International Journal of Web-Based Learning and Teaching Technologies,
Год журнала:
2025,
Номер
20(1), С. 1 - 16
Опубликована: Апрель 18, 2025
The
traditional
system
focuses
excessively
on
physical
skills
and
fitness
assessment,
with
problems
such
as
single
indicator,
static
approach,
subject
limitation
inefficient
data
utilization,
making
it
difficult
to
assess
students
in
a
comprehensive
fair
manner.
rise
of
big
technology
has
brought
about
turnaround,
from
classroom
extracurricular
multi-dimensional
collection;
real-time
feedback
dynamic
evaluation,
helping
teachers
tailor
their
teaching
the
needs
students;
accurate
assessment
progress,
providing
support
for
personalized
growth
planning.
In
digital
era,
innovation
college
sports
evaluation
is
imperative.
Although
application
disadvantages
technical
risk,
security
risks,
high
cost
possible
bias,
through
empirical
research
analysis,
generally
opens
up
new
paths
education
colleges
universities,
vigorously
promotes
improvement
quality
development
students.
Advances in educational technologies and instructional design book series,
Год журнала:
2024,
Номер
unknown, С. 1 - 36
Опубликована: Сен. 6, 2024
This
chapter
examines
the
potential
of
serious
games
in
physical
education,
focusing
on
technology
integration,
implementation,
and
evaluation.
It
explores
how
enhance
learning
outcomes,
curriculum
user
engagement
by
merging
AI
technologies
with
theories.
Aimed
at
educators,
researchers,
developers,
uses
a
systematic
literature
review
case
studies
to
illustrate
practical
applications.
highlights
various
like
exergaming,
game-based
models,
computer-aided
tools,
showing
their
impact
student
motivation
engagement.
Despite
challenges
cost
training
needs,
underscores
promise
AR,
VR,
MR,
immersive
tools
revolutionizing
education.
Through
adaptive
programs,
culturally
responsive
pedagogies,
diverse
evaluation
methods,
demonstrates
effectiveness
creating
inclusive
engaging
education
programs
while
addressing
need
for
cost-effective
solutions
comprehensive
educators.
Advances in educational marketing, administration, and leadership book series,
Год журнала:
2024,
Номер
unknown, С. 321 - 346
Опубликована: Дек. 26, 2024
This
chapter
focuses
on
the
professionals
who
left
schools
with
their
cargoes
–
students
and
communities.
It
illustrates
great
variety
of
positions
that
former
young
teachers
take,
from
starting
youth
organizations
to
having
nonprofits,
supporting
literacy,
after
school
activities.
In
this
chapter,
using
typical
anecdotal
examples,
authors
describe
how
educators
remain
committed
student
learning
others'
personal
as
well
social-emotional
well-being.
For
example,
such
social
projects
Linda
Robinson's
‘Youth
Connect'
mentoring
programme
James
Lee's
‘Eco
Teens'
environmental
organization
represent
contribute
construction
positive
contexts
encourage
learn
more
be
active
citizens
throughout
lives.
The
also
examines
competencies
possess
in
grant
writing
fundraising
approaches
thus
supplement
educational
assets
openings.
Advances in educational technologies and instructional design book series,
Год журнала:
2024,
Номер
unknown, С. 37 - 60
Опубликована: Сен. 6, 2024
Artificial
intelligence
(AI)
has
emerged
as
a
transformative
force
impacting
various
domains,
including
education.
Within
the
context
of
physical
education,
AI
presents
innovative
solutions
and
opportunities
that
have
potential
to
transform
traditional
instructional
assessment
methodologies.
The
primary
objective
this
chapter
is
critically
examine
integration
technologies
within
education
explore
how
they
enhance
both
methods
evaluation
processes.
