Archives of Current Research International,
Год журнала:
2023,
Номер
23(7), С. 205 - 225
Опубликована: Окт. 19, 2023
The
aim
of
this
descriptive
survey
was
to
identify
the
factors
influencing
truancy
among
Senior
High
school
students
in
Offinso
Municipality
Ghana.
There
were
429
data-producing
respondents
comprising
heads
institutions,
teachers,
and
parents
who
responded
questionnaire.
From
responses,
we
found
that
sources
included
parents,
environment
themselves.
study
results
show
peer
influence
is
most
common
factor
causing
senior
high
municipality
be
truants.
Based
on
findings,
recommend,
others,
intensified
supervision
both
teachers
as
well
strengthening
Guidance
Counselling
services
schools
elsewhere.
Advances in Mobile Learning Educational Research,
Год журнала:
2022,
Номер
2(2), С. 411 - 420
Опубликована: Янв. 1, 2022
This
research
aims
to
describe
PowerPoint-based
interactive
multimedia
products
in
learning
multiple
material
mathematics
and
class
IV
factors
of
the
Karangtengah
Baru,
Imogiri
State
Elementary
School,
feasibility
product.
uses
a
development
method
or
Research
Development
(R&D),
which
includes
six
stages
development.
The
results
this
study
show
that
product
developed
meets
valid
practical
criteria.
validity
can
be
categorized
as
"Very
Good",
with
an
average
score
4.6
percentage
92%.
assessment
from
media
experts
are
"Good",
3.9
78.7%.
Assessment
teachers
is
4.7
95.7%.
Practicality
seen
student
response
assessments
94%
10
students
respondents.
Based
on
above
exposure,
it
concluded
feasible
for
use
Class
elementary
materials
factors.
Advances in Mobile Learning Educational Research,
Год журнала:
2023,
Номер
3(1), С. 739 - 747
Опубликована: Май 15, 2023
This
action
research
study
explored
how
peer
assessment
can
help
students
and
teachers
evaluate
algorithm
problem-solving
skills
in
mathematics.
The
used
a
self-
peer-assessment
activity
Moodle
to
assess
18
out
of
40
Grade
X
(10
boys
eight
girls)
from
Kathmandu
Valley,
Nepal
school.
solved
problems
arithmetic,
algebra,
statistics,
geometry.
followed
the
methodology
planning,
implementing,
assessing,
discussing
interventions
outcomes.
results
show
that
workshop
engage
solving
also
discusses
cognitive
constructivist
theories
explain
some
this
activity's
unique
aspects
potential
uses.
Moreover,
highlights
benefits
challenges
mathematics
for
enhancing
students'
interest
abilities
classroom.
suggests
develop
analytical
evaluative
using
evaluation
criteria
their
peers'
work.
implies
are
proactive,
critical,
collaborative
learners
who
use
self-and
improve
mathematical
solve
Applied Sciences,
Год журнала:
2022,
Номер
12(17), С. 8722 - 8722
Опубликована: Авг. 31, 2022
In
the
last
decade,
there
has
been
increased
use
of
eLearning
tools.
Platforms
and
ecosystems
supporting
digital
learning
generate
a
vast
amount
data
information
in
various
forms
formats.
Digital
repositories
emerge,
such
as
video,
audio,
emotional
data,
triplets
events’
educational
activities,
making
management
orchestration
extremely
difficult.
This
results
evaluating
sessions’
generated
knowledge
to
remain
unexploited.
other
disciplines,
law
enforcement,
tools
produce
valuable
that
help
solve
problems
or
improve
situations
by
synchronizing
several
modalities.
The
sessions
is
an
untapped
treasure
trove
can
contribute
production
essential
conclusions
would
be
difficult
impossible
with
conventional
methods
without
ARION
combines
into
simple
understandable
will
lead
teacher
better
understanding
strengths
weaknesses
students,
lesson,
process,
himself
providing
critical
look
at
available
aimed
substantial
improvement
all
components
path.
