International Journal of Information and Education Technology,
Год журнала:
2023,
Номер
13(12), С. 1959 - 1967
Опубликована: Янв. 1, 2023
The
primary
purpose
of
this
study
is
to
explain
the
acceptance
college
students
online
practicums
at
a
Saudi
public
university
in
Eastern
Province.
It
aimed
identify
influential
factors
that
could
facilitate
or
hinder
from
accepting
practicum
courses,
concentrating
mainly
on
first
time
course
delivered
online.
This
employed
Technology
Acceptance
Model
(TAM)
and
added
construct
“course
quality”
TAM
model
investigate
its
impact
students’
an
practicum.
In
total,
369
male
female
completed
questionnaire.
results
indicate
showed
high
practicums.
Perceived
Course
Quality
(PCQ)
significantly
predicts
student
Ease
Use
(PEOU).
PEOU
PCQ
positively
affect
Usefulness
(PU)
Also,
PU
Attitudes
(AT)
toward
Further,
AT
Behavioral
Intention
(BI)
Sustainability,
Год журнала:
2023,
Номер
15(14), С. 11100 - 11100
Опубликована: Июль 16, 2023
The
use
of
e-learning
systems
has
become
widespread
in
higher
education
institutions
Oman.
However,
understanding
factors
that
influence
student
acceptance
and
usage
these
is
lacking.
This
study
combined
the
Technology
Acceptance
Model
(TAM)
Expectation–Confirmation
Theory
(ECT)
to
examine
by
students
Omani
HEIs.
A
survey
was
conducted
with
220
from
Al-Buraimi
University
College
Oman
collect
data
on
perceived
usefulness,
ease
use,
behavioral
intention,
system
use.
model
created
merging
eight
interactions
between
TAM,
ECT,
seven
variables.
results
showed
usefulness
were
significant
predictors
students’
intention
systems,
had
a
direct
effect
actual
systems.
These
findings
provide
valuable
insights
for
designers,
developers,
educators
similar
contexts
design
implement
meet
needs
expectations.
Contemporary Educational Technology,
Год журнала:
2025,
Номер
17(2), С. ep576 - ep576
Опубликована: Март 11, 2025
The
importance
of
gameplay
extends
beyond
mere
entertainment,
playing
a
crucial
role
in
shaping
behavioral
intentions
(BIs)
various
contexts.
This
research
aims
to
discover
how
digital
influences
students’
BIs,
mainly
the
context
technology
adoption
education.
main
objective
is
investigate
impact
on
students.
study
based
acceptance
model
(TAM),
which
serves
as
theoretical
framework
consisting
six
hypotheses
for
research.
aimed
assess
frequency
and
nature
engagement
while
measuring
adoption.
was
conducted
during
first
academic
semester,
from
October
1,
2023,
until
January
18,
2024.
survey
distributed
among
125
participants
two
departments
English
information
Unlike
previous
studies
that
mostly
focused
entertainment
value
or
reasoning
benefits
gameplay,
this
uniquely
integrates
within
an
educational
setting.
By
applying
TAM,
provides
empirical
evidence
can
influence
readiness
adopt
technology,
offering
new
insights
into
intersection
gaming,
education,
results
highlight
potential
games
leisure
activity
useful
tool
promote
were
perceived
usefulness
(PU)
R-squared
(0.532)
factors
connected
PU
also
supported
(technology
integration
PC
=
0.402
ease
use
0.446)
effective
settings.
result
suggests
incorporating
strategies
may
effectively
more
receptive
attitudes
toward
Contemporary Educational Technology,
Год журнала:
2025,
Номер
17(3), С. ep580 - ep580
Опубликована: Март 27, 2025
Despite
the
spread
of
artificial
intelligence
(AI)
tools
and
applications,
Apple
Vision
Pro
(AVP)
stands
out
for
its
innovative
features
compared
to
other
types
wearable
technology.
Moreover,
traditional
glasses
have
been
deficient
in
incorporating
many
AI
innovations
that
could
enhance
user
experiences
pose
new
challenges.
In
response
these
aspects,
this
study
aims
develop
a
theoretical
model
by
integrating
constructs
from
expectation
confirmation
(ECM)
(expectation
satisfaction
[SAT])
aspects
Uses
Gratifications
(U&G)
theory.
The
perceived
human
likeness
mediates
model.
This
focuses
on
educational
domain,
aiming
assess
how
technology
enhances
academic
environment
improves
learning
outcomes.
method
used
was
survey
distributed
among
134
participants
Al
Buraimi
University
College,
Oman,
two
departments:
English,
linguistics,
information
consists
seven
hypotheses
emphasize
conceptual
findings
significantly
impact
predicting
actual
use
(AU)
AVP,
indicating
users’
expectations
SAT
play
pivotal
role
adoption
are
closely
linked
variable
likeness.
Similarly,
factors
such
as
entertainment
value,
informativeness,
lack
web
irritations
influence
associated
with
variable.
However,
Informativeness
gratification
failed
pass
proposal
showed
negative
indicator
AU
AI.
implications
drawn
results
suggest
institutions
should
tailor
their
courses
curricula
promote
effective
Heliyon,
Год журнала:
2023,
Номер
9(9), С. e19275 - e19275
Опубликована: Авг. 24, 2023
During
the
COVID-19
pandemic,
Saudi
Arabia,
similar
to
other
governments,
discontinued
face-to-face
learning
in
favor
of
distance
learning.
The
pandemic
has
had
serious
ramifications
for
K-3
education,
and
impact
on
21st
century
skill
attainment
are
important
issues
explore.
Using
Arabia
context,
this
paper
investigates
teachers'
perspectives
regarding
implementation
online
education
support
skills
era
elementary
school
students.
A
qualitative
research
methodology
was
applied
study.
semi-structured
interview
conducted
collect
data
from
five
female
teachers
who
implemented
during
pandemic.
Three
themes
emerged
findings:
1)
effects
as
related
teaching
skills,
2)
elaboration
best
practices
facilitate
such
attainment,
3)
challenges
that
exist
student
acquisition
skills.
Therefore,
findings
suggest
should
find
opportunities
students
experience
an
ongoing
solution
order
incorporate
innovative
strategies
enhance
their
Heliyon,
Год журнала:
2023,
Номер
9(7), С. e17195 - e17195
Опубликована: Июнь 28, 2023
After
the
COVID-19
pandemic,
use
of
virtual
platforms,
social
networks
and
online
applications
has
been
totally
modified
by
returning
to
face-to-face
systems.
The
mandatory
these
tools
in
period
distancing
led
their
extensive
development.
This
paper
analyzes
effects
ICTs
a
purely
environment.
Therefore,
it
factors
that
affect
student
satisfaction
effectiveness
marketing
learning
through
digital
classes,
this
analysis
is
from
dual
perspective
user
dissatisfaction.
Using
learner-centered
approach
university
platform
Blackboard,
tool
YouTube
network
TikTok
teaching
analyzed.
study
carried
out
on
sample
327
students
different
levels.
performed
mixed
methodology
using
symmetric
(PLS-SEM)
non-symmetric
(fsQCA)
approach,
allowing
better
generalization
results.
In
measurement
effectiveness,
both
assessment
are
significative,
two
being
affected
similar
way.
However,
they
not
related
each
other,
acting
independently.
Attitude
construct
greatest
impact
types
satisfaction.
Perceived
enjoyment
also
exerts
notable
influence,
especially
presents
one
first
post-pandemic
approaches
technological
(ICT
tools)
setting
classes.