This
review
provides
comprehensive
overview
evolving
landscape
by
analyzing
common
research
designs,
key
specific
applications
in
Furthermore,
it
highlights
significant
role
personalized
learning
performance
optimization,
enabling
more
tailored
feedback
support
for
students.
also
explores
AI-driven
advancements
quality
assessment,
course
recommendations,
teacher
development,
classroom
technologies.
Advances in educational technologies and instructional design book series,
Год журнала:
2024,
Номер
unknown, С. 61 - 84
Опубликована: Сен. 6, 2024
This
chapter
explores
the
innovations
that
arise
from
patient-initiated
activities
supplement
supervised
recovery
programs.
By
examining
three
case
study
experiences,
it
highlights
how
individuals
take
an
active
role
in
their
rehabilitation
to
enhance
both
physical
and
mental
well-being.
The
studies
begin
by
assessing
lifestyles
before
after
injury,
structured
programs
they
participated
in,
shifting
focus
creative
education
strategies
employed
independently.
These
patient-led
initiatives,
which
include
tailored
training
plans,
teamwork,
personalized
activities,
demonstrate
innovation
can
accelerate
achieve
better
outcomes.
takes
insights
a
step
further
considering
future
implications
for
patients,
providers,
who
support
those
recovering
injuries.
Understanding
these
is
crucial
developing
more
effective,
patient-centered
models
empower
control
of
journey.
Advances in higher education and professional development book series,
Год журнала:
2024,
Номер
unknown, С. 305 - 334
Опубликована: Дек. 18, 2024
The
importance
of
sustainability
in
higher
education
quality
assurance
procedures
is
examined
this
chapter
which
also
highlights
the
necessity
tactics
that
promote
ongoing
development.
It
talks
about
how
important
it
to
set
up
flexible
robust
can
change
meet
shifting
educational
demands
addition
meeting
immediate
academic
standards.
Outcome-based
student-centric
learning
and
inclusive
practices
are
among
topics
studied
all
support
an
atmosphere
where
continuously
maintained
improved.
lifelong
maintaining
over
time
covered
along
with
role
sustainable
curriculum
design
plays
giving
students
skills
applicable
a
changing
global
environment.
Strategies
for
resolving
typical
problems
carrying
out
significant
long-lasting
projects
highlight
leadership
fostering
culture
continuous
improvement.
Information,
Год журнала:
2025,
Номер
16(2), С. 93 - 93
Опубликована: Янв. 26, 2025
In
an
e-learning
environment,
question
levels
are
based
on
Bloom’s
Taxonomy
(BT),
which
normally
classifies
a
course’s
learning
objectives
into
diverse
levels.
As
per
the
previous
literature,
assessment
procedure
lacks
accuracy
and
results
in
redundant
keywords
when
automatically
assigning
taxonomic
categories
using
keyword-based
approach.
These
assessments
considered
challenging
as
far
e-learning-based
students
concerned,
text
feed
is
only
instrumental
testing
part.
Student
limited
to
multiple-choice
questions
lack
evaluation
of
students’
text-based
input.
This
paper
proposes
natural-language
processing-based
intelligent
deep-learning
model
that
relies
parametric
cognitive
assessments.
By
applying
class
labels
descriptive
responses,
proposed
approach
helps
classify
variety
mapped
BT
The
first
contribution
this
work
compiled
dataset
items
from
300
students,
who
were
tested
20
at
each
level.
Each
level
calculated
by
combining
responses
all
resulting
6000
for
total
36,000
records.
second
development
recurrent
neural
network
(RNN),
not
predicts
but
also
learns
it
over
further
iterations.
answers
accessed
gauge
performance
refined
pool
gathered
through
RNN
model.
student
NLP
classification
related
formulation
compilation
Episode
2
assessment.
third
comparison
demonstration
improvements
cognitive-based
episodic
manner.
Improved
was
attained
adding
more
processing
layers
iterative,
RNN-based
achieve
vital
threshold
difference.
achieved
98%
accuracy.
assessments,
performance,
increased
ratio
92.16%
precision
92.36%
aggregate
Random
Forest
classifier.