Advances in Mobile Learning Educational Research,
Год журнала:
2022,
Номер
2(2), С. 475 - 482
Опубликована: Янв. 1, 2022
This
paper
explores
the
use
of
Workshop
activity
in
teaching
mathematics
courses.
Using
a
workshop
as
learning
and
evaluation
tool
for
MPhil
Mathematics
Education's
Graph
Network
course,
study's
goal
was
to
find
best
way
get
st(udents
involved
peer
assessment.
The
Moodle
is,
some
extent,
robust
assessment
(but
not
limited
to).
Based
on
specified
rubrics,
students
add
their
assignments/submissions.
These
assignments/submissions
are
later
allocated
randomly
amongst
peers,
at
least
three,
assess
with
anonymity
based
aspects
provided
by
course
facilitators.
Likewise,
this
helps
foster
students'
skills
against
peers'
submissions.
Subscribing
experiment
research
methodology
under
qualitative
research,
practical
pedagogical
uses
three
episodes
education
were
planning,
intervening,
assessment,
evaluation.
shows
that
is
helpful
looks
how
key
affordances
can
be
used
conduct
self-assessment,
improve
engagement,
develop
like
self
findings
study
show
engaged
become
active
constructors
knowledge.
It
acts
an
essential
transform
into
learners.
In
end,
provides
several
possibilities
learn
correct
while
assessing
International Journal of Interactive Mobile Technologies (iJIM),
Год журнала:
2023,
Номер
17(02), С. 4 - 23
Опубликована: Янв. 25, 2023
Many
changes
occur
in
the
world
of
education
as
a
result
technological
advancement,
including
compilation
module.
Digital
modules
that
students
can
easily
access
and
have
been
compiled
based
on
an
analysis
student
learning
obstacles
are
required.
Therefore,
this
research
aims
to
develop
digital
module
it
employs
theory
Didactical
Design
(DDD).
DDD
contains
components
objectives,
activities,
process-based
assessment,
social
relations,
integrated
technology.
This
is
on-going
study
relying
ADDIE
(Analyze,
Design,
Development,
Implement,
Evaluation)
model
reveals
results
from
Analyze,
Development
stages.
In
stage,
several
instruments,
such
test,
interviews,
documentation,
were
used
encounter
some
solving
combination
problems
faced
by
vocational
high
school
students.
The
next
stage
designing
students'
using
components.
And
development
validity
practicality
being
tested
very
valid
practical.
Thus,
was
feasible
be
teaching
for
minimize
obstacles.
International Journal of Interactive Mobile Technologies (iJIM),
Год журнала:
2023,
Номер
17(06), С. 45 - 61
Опубликована: Март 21, 2023
Abstract—
One
way
to
identify
slow
learners
is
with
an
IQ
(Intelligence
Quotient)
test.
However,
in
rural
schools,
facilities
for
conducting
tests
are
very
difficult
obtain,
usually
only
big
cities.
Whereas
student
identification
necessary
before
students
register
elementary
order
determine
students'
abilities,
so
that
later
can
be
facilitated
according
their
learning
needs.
This
research
a
descriptive
study
qualitative
approach
aims
schools.
The
participants
involved
were
all
four
schools
one
village
Indonesia.
Data
obtained
by
interviews
teachers,
sorting
report
cards,
observing
the
process,
and
administering
tests.
results
showed
based
on
giving
tests,
there
17
identified
as
learners.
Among
them
6
female
11
male
students.
In
addition
test,
of
done
interviewing
viewing
process
class,
Thus
each
teacher
easily,
this
will
helpful
teachers
schools.
identify,
school,
learner
AL-ISHLAH Jurnal Pendidikan,
Год журнала:
2023,
Номер
15(2), С. 1166 - 1180
Опубликована: Апрель 14, 2023
This
study
aims
to
produce
interactive
multimedia
learning
using
the
Genially
application
on
subject
matter
of
national
movement
organizations
for
grade
VIII
junior
high
school
students.
