The Creation of Virtual Stands in the Metaverse: Applications for the Textile Sector
Electronics,
Journal Year:
2025,
Volume and Issue:
14(2), P. 359 - 359
Published: Jan. 17, 2025
This
study
explores
the
potential
of
Metaverse
in
designing
trade-fair
stands
for
exhibition
products
and
services
related
to
textile
sector,
with
a
particular
focus
on
upholstery
fabrics.
The
primary
aim
is
enhance
relations
between
manufacturers
customers
by
leveraging
virtual
environments.
research
part
broader
investigation
into
applications
within
framework
Industry
5.0,
emphasizing
design
aspects
user
engagement.
applied
methodology
seeks
extend
functionalities
traditional
physical
while
offering
viable
alternative
promotion
sale
products.
To
create
digital
environment,
platform,
Spatial.io,
its
Spatial
Toolkit—featuring
Unity-based
template
which
allows
more
efficient
editing
scenarios
their
three-dimensional
aspects—were
employed.
Although
subject
certain
limitations
imposed
Spatial,
such
as
restricted
access
Unity’s
full
capabilities,
these
constraints
were
mitigated
through
effective
programming.
enabled
incorporation
texture
selector,
allowing
users
combine
visualize
fabric
options
dynamically.
authors
this
article
have
designed
stand
alignment
client
specifications
applying
compositional
resources
grounded
basic
principles
modernity
simple
structural
systems.
was
tested
at
Habitat
Fair
Valencia
2024.
results
demonstrate
promising
emerging
technologies
advancing
capabilities
sector.
Language: Английский
Cognitive and cultural factors in metaverse acceptance: A TAM-based meta-analysis
Acta Psychologica,
Journal Year:
2025,
Volume and Issue:
254, P. 104855 - 104855
Published: March 3, 2025
Language: Английский
AI Moderation and Legal Frameworks in Child-Centric Social Media: A Case Study of Roblox
Laws,
Journal Year:
2025,
Volume and Issue:
14(3), P. 29 - 29
Published: April 25, 2025
This
study
focuses
on
Roblox
as
a
case
to
explore
the
legal
and
technical
challenges
of
content
moderation
child-focused
social
media
platforms.
As
leading
Metaverse
platform
with
millions
young
users,
provides
immersive
interactive
virtual
experiences
but
also
introduces
significant
risks,
including
exposure
inappropriate
content,
cyberbullying,
predatory
behavior.
The
research
examines
shortcomings
current
automated
human
systems,
highlighting
difficulties
managing
real-time
user
interactions
sheer
volume
user-generated
content.
It
investigates
cases
failures
Roblox,
exposing
gaps
in
existing
safeguards
raising
concerns
about
safety.
explores
balance
between
leveraging
artificial
intelligence
(AI)
for
efficient
incorporating
oversight
ensure
nuanced
decision-making.
Comparative
analysis
practices
platforms
like
TikTok
YouTube
additional
insights
inform
improvements
Roblox’s
approach.
From
standpoint,
critically
assesses
regulatory
frameworks
such
GDPR,
EU
Digital
Services
Act,
UK’s
Online
Safety
analyzing
their
relevance
Roblox.
emphasizes
pressing
need
comprehensive
international
cooperation
address
jurisdictional
establish
robust
standards
Metaverse.
concludes
recommendations
improved
strategies,
hybrid
AI-human
models,
stricter
verification
processes,
tools
empower
users.
calls
reforms
redefine
harm
enhance
mechanisms.
aims
advance
safe
respectful
digital
environments,
stressing
shared
responsibility
platforms,
policymakers,
users
tackling
these
emerging
challenges.
Language: Английский