We
claim
our
serves
initiative
effective
evaluations
interactive
environments
handling
other
types
inputs,
like
mathematical,
graphical,
multimodal
inputs.
Applied Mathematics and Nonlinear Sciences,
Год журнала:
2025,
Номер
10(1)
Опубликована: Янв. 1, 2025
Abstract
The
implementation
process
of
this
paper
to
develop
a
personalized
training
program
for
physical
education
is
mainly
as
follows:
outlier
processing,
standardization,
and
correlation
analysis
students’
test
scores.
Then,
the
processed
data
were
downscaled
using
principal
component
cluster
was
performed.
Finally,
BP
neural
network
algorithm
used
predict
exercise
program,
predicted
adjusted
with
help
NLP
sentiment
analysis.
practical
shows
that
coefficient
between
50m
running
standing
long
jump
−0.7483.
accuracy
model
in
predicting
programs
96%,
optimized
receives
better
feedback.
Advances in computational intelligence and robotics book series,
Год журнала:
2025,
Номер
unknown, С. 15 - 40
Опубликована: Апрель 11, 2025
This
chapter
examines
how
the
burgeoning
cyber
nomad
generations
educational
experiences
are
being
shaped
by
artificial
intelligence
(AI).
The
mobility
digital
fluency
and
interconnectedness
of
this
generation
necessitate
a
reconsideration
conventional
models.
group
frequently
juggles
multiple
locations
schedules
demands
explores
AI-powered
learning
platforms
adaptive
technologies
can
meet
their
specific
needs.
AI
makes
it
possible
for
dynamic
content
delivery
real-time
feedback
scalable
that
cut
across
geographic
borders
focusing
on
personalized
pathways.
A
critical
analysis
difficulties
in
integrating
education
including
concerns
about
equity
data
privacy
accessibility
is
also
included
chapter.
It
looks
at
might
improve
student-teacher
collaboration
communication
opening
door
to
global
borderless
classroom.
Advances in educational technologies and instructional design book series,
Год журнала:
2024,
Номер
unknown, С. 113 - 136
Опубликована: Сен. 6, 2024
Research
has
shown
that
Virtual
Reality
(VR)
can
be
successful
as
an
aid
in
therapy
addressing
specific
mental
health
conditions
such
anxiety
disorders,
stress-related
and
depression.
Through
the
immersive
interactive
VR
experience,
individuals
confront
overcome
challenges
a
safe
controlled
setting.
Beyond
its
applications
health,
is
proving
to
highly
effective
tool
physical
therapy.
It
been
used
rehabilitation
of
patients
with
stroke
other
conditions,
demonstrating
potential
improve
patient
outcomes
significantly.
also
promoting
exercise
reducing
pain.
As
applied
Physical
Education
(PE),
provides
alternative
method
for
teaching
movement,
activity,
or
sports
through
three-dimensional
potentially
enhancing
learner's
performance
subject
engagement
class.
Advances in educational technologies and instructional design book series,
Год журнала:
2025,
Номер
unknown, С. 25 - 52
Опубликована: Янв. 10, 2025
This
chapter
examines
the
ways
in
which
digital
tools
like
virtual
reality
(VR)
and
gamification
are
changing
how
young
children
learn
languages.
In
early
childhood
education,
especially
language
development,
it
highlights
growing
significance
of
pedagogy.
While
creates
immersive
learning
environments
that
make
acquisition
more
contextual
dynamic
turns
lessons
into
enjoyable
interactive
games
motivates
kids
encourages
deeper
engagement.
As
cognitive
social
emotional
advantages
play
addresses
theoretical
underpinnings
use
these
technologies.
It
also
offers
case
studies
real-world
illustrations
have
been
effectively
incorporated
education
settings.
There
is
discussion
issues
teacher
preparation
accessibility
along
with
solutions
to
common
problems.