Опубликована: Окт. 26, 2023
Язык: Английский
Опубликована: Окт. 26, 2023
Язык: Английский
Healthcare, Год журнала: 2023, Номер 11(17), С. 2399 - 2399
Опубликована: Авг. 26, 2023
Evidence suggests that moderate to vigorous physical activity (MVPA) is necessary for health benefits. Immersive virtual reality a technology uses images, sounds, and tactile sensations from simulated world encourage healthy behaviours activity. The aims of this research are (1) determine the duration intensity performed through immersive reality; (2) differences in according gender. Methods: A nonprobabilistic convenience sample composed 39 university students education pedagogy, who performed, reality, programme three levels progressively increased complexity. Physical was measured using accelerometers. Results: Of levels, most complex not one produced minutes MVPA. added up 08:53 min No significant were found when comparing them by sex. Conclusions: results study suggest an exercise delivered generates MVPA with no major between sexes. Further needed confirm contribution
Язык: Английский
Процитировано
7Physiology & Behavior, Год журнала: 2024, Номер unknown, С. 114719 - 114719
Опубликована: Окт. 1, 2024
Язык: Английский
Процитировано
2Sports, Год журнала: 2024, Номер 12(3), С. 68 - 68
Опубликована: Фев. 23, 2024
Background: This study aimed to compare acute hemodynamic, metabolic (glucose and blood lactate concentrations), hormonal (growth hormone normetanephrine), heart rate variability (HRV), rating of perceived exertion (RPE) responses before after bouts a boxing exergame with without flow restriction (BFR) in non-athlete young individuals. Methods: Fourteen participants (age: 30 ± 10 y; BMI: 21 3 kg.m−2) participated two sessions 20 min exergame. During week one, the were randomly divided into groups played against one another under normal (n = 7) BFR conditions. Over next exercise session, then reallocated opposite condition (normal vs. BFR) for data collection. Hemodynamic, metabolic, HRV, parameters measured immediately protocols. Results: Playing led significant increase hemodynamic variables (except diastolic pressure) regardless no between-group differences. Regarding reductions total power (TP) low-frequency (LF) waves identified non-BFR group (p < 0.0001) compared group. Conversely, very LF (VLF) was noted 0.050), Significant increases observed serum concentrations growth hormone, normetanephrine, concentration from pre- post-exercise both conditions ≤ 0.05), differences between groups. Moreover, statistically changes glucose levels. RPE significantly greater 0.05) throughout session. Conclusions: We similar hormonal, an session individuals, whether conducted or BFR. However, notable certain HRV markers RPE. Specifically, inclusion resulted elevation VLF heightened exertion. These findings suggest that may alter cardiac autonomic perceptual during exergaming. Further research is warranted understand long-term implications potential benefits incorporating exergaming routines.
Язык: Английский
Процитировано
1Опубликована: Июнь 24, 2024
Background. The role of exercise programs during Substance Use Disorder (SUD) treatment is considered particularly supportive in fostering positive psychological and behavioral changes. aim this feasibility study was to explore the acute effects cycling an immersive virtual reality (IVR) environment on attentional control self-efficacy expectations indi-viduals undergoing SUD treatment. Methods. A total 20 individuals (mean age 37.75 years) enrolled a program participated study. They were instructed complete single session with self-selected duration within IVR system. Results. Following session, pre-post measures indicated statistically significant im-provement measured Stroop test. results revealed that participants expressed high levels intention for future use, inter-est/enjoyment, attitudes toward Qualitative data found system enjoyable, strong use it, did not encounter technical difficulties or negative emotions. Conclusions: In conclusion, it seems engaging brief period can result temporary activation cognitive changes, heightened expectations, motivating approach increasing physical activity participation among SUD, thus suggesting approach.
Язык: Английский
Процитировано
1Mental health and physical activity, Год журнала: 2024, Номер 27, С. 100641 - 100641
Опубликована: Окт. 1, 2024
Язык: Английский
Процитировано
1Опубликована: Ноя. 9, 2023
Cognitive fatigue, a transient cognitive decline stemming from extended mental and physical activity, is well established in conventional contexts. However, its manifestation self-awareness during digital pursuits, as an integrated style of notably electronic sports (esports), remain underexplored. Here we show that, using virtual football representative model for esports, prolonged esports cause fatigue with pupil constriction, independent subjective across player expertise. Casual hardcore players engaged intensive 3 hours gaming session, sense executive function, diameter potential signifier, other physiological parameters were recorded. Subjective remained unchanged up to 2 h, but increased after hours, inversely linked reported enjoyment, both groups players. Executive assessed by flanker interference, decreased h casual The accuracy the task players, despite initial edge. Pupil correlated performance diverged types. Our findings clearly suggest disparity between actual awareness transcending levels constriction neurobiological marker integrating divergent engagement.
Язык: Английский
Процитировано
1bioRxiv (Cold Spring Harbor Laboratory), Год журнала: 2024, Номер unknown
Опубликована: Май 8, 2024
Abstract Although virtual reality (VR) exercise has attracted attention as a factor in habituation due to its mood-enhancing effects, impact on brain function remains unclear. This study, involving 23 healthy university students, used functional magnetic resonance imaging (fMRI) explore how VR affects working memory, key executive function, and underlying neural mechanisms. Our findings indicate that 10-min session improved mood (arousal vitality level) memory task performance (3-back task) more effectively than or rest alone. Furthermore, the results confirmed increased from interventions was associated with 3-back performance. However, specific regions contributing this enhancement remain unidentified. These highlight optimal program for enhancing by increasing level. insights underscore VR’s potential novel modality benefits extending beyond adherence potentially preventing dementia depression.
Язык: Английский
Процитировано
0Japanese Journal of Physical Fitness and Sports Medicine, Год журнала: 2024, Номер 73(3), С. 123 - 131
Опубликована: Май 14, 2024
In Japan, where the population is aging, it important to train exercise instructors who promote health in older adults. Previous studies demonstrated that an intergenerational program was not focused on improved university students' perceptions of adults, but effects exercise-related have been explored. This study investigated whether obtaining experience providing instruction adults attitudes toward these and their willingness acquire instruction-related qualifications. Second-year students majoring sport sciences were divided into intervention (n = 29) or control 33) groups. Students group participated a 5-session involved choreographing with music giving instructions community-dwelling final session, performed together, this session videotaped. Explicit from before after group. The percentage willing qualifications greater than it. group, there no detectable differences measures period. Students' feelings (i.e., vitality, stability, pleasure, arousal) acutely each These results may imply experiencing provision explicit obtain increased.
Язык: Английский
Процитировано
0Cureus, Год журнала: 2024, Номер unknown
Опубликована: Июнь 14, 2024
Virtual reality cycling (VRC) is simulated outdoor with changes in scenery virtual (VR) rotating ergometer pedals. The speed at which the changes, visual flow velocity, can shift according to same pedal rotation speed.
Язык: Английский
Процитировано
0Опубликована: Июль 4, 2024
Язык: Английский
Процитировано
0