Deleted Journal,
Journal Year:
2024,
Volume and Issue:
2024(4), P. 890 - 900
Published: Dec. 31, 2024
This
study
investigates
the
relationships
between
user
motivations,
attitudes,
and
continued
usage
intentions
for
Instagram
Reels,
while
examining
moderating
role
of
consumption
value
orientations.
Employing
structural
equation
modeling
with
data
from
352
users,
we
find
that
interactivity,
entertainment,
escapism
significantly
influence
which
strongly
predict
intentions.
Our
multi-group
analysis
reveals
hedonic
utilitarian
values
moderate
these
relationships.
Entertainment
has
a
stronger
effect
on
attitudes
interactivity
informativeness
show
stronger,
though
non-significant,
associations
users.
Escapism
exhibits
divergent
effects
across
groups,
positive
users
negative
Notably,
self-expressiveness
demonstrates
strong
association
both
suggesting
its
universal
appeal.
These
findings
extend
Uses
Gratifications
Theory
to
short-form
video
contexts
highlight
nuanced
in
shaping
engagement.
The
offers
valuable
insights
platform
developers
content
creators,
need
tailored
strategies
address
diverse
needs
different
As
social
media
continues
evolve,
understanding
becomes
increasingly
crucial
researchers
practitioners
field,
enabling
more
targeted
effective
design
various
platforms.
research
contributes
growing
body
literature
behavior
provides
practical
implications
enhancing
engagement
rapidly
evolving
landscape
content.
Journal of Managerial Psychology,
Journal Year:
2025,
Volume and Issue:
unknown
Published: March 4, 2025
Purpose
Despite
growing
research
on
metaverse,
the
way
this
is
associated
with
psychological
contracts
in
business
virtually
absent.
In
paper,
we
aim
to
provide
a
conceptual
exploration
of
association
between
metaverse
and
both
employees
customers.
Design/methodology/approach
This
article
that
examines
implications
as
workplace
marketplace
frontline
employees’
customers’
contracts.
doing
so,
develop
model
make
propositions,
while
also
offer
recent
examples
firms
have
moved
metaverse.
Findings
Although
do
not
empirical
results,
indicate
through
set
propositions
how
changes
caused
by
firm’s
use
influence
contract
its
customers,
well
these
are
interrelated.
We
further
explain
accomplishment
context
can
favorably
affect
performance.
Practical
Companies
need
anticipate,
monitor
adjust
changing
pattern
customers
they
move
because
will
serious
their
Originality/value
introduce
recently
introduced
phenomenon
gaining
momentum
world,
causing
significant
seriously
affecting
nature
International Journal of Tourism Research,
Journal Year:
2025,
Volume and Issue:
27(1)
Published: Jan. 1, 2025
ABSTRACT
The
present
study
aims
to
determine
how
tourism‐related
mobile
games
generate
tourism
visit
intention.
Drawing
upon
the
technology
acceptance
model
(TAM),
seeks
find
out
context‐specific
considerations
that
exert
a
greater
influence
on
intention
destinations
associated
with
game.
Using
quantitative
approach,
data
from
263
respondents
were
collected
in
Malaysia
via
an
online
survey.
Partial
least‐squares
structural
equation
modelling
was
used
perform
latent
variable
analysis.
findings
show
significant
effects
of
perceived
ease
play
and
motivation
attitude
towards
visiting
game
destination.
In
particular,
is
found
effect
Contradictory
results
about
enjoyment
importance
are
also
highlighted.
This
adds
literature
calls
for
expansion
TAM
include
articulate
gamification
behaviour
(un)intended
Specifically,
context
unveiled
through
related
phone.
contrast,
this
points
negligible
visit.
Communication & Sport,
Journal Year:
2025,
Volume and Issue:
unknown
Published: March 3, 2025
With
the
rapid
development
of
Metaverse
technology,
sports
industry
has
gradually
integrated
it
to
enhance
event
experiences
and
fan
engagement.
This
study
aims
explore
impact
characteristics
in
events
on
immersion,
satisfaction,
team
attitude.
used
questionnaire
survey,
collecting
data
from
1208
participants
MZ
generation
(age
18–42)
who
had
experience
Korea,
including
Koreans
foreigners
studying
working
Korea.
The
SEM
analysis
results
revealed
that
relational
transcendence
a
significant
positive
effect
while
cognitive
image
significantly
influenced
spatial
immersion.
Spatial
immersion
personal
also
satisfaction.
Further
showed
both
satisfaction
effects
Additionally,
low-engagement
consumers
showing
stronger
perceptions
immersive
consumer
foster
more
attitude
toward
team.
Future
marketing
strategies
should
consider
integration
virtual
real
experiences,
providing
deeply
interactive
personalized
for
with
varying
levels
Journal of Metaverse,
Journal Year:
2025,
Volume and Issue:
5(1), P. 51 - 63
Published: March 12, 2025
The
Metaverse
is
significantly
transforming
e-commerce
by
providing
immersive
and
interactive
virtual
shopping
environments.
This
study
explores
the
qualitative
aspects
user
interactions
that
shape
customer
experiences
on
platforms.
research
uses
Fuzzy
DEMATEL
(FDEMATEL)
technique
to
identify
prioritize
11
key
factors
influencing
digital
experiences,
derived
from
literature
expert
opinions.
