The views of preschool teachers on the contribution of ICT in Environmental Education DOI Creative Commons

Ourania Blavaki

Advances in Mobile Learning Educational Research, Год журнала: 2024, Номер 4(2), С. 1073 - 1081

Опубликована: Июнь 17, 2024

Information and Communication Technologies (ICT) are forms of technology that enhance young children's learning experiences. When teachers successfully integrate them as targeted tools using computers, tablets, videos, interactive whiteboards, digital games, etc., the quality teaching can be improved by providing students with an engaging successful experience. At same time, environmental conditions worldwide continue to deteriorate at alarming rate due a complex web socio-ecological challenges such climate change, air pollution, loss biodiversity, etc. In order drive transformative changes in human behaviour, it is essential educate inform individuals from early age, starting kindergarten students. Incorporating new technologies into education other subjects spark students' interest facilitate more effective information dissemination learning. This study investigated views 105 preschool on contribution ICT Environmental Education. The research tool used was questionnaire distributed via Google Forms. questions pertain teachers' knowledge opinions about EE, well frequency use media during interventions. Furthermore, factors influence smooth integration ICTs EE results this brings were investigated. showed positively affected Those stood out active participation, increased interest, development teamwork mobilisation weak However, although pointed some difficulties their teaching, deficiency material technical infrastructure lack they also how significant influential Education is.

Язык: Английский

Revolution in Engineering Education through Android-Based Learning Media for Mobile Learning: Practicality of Mobile Learning Media to Improve Electrical Measuring Skills in the Industrial Age 4.0 DOI Open Access

Fivia Eliza,

Radinal Fadli, Muhammad Hakiki

и другие.

International Journal of Interactive Mobile Technologies (iJIM), Год журнала: 2023, Номер 17(20), С. 60 - 75

Опубликована: Ноя. 3, 2023

This study examines the practicality of Android-based learning media in improving students’ ability to use electrical measuring instruments Industrial Revolution 4.0 era. adopted a research and development (R&D) approach using 4D model. The process involved practical tests conducted by lecturers students questionnaire that evaluated convenience, time, usability. study’s results revealed for mobile showed level deserved thumbs up. Aspects all reach good practicality, so they fall into ‘practical’ category. Based on findings, provides significant benefits through easy access materials, better interactive visualization, efficiency self-evaluation. received can be added understanding instruments. However, currently being developed has not been integrated with artificial intelligence (AI), there are still great opportunities further its integration education.

Язык: Английский

Процитировано

13

Interactive gamification-flip-book for developing students' outcomes DOI Creative Commons
J. Priyanto Widodo,

Marianus Subandowo,

Lailatul Musyarofah

и другие.

Advances in Mobile Learning Educational Research, Год журнала: 2023, Номер 3(2), С. 754 - 762

Опубликована: Июль 5, 2023

This research presents gamification-flip-books in education that can significantly improve students' conceptual understanding due to the actions involved learning. However, this approach also a problem for "slow learners" and other students who require individualized attention their classroom's teaching Many researchers have been drawn use of gamification as way boost engagement learning outcomes. study aims show empirical results most recent on applying ability slow learners. aimed develop an interactive digital gamification-flip-book which meets criteria assisting called A 4-D design & development was applied, covering four stages: define, design, disseminate. Since percentage produced more significant than 85%, validity level generated media satisfied very valid requirements, it could be used without any modifications because standards were met. The implication proves integration with LMS practical providing activities learners support them. demonstrated by fact successful. Therefore, additional should encouraged investigate usefulness integrated into

Язык: Английский

Процитировано

10

The Impact of Gamification on Student Engagement and Learning Outcomes in Mathematics Education DOI Creative Commons

Maryana Maryana,

Chandra Halim,

Hanifatul Rahmi

и другие.

International Journal of Business Law and Education, Год журнала: 2024, Номер 5(2), С. 1697 - 1608

Опубликована: Июнь 11, 2024

This study investigates the impact of gamification on student engagement, learning outcomes, and attitudes towards mathematics in middle school education. Utilizing a quasi-experimental design, 200 students were divided into an experimental group, which engaged with gamified platform, control followed traditional curriculum. Pre-test post-test measures academic performance, collected using Student Engagement Scale (SES), Mathematics Achievement Test (MAT), Attitude Inventory (MAI). The results indicated significant improvements group's engagement levels, compared to group. These findings suggest that can effectively enhance educational experiences outcomes by making more interactive motivating. underscores potential as valuable pedagogical tool education, though further research is recommended explore its long-term effects broader applicability.

Язык: Английский

Процитировано

2

Evaluation of Google Play educational apps for early childhood education DOI Creative Commons
Avraam Chatzopoulos,

Alexandros Karaflis,

Michail Kalogiannakis

и другие.

