Game-D: Development of an Educational Game Using a Line Follower Robot on Straight Motion Material
International Journal of Information and Education Technology,
Год журнала:
2025,
Номер
15(1), С. 49 - 58
Опубликована: Янв. 1, 2025
This
research
introduces
Game-D,
an
innovative
educational
game
designed
to
facilitate
learning
about
straightline
motion
through
interaction
with
a
line-following
robot.
Grounded
in
constructivist
theory,
Game-D
employs
gamification
principles
enhance
students’
understanding
and
retention
of
fundamental
concepts
robotics
physics.
Using
R&D
approach
the
ADDIE
model
(Analysis,
Design,
Development,
Implementation,
Evaluation),
underwent
series
design
testing
phases
ensure
alignment
objectives
user
preferences.
The
sample
this
study
consisted
34
students
from
Science
Education
program,
Faculty
Teacher
Training
Education,
Trunojoyo
University,
Madura,
Indonesia.
Analysis
results
indicate
that
meets
high
standards
validity
reliability,
average
score
88.25%,
categorized
as
very
valid,
practicality
87.3%,
practical.
Additionally,
effectiveness
test
yielded
86.25%,
categorizing
effective.
These
findings
demonstrate
Game-
D
is
highly
practical,
effective
medium
for
straight-line
motion.
confirms
integrating
robot
into
can
improve
quality
learning,
providing
viable
tool
support
process.
media
showed
significantly
improved
conceptual
understanding,
active
student
engagement
motivation.
underscores
role
supporting
fostering
dynamic
interactive
environment
successful
education.
Язык: Английский
Microlearning: Transforming Education with Bite-Sized Learning on the Go—Insights and Applications
International Journal of Interactive Mobile Technologies (iJIM),
Год журнала:
2023,
Номер
17(21), С. 4 - 24
Опубликована: Ноя. 15, 2023
This
research
delves
into
microlearning,
emphasizing
its
potential
as
a
transformative
tool
in
the
digital
age.
It
extends
theoretical
foundations
of
investigates
evolving
trends,
provides
practical
examples,
and
discusses
implications
associated
with
education.
is
not
only
to
contribute
growing
momentum
microlearning
but
also
pave
way
for
future
advancements.
The
study
focuses
on
Scopus-indexed
publications
using
systematic
review
aligned
PRISMA
(Preferred
Reporting
Items
Systematic
Reviews
Meta-Analyses)
guidelines
combined
bibliometric
analysis.
According
analysis,
there
has
been
noticeable
increase
related
since
2015,
highlighting
interest
contributions
from
scholars
worldwide.
findings
corroborate
that
just
about
providing
learning
material
small,
easily
digestible
portions.
Crucially,
goes
beyond
delivery
bite-sized
content.
Its
flourishing
trajectory
underscores
significance,
especially
Generation
Z
succeeding
digitally
native
generations
who
are
accustomed
smartphones,
Internet,
information.
Hopefully,
these
offer
valuable
insights
serve
reference
education,
government,
business,
academic
sectors
promote,
design,
implement
microlearning.
Язык: Английский
Development Of Android-Based Application For English Learning System Using Drill and Practice Method
Digitus Journal of Computer Science Applications,
Год журнала:
2023,
Номер
1(1), С. 26 - 46
Опубликована: Окт. 30, 2023
English,
being
an
international
language,
plays
a
significant
part
in
daily
life
worldwide.
Many
nations
utilize
English
as
their
primary
language
of
communication.
The
lack
novel
approach
to
learning—such
the
use
contemporary
technology—means
that
kindergarteners
at
Al-Barkah
Kindergarten
only
learn
through
books.
In
light
these
issues,
developed
Android-based
application
teach
via
drill
and
practice
method,
hence
creating
variance
teaching
methods.
Because
this
method
applies
learning
system
form
visual,
audio,
animation
can
attract
students'
interest
design
results
show
is
effective
solution,
especially
for
students,
easily
understand
material.
English.
Язык: Английский
Optimizing Invoice Management: A Case Study of PT. Madina Mitra Teknik's Transition to a Laravel-Based Information System
Digitus Journal of Computer Science Applications,
Год журнала:
2023,
Номер
1(1), С. 47 - 66
Опубликована: Окт. 30, 2023
One
business
that
engages
in
trading
goods
and
services
is
PT.
Madina
Mitra
Teknik.
During
the
observations,
Microsoft
Excel
was
still
used
for
manual
invoice
recording,
even
though
collection
division
had
access
to
computer
tools
may
facilitate
efforts.
The
goal
of
this
research
design
an
invoice-recording
information
system
can
help
manage
existing
invoices
at
Teknik
section
with
development
using
Laravel
framework.
Currently,
no
helps
record
their
progress
as
they
are
issued
incoming
payments,
so
process
making
reports
takes
time.
includes
analysis,
design,
coding,
testing.
waterfall
method
employed.
output
study
recording
system,
results
black
box
testing
show
every
function
has
operated
intended.
To
ensure
appropriate
use
implemented
support
management
PT
section,
conducted
a
portability
test
three
different
browsers
found
all
aspects
could
be
accessed
without
any
issues.
Язык: Английский