FDEMATEL
approach
effectively
examines
causal
relationships
among
these
factors,
reducing
bias
associated
with
imprecise
human
judgments.
reveals
flow,
immersion,
ease
of
use
are
prominent
while
informativeness,
media
richness,
risk
critical
cause
for
successful
retail
These
findings
offer
valuable
insights
managers
platform
developers
enhance
experiences.
uniquely
identifies
analyzes
success
a
comprehensive
understanding
can
drive
International Journal of Tourism Research,
Journal Year:
2025,
Volume and Issue:
27(2)
Published: March 1, 2025
ABSTRACT
This
study
aims
to
develop
an
understanding
of
how
video
gamers
a
sense
place
within
game
environments.
Through
semi‐structured
interviews
with
40
gamers,
three
key
themes
were
identified:
interactive
experiences,
exploration
and
immersive
experiences.
Data
analysis
has
demonstrated
that
including
those
inhabitants
objects,
add
life
virtual
worlds.
The
ability
suspend
gameplay
explore
environments
created
as
sought
go
beyond
objectives.
establish
connection
between
real‐world
places.
Overall,
this
demonstrates
the
potential
for
games
influence
travel
intentions
experiences
in
tourism
destinations
feature
prominently
games.
Online Information Review,
Journal Year:
2025,
Volume and Issue:
unknown
Published: Jan. 24, 2025
Purpose
The
metaverse
is
considered
an
evolution
of
the
Internet,
and
it
engages
users
with
digital
content
more
seamlessly
due
to
its
enhanced
immersion
diverse
applications.
current
study
examines
factors
affecting
intention
adopt
metaverse.
Existing
studies
on
were
found
insufficient
in
explaining
users’
metaverse,
for
which
companies
are
investing
vast
amounts
money
implementation.
fills
research
gaps
literature
applies
UTAUT2
(Unified
Theory
Of
Acceptance
And
Use
Technology)
PAD
(Pleasure,
Arousal,
Dominance)
theory
SOR
(Stimulus-Organism-Response)
framework.
proposes
a
conceptual
model
by
including
effort
expectancy,
hedonic
motivation,
social
influence,
security
personalization
as
stimuli,
arousal,
dominance,
pleasure,
immersive
experience
perceived
value
organismic
variables
response
variable,
gender
moderator.
Design/methodology/approach
used
purposive
non-probability
sampling
approach
total
420
responses
collected
examine
model.
partial
least
squares
(PLS)
technique
data
analysis
using
Smart
PLS
software.
Findings
study’s
findings
suggest
that
influence
have
highest
impact
affects
Results
indicate
individuals
perceive
when
provides
enjoyment
fun
well
security.
Hence,
important
ensure
not
only
feel
hedonically
motivated
but
also
secured
exert
less
use
Research
limitations/implications
contributes
existing
extends
association
theories
applied.
fundamental
qualities
contribute
enjoyable
nature
can
users'
behavioral
responses.
Our
emphasizes
importance
executives
acknowledging
development
within
Practical
implications
insights
derived
from
this
will
serve
expand
knowledge
application
developers,
offering
valuable
guidance
incorporating
these
into
their
processes.
By
prominently
displaying
measures,
brands
demonstrate
commitment
mitigating
risks
associated
virtual
interactions.
This
includes
clearly
communicating
protocols
place
protect
user
privacy
providing
detailed
information
about
features
build
trust
alleviate
concerns.
Social
highlights
how
affect
toward
adoption
intent.
Specifically,
reveals
further
intent
has
enhancing
customer
relationships
cocreation
different
stakeholders.
recognizes
measures
necessary
technology.
These
reactions
could
include
placing
regulations
standards
deal
economic
effects,
making
sure
ethically,
giving
priority.
Originality/value
paper
body
first
kind
explore
link
experience,
pleasure
metaverse’s
point
view
user’s
intention.
framework
applying
context,
limits.
Advances in Hospitality and Tourism Research (AHTR),
Journal Year:
2024,
Volume and Issue:
unknown
Published: Oct. 31, 2024
In
an
era
where
fourth
industrial
revolution
is
unfolding
before
our
eyes
and
digital
workplace
making
its
advancements
into
everyday
life,
the
international
Meetings,
Incentives,
Conferences,
Exhibitions
(MICE)
industry
transforming
under
influence
of
metaverse.
The
present
study
unearths
performance
expectancy
(PE),
effort
(EE),
social
(SI),
facilitating
conditions
(FC),
price
value
(PV),
cognitive
(C)
affective
(A)
responses
(R)
as
antecedents
behavior
intention
to
use
MICE
in
From
theoretical
perspective,
novelty
originality
current
dwells
portraying
conceptual
framework
for
consumer
behavioral
intentions
(BI)
towards
metaverse
based
on
stakeholder-centric
approach.
practical
implications
demonstrate
that
can
offer
end-users
remote
interaction
with
meaningful,
immersive
experiences
consumers
organically
interact
each
other
without
losing
sense
belonging
within
community
they
engage
navigate
through
various
virtual
worlds
mirror
best
versions
physical
world.