Advances in Mobile Learning Educational Research, Год журнала: 2023, Номер 3(2), С. 770 - 778

Опубликована: Июль 14, 2023

In the global retail market, there is a plethora of educational software: smartphone applications, computer programs, and websites with engaging activities that can be used at all levels education: preschool, primary, secondary, tertiary, especially in robotics STEM education. However, today teacher or parent faces dilemma: Which most appropriate app for children to choose use? This article aims help parents, teachers, other stakeholders education community. It has double purpose: on one hand, present an evaluation rubric apps, make use it by offering vital characteristics well-known apps (n = 50) someone download from Google Play Store (https://play.google.com). Αpp selection was based following criteria: a) suitable early childhood (kindergarten), b) cover wide range learning objectives (e.g. maths, music, visual arts, language, science, programming, history, environment) and, c) free download. The modified version adopted literature research.

Язык: Английский

Процитировано

6

Motivation and Mathematical Performance Using Digital Game-Based Learning in Kindergarten DOI
Antonia Varas-Pavez, Felipe Sepúlveda, Jaime Balladares

и другие.

Computers in the Schools, Год журнала: 2024, Номер unknown, С. 1 - 20

Опубликована: Авг. 13, 2024

This study investigates the relationship between intrinsic motivation, mathematics performance, and digital game-based learning (DGBL) in kindergarten students. The research sample comprised 292 children aged 5 to 6 years from diverse socioeconomic backgrounds. Instruments included an adapted Children's Basic Psychological Need Satisfaction Scale for measuring motivation Woodcock-Muñoz IV battery mathematical assessment. DGBL was implemented using software designed training early numeracy skills. Descriptive correlational analyses revealed significant positive correlations general knowledge. However, no were found skills environment. findings highlight importance of suggest potential effectiveness promoting skills, contributing reducing gap knowledge at this educational level. provides valuable insights educators seeking enhance through strategies education

Язык: Английский

Процитировано

1

Exploring students' perceptions of using interactive E-books for math learning DOI Creative Commons
Khaled Ahmed Aqeel Alzubi

Advances in Mobile Learning Educational Research, Год журнала: 2024, Номер 4(2), С. 1190 - 1196

Опубликована: Дек. 3, 2024

The study explored students' perceptions of using interactive E-books in math learning. sample included 50 male and female students who were randomly selected. researcher prepared a questionnaire for the according to questions, objectives, problems. focused on four areas: motivation, attractiveness, relevance, effectiveness. data collected from analysed statistical package social sciences (SPSS) processing program. descriptively by calculating frequencies each variable. results indicate that 77% attracted E-book learning math, 70% effective 81% relevant student's about use mathematics its aspects: effectiveness, importance positive, which led improving developing

Язык: Английский

Процитировано

1

Development of mathematics learning media assisted by Prezi media on building space material Grade VI SD 1 Godegan Yogyakarta DOI Creative Commons

Farid Nur Irfan,

Trisniawati Trisniawati,

Nelly Rhosyida

и другие.

Advances in Mobile Learning Educational Research, Год журнала: 2023, Номер 3(2), С. 779 - 786

Опубликована: Июль 31, 2023

This research aims to: 1) develop the Prezi application media for mathematics learning on topic of spatial structures in elementary schools, 2) describe feasibility schools through validation assessment by experts and subject matter experts. The use to display sound media, animated movements, images falls under Research Development (R&D) category. conducted researcher consists several stages: (1) information collection, (2) production planning, (3) initial product development, (4) preliminary testing, (5) experts, (6) revision, (7) final design. data collection techniques used this study include observation, questionnaires, interviews. Two instruments are utilized: sheets Qualitative quantitative analysis employed analyze collected data, converting average scores into categorized values. development results include: utilizing create a with engaging interactive features, as assessed is 80%, "Good" deemed feasible. According obtained score 75%, Media experts' yielded rating. Based above explanations, Prezi-assisted sixth grade at Godegan Elementary School suitable learning.

Язык: Английский

Процитировано

2

The views of preschool teachers on the contribution of ICT in Environmental Education DOI Creative Commons

Ourania Blavaki

Advances in Mobile Learning Educational Research, Год журнала: 2024, Номер 4(2), С. 1073 - 1081

Опубликована: Июнь 17, 2024

Information and Communication Technologies (ICT) are forms of technology that enhance young children's learning experiences. When teachers successfully integrate them as targeted tools using computers, tablets, videos, interactive whiteboards, digital games, etc., the quality teaching can be improved by providing students with an engaging successful experience. At same time, environmental conditions worldwide continue to deteriorate at alarming rate due a complex web socio-ecological challenges such climate change, air pollution, loss biodiversity, etc. In order drive transformative changes in human behaviour, it is essential educate inform individuals from early age, starting kindergarten students. Incorporating new technologies into education other subjects spark students' interest facilitate more effective information dissemination learning. This study investigated views 105 preschool on contribution ICT Environmental Education. The research tool used was questionnaire distributed via Google Forms. questions pertain teachers' knowledge opinions about EE, well frequency use media during interventions. Furthermore, factors influence smooth integration ICTs EE results this brings were investigated. showed positively affected Those stood out active participation, increased interest, development teamwork mobilisation weak However, although pointed some difficulties their teaching, deficiency material technical infrastructure lack they also how significant influential Education is.

Язык: Английский

Процитировано

0