Adolescents' digital lives: Introduction to the special issue DOI
Ingrid Schoon, Jennifer Symonds, Wim Beyers

et al.

Journal of Adolescence, Journal Year: 2024, Volume and Issue: 96(4), P. 681 - 683

Published: April 11, 2024

Language: Английский

Distress and Positive Experiences Among Adolescents in Northern Chile in the Context of the COVID-19 Pandemic: A Qualitative Study DOI Creative Commons

Katherin Castillo-Morales,

Ricardo Espinoza-Tapia, Diego Portilla-Saavedra

et al.

Societies, Journal Year: 2025, Volume and Issue: 15(1), P. 10 - 10

Published: Jan. 9, 2025

The COVID-19 pandemic and the confinement measures adopted by most countries have impacted global mental health, with particular interest in effects on adolescents due to tension between lockdown challenges of their developmental stage. Therefore, this study examined distress positive experiences reported northern Chile during pandemic. A comprehensive was conducted among Chile. Discussion groups were utilized investigate discussions transcribed, content analyzed thematic analysis create emerging categories subcategories. Eleven discussion a total 51 adolescents. findings organized into two categories: category included related confinement, educational tensions, risk contagion, being an adolescent, anxious–depressive emotions symptoms. Meanwhile, highlighted interpersonal relationships through social networks, hobbies, activism, pets. This research provides guiding results for policymakers health authorities incorporate information when creating initiatives working adolescent population. It considers impact them, but also incorporates as coping mechanisms other difficulties.

Language: Английский

Citations

0

Exploring the Association Between Problematic Internet Use, Internet Gaming Disorder in Adolescents with ADHD: A Scoping Review DOI Open Access

Roberto Ghiaccio,

Anna Passaro, Fabrizio Stasolla

et al.

International Journal of Environmental Research and Public Health, Journal Year: 2025, Volume and Issue: 22(4), P. 496 - 496

Published: March 26, 2025

Background: Attention-Deficit/Hyperactivity Disorder (ADHD) is a neurodevelopmental condition characterized by inattention, hyperactivity, and impulsivity. Adolescents with ADHD have an elevated risk of developing Internet Gaming (IGD), involving excessive gaming that disrupts daily life. IGD linked to traits such as low frustration tolerance sensation-seeking, comorbid conditions like anxiety depression further increasing vulnerability. frequently serves coping strategy due emotional regulation difficulties. The dynamics within family units peer relationships play pivotal role, dysfunctional environments heightening the risks positive interactions serving protective factors. Methods: This scoping review analyzed empirical studies published in last decade exploring association between ADHD, Problematic Use (PIU), or IGD, focusing on neurobiological, psychological, environmental Results: findings highlight impulsivity dysregulation contribute IGD. used maladaptive strategy, social influences modulating risk. Diagnostic complexities arise distinguishing ADHD-related behaviors from symptoms. Conclusions: Addressing these requires interdisciplinary collaboration evidence-based interventions. Future research should focus understanding PIU, targeted Longitudinal are necessary establish causal links assess effective treatment strategies.

Language: Английский

Citations

0

Distinct Social Factors Are Linked to Epistemic Curiosity and Digital Information‐Seeking Among Adolescents: Generalizability Across 41 Countries DOI Open Access
Farhan Ali

Journal of Adolescence, Journal Year: 2024, Volume and Issue: unknown

Published: Dec. 20, 2024

Language: Английский

Citations

0

Digital Literacy of Elementary School Students Based on Sundanese Culture DOI Creative Commons
Dicky Hidayat,

Irva Sectio Cesaria Satyani,

Putu Anggi Amalia

et al.

TADBIR Jurnal Studi Manajemen Pendidikan, Journal Year: 2024, Volume and Issue: 8(2), P. 437 - 456

Published: Dec. 30, 2024

Digital literacy plays a significant role in the internalization of Sundanese cultural values through animated videos on YouTube platform. This research aims to determine level digital skills among elementary school students Bandung. study is type quantitative research. The variable this measured using Likert Scale. population consists 4th, 5th, and 6th-grade at Griya Bandung Indah Elementary School. sample was determined Random sampling technique, with size 114 students. data collection technique used form questionnaire. Data analysis performed descriptive techniques SPSS program. results show indicator accessing information percentage 60,5%.The understanding 57,9%. creating 52,6%. communicating 57,0%. evaluating 74,6%. an 71,9%. security 67,5%. addresses gap research, as no previous studies have specifically examined relation videos. provides new insight into how media supports preservation promotion local culture.

Language: Английский

Citations

0

Adolescents' digital lives: Introduction to the special issue DOI
Ingrid Schoon, Jennifer Symonds, Wim Beyers

et al.

Journal of Adolescence, Journal Year: 2024, Volume and Issue: 96(4), P. 681 - 683

Published: April 11, 2024

Language: Английский

Citations

0