Neurological Sciences,
Journal Year:
2023,
Volume and Issue:
45(5), P. 1979 - 1988
Published: Dec. 22, 2023
Abstract
Background
The
use
of
computerized
devices
for
neuropsychological
assessment
(CNADs)
as
an
effective
alternative
to
the
traditional
pencil-and-paper
modality
has
recently
increased
exponentially,
both
in
clinical
practice
and
research,
especially
due
pandemic.
However,
several
authors
underline
that
requires
same
psychometric
validity
"in-presence"
tests.
current
study
aimed
at
building
validating
a
version
verbal
non-verbal
recognition
memory
test
(RMT)
words,
unknown
faces
buildings.
Methods
Seventy-two
healthy
Italian
participants,
with
medium–high
education
ability
proficiently
systems,
were
enrolled.
sample
was
subdivided
into
six
groups,
one
each
age
decade.
Twelve
neurological
patients
mixed
aetiology,
educational
level
also
recruited.
Both
paper-and-pencil
versions
RMT
administered
two
separate
sessions.
Results
In
showed
statistical
equivalence
patients,
no
difference
found
between
performance
RMT.
A
moderate-to-good
inter-rater
reliability
samples.
Finally,
perceived
acceptable
by
participants
System
Usability
Scale
(SUS).
Conclusion
can
be
used
reliable
version.
Brain Structure and Function,
Journal Year:
2024,
Volume and Issue:
229(5), P. 1047 - 1072
Published: April 29, 2024
Abstract
Peripersonal
space
(PPS)
is
a
construct
referring
to
the
portion
of
immediately
surrounding
our
bodies,
where
most
interactions
between
subject
and
environment,
including
other
individuals,
take
place.
Decades
animal
human
neuroscience
research
have
revealed
that
brain
holds
separate
representation
this
region
space:
distinct
spatial
has
evolved
ensure
proper
relevance
stimuli
are
close
body
prompt
an
appropriate
behavioral
response.
The
neural
underpinnings
such
been
thoroughly
investigated
by
different
generations
studies
involving
anatomical
electrophysiological
investigations
in
models,
and,
recently,
neuroimaging
experiments
subjects.
Here,
we
provide
comprehensive
overview
circuitry
underlying
PPS
brain.
Gathering
evidence
from
multiple
areas
research,
identified
cortical
subcortical
regions
involved
specific
aspects
encoding.
We
show
how
these
part
segregated,
yet
integrated
functional
networks
within
brain,
which
turn
higher-order
integration
information.
This
wide-scale
accounts
for
encoding
functions,
not
only
motor
planning
visuospatial
attention
but
also
emotional
social
cognitive
aspects.
A
complete
characterization
circuits
may
clarify
derangements
observed
neurological
neuropsychiatric
diseases.
Journal of Rehabilitation Medicine,
Journal Year:
2025,
Volume and Issue:
57, P. jrm41195 - jrm41195
Published: Jan. 3, 2025
The
conventional
test
to
detect
unilateral
spatial
neglect
(USN)
is
the
Bells
Test
performed
in
a
paper-and-pencil
format.
While
several
studies
showed
immersive
virtual
reality
(VR)
tests
may
provide
greater
sensitivity
revealing
presence
of
USN
using
visual
scanning
tasks,
none
has
investigated
VR.
This
study
compares
format
(PP)
and
VR
(CVR)
ecological
(EVR)
format,
which
differ
by
size
display,
stroke
patients.
Applied Neuropsychology Adult,
Journal Year:
2025,
Volume and Issue:
unknown, P. 1 - 14
Published: Jan. 9, 2025
Background
Virtual
technologies
(VR)
could
respond
to
several
challenges
in
Unilateral
Spatial
Neglect
(USN)
assessment,
particularly
the
lack
of
sensitivity
and
ecological
validity
traditional
paper-and-pencil
tests.
A
scoping
review
was
conducted
explore
current
trends
this
area.
Technology and Health Care,
Journal Year:
2025,
Volume and Issue:
unknown
Published: Jan. 17, 2025
Hemineglect
(HN)
is
a
post-stroke
condition,
frequently
defined
as
an
impairment
in
finding
spatial
targets
within
egocentric
frame
of
reference,
where
the
stimulus
coded
relative
to
self.
However,
reference
can
change
with
presence
another
person.
Immersive
virtual
reality
(IVR)
offers
several
advantages
over
paper-and-pencil
tests
typically
used
assess
HN,
such
realistic
and
controlled
environment,
standardised
presentation,
sensitive
response
acquisition.
We
developed
new
serious
game
IVR
HN.
Here
we
investigated
(1)
feasibility
user
experience
this
game,
(2)
effect
avatar
on
first
tested
group
61
control
individuals
(CI),
followed
by
11
without
HN
(SI:HN-),
6
(SI:HN+),
17
resampled
age
matched
(CI).
All
participants
performed
"Peach
test",
which
required
them
find
respond
target
presented
among
distractors,
either
alone
or
avatar.
measured
time
(RT)
omissions.
The
SI:HN-
SI:HN
+
groups
also
completed
test
for
questionnaire.
analysis
results
CI
showed
no
differences
responding
when
ipsi-
compared
contra-lateral
spaces,
nor
peri-
extra-personal
spaces.
There
were
no-avatar
condition
two
avatars
conditions.
In
second
analysis,
slower
than
CI.
Although
interaction
between
Laterality
was
predicted,
that
there
any
groups.
An
proximity,
both
SI
extra-
peri-personal
globally
positively
rated
SI.
assessment
most
our
findings
inconclusive,
Peach
excellent
results.Trial
registration
http://www.clinicaltrials.gov
;
Unique
identifier:
NCT04694833,
Date
registration:
11/24/2020.
