors.
2
showed
self-efficacy
mediates
this
effect,
as
enhances
self-efficacy,
which
turn
promotes
3
revealed
commitment
serves
crucial
moderator,
amplifying
positive
impact
strategy.
not
only
broadens
scope
literature
but
elucidates
drivers
offering
practical
insights
for
marketers,
policymakers,
organizations
aiming
foster
practices.
Emerging
gamification
and
immersive
technology
encourage
individuals,
especially
teenagers,
to
engage
in
a
behavior,
such
as
online
shopping
learning
prosocial
etc.
Many
current
studies
showed
that
the
use
of
would
positively
predict
individuals'
intention
towards
behavior.
The
present
study
aims
examine
impact
VR
promoting
low-carbon
actions
pro-environmental
habits.
Using
cave
with
gamified
elements,
results
enjoyment
environmental
responsibility
significantly
action
whereas
social
gain
has
no
significant
on
intention.
Practical
contributions
are
discussed.