AI Moderation and Legal Frameworks in Child-Centric Social Media: A Case Study of Roblox DOI Creative Commons
Mohamed Chawki

Laws, Journal Year: 2025, Volume and Issue: 14(3), P. 29 - 29

Published: April 25, 2025

This study focuses on Roblox as a case to explore the legal and technical challenges of content moderation child-focused social media platforms. As leading Metaverse platform with millions young users, provides immersive interactive virtual experiences but also introduces significant risks, including exposure inappropriate content, cyberbullying, predatory behavior. The research examines shortcomings current automated human systems, highlighting difficulties managing real-time user interactions sheer volume user-generated content. It investigates cases failures Roblox, exposing gaps in existing safeguards raising concerns about safety. explores balance between leveraging artificial intelligence (AI) for efficient incorporating oversight ensure nuanced decision-making. Comparative analysis practices platforms like TikTok YouTube additional insights inform improvements Roblox’s approach. From standpoint, critically assesses regulatory frameworks such GDPR, EU Digital Services Act, UK’s Online Safety analyzing their relevance Roblox. emphasizes pressing need comprehensive international cooperation address jurisdictional establish robust standards Metaverse. concludes recommendations improved strategies, hybrid AI-human models, stricter verification processes, tools empower users. calls reforms redefine harm enhance mechanisms. aims advance safe respectful digital environments, stressing shared responsibility platforms, policymakers, users tackling these emerging challenges.

Language: Английский

The Creation of Virtual Stands in the Metaverse: Applications for the Textile Sector DOI Open Access
Vicente Jover Peris, Silvia Sempere Ripoll, Santiago Ferrándiz Bou

et al.

Electronics, Journal Year: 2025, Volume and Issue: 14(2), P. 359 - 359

Published: Jan. 17, 2025

This study explores the potential of Metaverse in designing trade-fair stands for exhibition products and services related to textile sector, with a particular focus on upholstery fabrics. The primary aim is enhance relations between manufacturers customers by leveraging virtual environments. research part broader investigation into applications within framework Industry 5.0, emphasizing design aspects user engagement. applied methodology seeks extend functionalities traditional physical while offering viable alternative promotion sale products. To create digital environment, platform, Spatial.io, its Spatial Toolkit—featuring Unity-based template which allows more efficient editing scenarios their three-dimensional aspects—were employed. Although subject certain limitations imposed Spatial, such as restricted access Unity’s full capabilities, these constraints were mitigated through effective programming. enabled incorporation texture selector, allowing users combine visualize fabric options dynamically. authors this article have designed stand alignment client specifications applying compositional resources grounded basic principles modernity simple structural systems. was tested at Habitat Fair Valencia 2024. results demonstrate promising emerging technologies advancing capabilities sector.

Language: Английский

Citations

0

Cognitive and cultural factors in metaverse acceptance: A TAM-based meta-analysis DOI
L. Shashikumar Sharma, Neeraj Kaushık,

Mohita Maggon

et al.

Acta Psychologica, Journal Year: 2025, Volume and Issue: 254, P. 104855 - 104855

Published: March 3, 2025

Language: Английский

Citations

0

AI Moderation and Legal Frameworks in Child-Centric Social Media: A Case Study of Roblox DOI Creative Commons
Mohamed Chawki

Laws, Journal Year: 2025, Volume and Issue: 14(3), P. 29 - 29

Published: April 25, 2025

This study focuses on Roblox as a case to explore the legal and technical challenges of content moderation child-focused social media platforms. As leading Metaverse platform with millions young users, provides immersive interactive virtual experiences but also introduces significant risks, including exposure inappropriate content, cyberbullying, predatory behavior. The research examines shortcomings current automated human systems, highlighting difficulties managing real-time user interactions sheer volume user-generated content. It investigates cases failures Roblox, exposing gaps in existing safeguards raising concerns about safety. explores balance between leveraging artificial intelligence (AI) for efficient incorporating oversight ensure nuanced decision-making. Comparative analysis practices platforms like TikTok YouTube additional insights inform improvements Roblox’s approach. From standpoint, critically assesses regulatory frameworks such GDPR, EU Digital Services Act, UK’s Online Safety analyzing their relevance Roblox. emphasizes pressing need comprehensive international cooperation address jurisdictional establish robust standards Metaverse. concludes recommendations improved strategies, hybrid AI-human models, stricter verification processes, tools empower users. calls reforms redefine harm enhance mechanisms. aims advance safe respectful digital environments, stressing shared responsibility platforms, policymakers, users tackling these emerging challenges.

Language: Английский

Citations

0