Russian neurological Journal,
Journal Year:
2025,
Volume and Issue:
29(6), P. 4 - 14
Published: Jan. 25, 2025
In
Alzheimer’s
disease
(AD),
disturbances
in
spatial
orientation
and
navigation
occur
even
at
the
pre-dementia
stage
can
have
important
diagnostic
significance,
reflecting
changes
those
areas
of
brain
that
suffer
earlier
than
others
this
pathology.
However,
it
is
difficult
to
identify
such
disorders
using
classical
neuropsychological
tests,
studies
real
environment
are
not
readily
available
routine
practice.
These
difficulties
be
overcome
by
researches
a
virtual
environment.
The
purpose
was
summarize
scientific
data
on
use
reality
computer
technologies
for
early
diagnosis.
article
provides
an
overview
16
papers
published
over
past
15
years
assessment
visuospatial
mild
cognitive
impairment
(MCI)
dementia
AD
patients.
13
revealed
deficit
already
MCI.
deterioration
more
pronounced
patients
with
AD.
most
sensitive
tests
diagnosis
impairments
were
required
switching
between
egocentric
allocentric
representations.
Assessment
environment,
carried
out
simultaneously
neurophysiological
neuroimaging
brain,
made
possible
expand
understanding
morpho-functional
basis
humans.
Early
detection
requires
development
standardized
aimed
assessing
various
components
these
their
individual
combinations
damage.
Disability and Rehabilitation Assistive Technology,
Journal Year:
2025,
Volume and Issue:
unknown, P. 1 - 10
Published: Feb. 2, 2025
Older
adults
with
a
cognitive
impairment
may
be
challenged
by
the
demands
associated
technology
systems
used
to
support
everyday
activities.
We
investigated
attitudes,
proficiency,
and
usage
across
domains
of
health,
social,
transportation,
leisure,
domestic
activities
among
older
mild
impairment,
traumatic
brain
injury,
post-stroke
impairment.
examined
whether
age,
gender,
cognition,
or
attitudes
(comfort,
interest,
efficacy)
predicted
proficiency
patterns.
All
variables
were
measured
validated
questionnaires.
Participants
(N
=
163,
age
range
60-93)
part
Everyday
Needs
Assessment
for
Cognitive
Tasks
(ENACT)
study.
The
participants
largely
proficient
in
using
technologies
had
generally
positive
toward
technology.
Usage
patterns
varied
domains,
most
engaged
uses
social
activities,
followed
health
Technology
was
least
frequently
transportation
leisure
Findings
highlighted
complex
interplay
demographic
factors,
towards
shaping
impairments'
adoption
use
various
domains.
lower
use,
whereas
(interest,
comfort,
higher
use.
Gender
differences
evident
domestic,
These
findings
underscore
that
can
are
receptive
provide
valuable
insights
tailoring
interventions
meet
needs
preferences
Psychiatry International,
Journal Year:
2025,
Volume and Issue:
6(1), P. 31 - 31
Published: March 11, 2025
Background:
Virtual
Reality
(VR)
is
transforming
neuropsychological
assessment
by
providing
immersive
environments
that
closely
replicate
real-world
conditions.
This
study
presents
the
Trail
Making
Test
in
VR
(TMT-VR),
a
novel
adaptation
of
traditional
TMT,
aimed
at
evaluating
cognitive
functions
adults
with
Attention
Deficit
Hyperactivity
Disorder
(ADHD).
We
examined
ecological
validity,
convergent
usability,
and
user
experience
TMT-VR
compared
to
version.
Methods:
Fifty-three
(18–40
years
old),
including
25
ADHD
28
neurotypical
controls,
completed
both
versions
TMT.
The
participants
also
provided
feedback
on
via
standardized
questionnaires.
Results:
statistical
analyses
demonstrated
significant
positive
correlation
between
scores
TMT
symptomatology
as
measured
Adult
Self-Report
Scale,
confirming
TMT-VR’s
validity.
High
usability
ratings
indicated
strong
acceptability
platform.
Notably,
group
exhibited
greater
performance
differences
environment,
suggesting
may
more
effectively
capture
challenges.
Conclusions:
These
findings
suggest
valid,
engaging,
ecologically
valid
tool
for
other
clinical
populations,
offering
enhanced
insights
over
methods.
Neuropsychological Rehabilitation,
Journal Year:
2025,
Volume and Issue:
unknown, P. 1 - 25
Published: April 21, 2025
Prism
adaptation
(PA)
is
a
well-established
method
for
sensorimotor
recalibration
and
influencing
visuospatial
processing.
It
also
one
of
the
rehabilitation
approaches
neglect
patients.
Recent
studies
have
shown
effective
in
virtual
reality
(VR)
settings
simulating
classic
PA
procedure.
However,
no
research
has
explored
prism
augmented
(AR),
which
combines
advantages
VR
with
greater
ecological
validity,
allowing
individuals
to
perform
procedure
real
environment
natural
visual
feedback
from
their
own
hand.
The
present
study
introduces
Augmented
Reality
Adaptation
(ARPA),
novel
that
incorporates
benefits
AR
technique.
Forty-eight
healthy
participants
underwent
either
leftward
or
rightward
ARPA,
aftereffects
were
evaluated
immediately
post-ARPA
over
40-minute
period.
Results
revealed
significant
long-lasting
following
both
while
only
ARPA
induced
an
immediate
aftereffect.
Importantly,
we
investigated
generalization
these
changes
environment,
finding
ARPA-induced
extended
beyond
setting.
While
findings
show
produces
aftereffects,
further
essential
evaluate
its
applicability
effectiveness
rehabilitation.