Cultural heritage experiences in the metaverse: analyzing perceived value and behavioral intentions DOI
Fabiana Sepe, Simone Luongo, Leonardo Di Gioia

и другие.

European Journal of Innovation Management, Год журнала: 2024, Номер unknown

Опубликована: Дек. 30, 2024

Purpose This study aims to investigate the impact of digital technologies on enhancing visitor engagement and behavioral intentions in cultural heritage settings within metaverse. Design/methodology/approach The work proposes an extended version theory planned behavior (TPB) factors influencing individuals’ intention engage metaverse experiences sites. To this aim, research employs a quantitative approach, utilizing questionnaire collect data from participants. We selected 280 valid responses tourists. Then, structural equation model (SEM) was developed analyze relationships between TPB novel constructs, namely utilitarian value, hedonic value social endogenous latent variable intention. Findings results emphasize that participate sites relies multifaceted process. All are supported, except influence perceived control experiences. Originality/value originality lies its exploration hedonic, values visitors’ context museums.

Язык: Английский

Play alone or play together? A comparative study of single- and multi-person interactions in virtual tourism DOI
Lina Zhong, Mengyao Zhu, Meiling Li

и другие.

Journal of Hospitality and Tourism Technology, Год журнала: 2024, Номер unknown

Опубликована: Ноя. 15, 2024

Purpose This paper aims to compare the differences between single- and multi-person interactions in virtual tourism, underpinned by stimulus-organism-response (S-O-R) framework media richness theory (MRT). Design/methodology/approach In this study, quantitative data gathered from questionnaires applied 558 individuals was analyzed using partial least squares structural equation modeling. The moderating role of interaction type tested through multigroup analysis (MGA). Findings results showed that vividness positively influenced telepresence, perceived attractiveness authentic experiences; telepresence affected experiences attractiveness; impacted willingness visit both groups. A difference detected two groups perceptions were more easily transformed into a group. Interaction moderated effect on telepresence. had significant among those who participated tourism together. Originality/value model developed explain how considering relationships reality, as well social aspect.

Язык: Английский

Процитировано

0

Cultural heritage experiences in the metaverse: analyzing perceived value and behavioral intentions DOI
Fabiana Sepe, Simone Luongo, Leonardo Di Gioia

и другие.

European Journal of Innovation Management, Год журнала: 2024, Номер unknown

Опубликована: Дек. 30, 2024

Purpose This study aims to investigate the impact of digital technologies on enhancing visitor engagement and behavioral intentions in cultural heritage settings within metaverse. Design/methodology/approach The work proposes an extended version theory planned behavior (TPB) factors influencing individuals’ intention engage metaverse experiences sites. To this aim, research employs a quantitative approach, utilizing questionnaire collect data from participants. We selected 280 valid responses tourists. Then, structural equation model (SEM) was developed analyze relationships between TPB novel constructs, namely utilitarian value, hedonic value social endogenous latent variable intention. Findings results emphasize that participate sites relies multifaceted process. All are supported, except influence perceived control experiences. Originality/value originality lies its exploration hedonic, values visitors’ context museums.

Язык: Английский

Процитировано

0