The
stages
in
this
research
and
development
adopt
ADDIE
method:
analysis,
design,
development,
implementation,
evaluation.
results
showed
that
based
validation
findings
material
experts,
who
gave
an
average
score
4.7,
media
experts
4.1,
two
teachers
revealed
4.3.
developed
by
researchers
small-scale
trials
obtained
4.25
or
very
feasible
criteria
during
implementation
phase.
At
stage,
conducted
a
limited
trial
involving
15
class
students
SMP
Negeri
4
Sijuk.
In
phase,
give
assessment
with
"very
appropriate"
criteria.
International Journal of Online and Biomedical Engineering (iJOE),
Год журнала:
2024,
Номер
20(01), С. 23 - 39
Опубликована: Янв. 12, 2024
Commercial
educational
robots
provide
an
accessible
entry
point
into
the
world
of
robotics.
However,
their
programming
is
often
limited
to
specific
platforms,
which
can
make
it
challenging
acquire
skills
necessary
for
industry
and
research.
In
this
study,
we
introduce
open-access
tool
developed
using
C++
Arduino
IDE
that
enables
us
manage
a
commercial
mobile
robot
through
Robot
Operating
System
(ROS)
middleware.
This
provides
programmers
with
ability
work
in
powerful
environment,
such
as
Python.
The
used
CrowBot
BOLT,
kit
based
on
ESP32
wireless
communication
includes
various
peripherals
application
development.
topics
include
velocities,
RGB
LEDs,
buzzer,
programmable
button,
proximity,
light,
line
sensors.
proposal
assessed
two
controllers:
one
proximity
other
tracking
angular
light.
Both
controllers
are
Visual
Studio
Code.
experimental
results
demonstrated
proper
functioning
tool.
Additionally,
response
time
was
evaluated,
found
optimal
performance
achieved
at
frequency
10
Hz.
summary,
option
students
developers
seeking
gain
robotics
ROS.
project’s
repository
located
https://github.com/joseVarelaAldas/ROS-Crowbot.
IJORER International Journal of Recent Educational Research,
Год журнала:
2024,
Номер
5(1), С. 117 - 127
Опубликована: Янв. 5, 2024
Objective:
The
use
of
interactive
media
to
understand
the
concept
material
is
a
stimulation
integration
all
senses
in
students,
where
will
provide
freedom
explore
that
available
it
freely,
utilizing
several
unique
features
Microsoft
PowerPoint
which
researchers
then
turned
into
an
learning
tool
for
its
implementation
students
be
presented
with
integrates
audio,
video
and
visual
components.
Method:
This
research
uses
quantitative
experimental
methods.
population
this
study
was
class
VI
as
B
control
research,
sample
C
totaling
30
each
on
geographical
characteristics
life
ASEAN
region.
Results:
produced
products
form
comics,
are
proven
able
increase
students'
conceptual
understanding
region,
by
results
data
processing
using
proves
there
significant
influence.
Novelty:
There
impact
development
Digital
Comic
Interactive
Media
Students'
Conceptual
Understanding
Elementary
school
seen
from
pretest
post-test
results,
show
Ho
rejected
Hα
accepted.
By
rejecting
Ho,
means
who
given
action
significantly
different.
IJORER International Journal of Recent Educational Research,
Год журнала:
2024,
Номер
5(1), С. 90 - 105
Опубликована: Янв. 5, 2024
Objective:
In
the
21st
century,
critical
and
creative
thinking
skills
must
be
nurtured
grown
from
elementary
school.
The
way
to
improve
this
ability
can
done
by
utilizing
Mathematics
subjects
but
with
a
realistic
approach
that
allows
students
immediately
learn
critically
creatively
according
context
of
everyday
life
so
think
organized
in
their
lives,
not
limited
subjects.
One
facilitate
learning
objectives
Realistic
Approach
is
utilize
e-comic
media
see
lesson
using
visual
abilities.
Method:
This
research
uses
literature
studies
searching
relevant
journals,
books,
articles
Publish
or
Perish
application.
Results:
study
showed
e-comics
improved
students'
creativity.
addition,
researchers
also
found
several
factors
make
mathematics
utilizes
efficient,
as
well
steps
conduct
media.
Novelty:
an
innovative
improving
through