Exploring adoption of humanoid robots in education: UTAUT-2 and TOE models for science teachers
Education and Information Technologies,
Journal Year:
2025,
Volume and Issue:
unknown
Published: Jan. 15, 2025
Language: Английский
Hooked on Livestreaming: What Drives Customer Repurchase Intention in E-Commerce?
Linh-Gia Ngoc Phan,
No information about this author
Dang Quan Tri,
No information about this author
Son-Hoang Dang
No information about this author
et al.
Journal of Creative Communications,
Journal Year:
2025,
Volume and Issue:
unknown
Published: Feb. 15, 2025
This
research
investigates
the
psychological
mechanisms
underlying
customers
repurchase
behavioural
intention
on
e-commerce
livestreaming,
framed
by
theory
of
customer
inspiration
(CIT)
and
social
cognitive
(SCT).
Based
SCT
CIT,
study
identifies
factors
influencing
livestreaming
from
three
key
perspectives:
technical
environment
(i.e.,
interactivity),
personal
perceived
value,
self-efficacy),
experience
hedonic
outcome
expectation,
utilitarian
expectation),
which
in
turn
drive
intention.
A
structural
equation
model
examined
a
standpoint.
The
was
tested
using
Partial
Least
Squares
Structural
Equation
Modeling
(PLS-SEM)
based
data
collected
an
online
survey
158
participants.
found
that
value
expectation)
favourably
affect
customers’
‘inspired-by’
livestreaming.
‘inspired-to’
stage
follows,
causing
shows
connection
between
inspiration,
offering
novel
perspective
for
understanding
Furthermore,
it
examines
antecedents
via
lens
SCT,
initial
evidence
linking
to
consumer
behaviour.
Language: Английский
Understanding ChatGPT adoption for data analytics learning: A UTAUT perspective among social science students in Oman
Social Sciences & Humanities Open,
Journal Year:
2025,
Volume and Issue:
11, P. 101310 - 101310
Published: Jan. 1, 2025
Language: Английский
Beyond reality: Harnessing the metaverse for transformative education through UTAUT-2 and task-technology synergy
The International Journal of Management Education,
Journal Year:
2025,
Volume and Issue:
23(2), P. 101169 - 101169
Published: March 25, 2025
Language: Английский
Development of Sustainable Education Environments in Higher Education with Metaverse Applications
İslam Suiçmez,
No information about this author
Kezban Ozansoy
No information about this author
Sustainability,
Journal Year:
2024,
Volume and Issue:
16(23), P. 10331 - 10331
Published: Nov. 26, 2024
In
this
study,
the
aim
is
to
develop
and
evaluate
effectiveness
of
curriculum
within
scope
sustainable
education
based
on
metaverse
applications
for
undergraduate
students
in
faculty
education.
The
“parallel–simultaneous
design”,
one
mixed
research
methods
which
quantitative
qualitative
are
used
together,
was
employed.
After
needs
analysis
content
determination
process,
a
total
thirty-nine
enrolled
fall
semester
2022–2023
academic
year
participated
experimental
process
research.
According
expert
opinions
received,
it
has
been
revealed
that
integration
technology
more
difficult
than
age
groups
teachers.
For
reason,
study
carried
out
with
teacher
candidates.
It
clear
new
teachers
who
receive
training
will
play
an
important
role
terms
creating
system
innovative
learning.
Throughout
research,
such
way
working
environment
face-to-face.
Courses
were
conducted
weekly
basis
face-to-face
classroom
environment.
Fourteen-week
lesson
plans
prepared
order
carry
teaching
activities
line
applications.
second
sub-objective
when
determined
examined
context
perceptions
attitude,
found
there
significant
(positive)
difference
between
pre-tests
post-tests
favor
post-test.
third
candidates
about
developed
course
positive.
Language: Английский
Metaverse: The Future for Immersive Logistics and International Business Education
Nguyen Thi Hai Binh,
No information about this author
Tri-Quan Dang,
No information about this author
Luan-Thanh Nguyen
No information about this author
et al.
Journal of Teaching in International Business,
Journal Year:
2024,
Volume and Issue:
unknown, P. 1 - 33
Published: Dec. 26, 2024
This
study
seeks
to
elucidate
the
motivations
for
students
in
Ho
Chi
Minh
City,
Vietnam,
a
developing
nation,
adopt
metaverse
technology
studying
logistics
and
international
business
courses.
aimed
develop
an
innovative
educational
environment
educators
by
linking
these
courses
with
technology,
examining
virtual
reality
pedagogies,
analyzing
students'
engaging
metaverses.
By
augmenting
UTAUT
framework
telepresence
incorporating
metaverse-specific
elements,
we
improve
comprehension
of
engagement,
motivation,
trust,
learning
outcomes.
Utilizing
partial
least
squares
structural
equation
modeling
(PLS-SEM),
collected
data
from
355
users
Vietnam
validate
our
proposed
model.
The
findings
emphasize
importance
performance
expectancy
as
primary
determinant
users'
intention
engage
metaverse-based
courses,
followed
telepresence,
social
influence,
effort
expectancy.
influence
hedonic
motivation
on
participate
such
within
group
is
deemed
minimal.
Adopting
offers
businesses
institutions
means
enhance
global
education,
equipping
both
instructors
vital
competencies
success
progressively
digital
age.
Language: Английский
Embracing the new reality: Gen Y’s intention to use metaverse apps and devices
Current Psychology,
Journal Year:
2024,
Volume and Issue:
unknown
Published: Dec. 23, 2024
Language: Английский
Relationship between Sociocultural Characterization in Regular Basic Education Students from High Andean Zones and their Interaction in Educational Metaverses
Metaverse Basic and Applied Research,
Journal Year:
2024,
Volume and Issue:
3, P. 122 - 122
Published: Dec. 30, 2024
Introduction:
The
sociocultural
characterization
of
students
includes
factors
such
as
ethnicity,
language,
beliefs,
social
practices,
family
environment
and
other
elements
that
affect
their
perception
knowledge
technology;
for
environments
to
be
effective,
it
is
essential
consider
the
students,
since
profoundly
ability
adapt
new
teaching
methods.Objective:
To
determine
relationship
between
in
regular
basic
education
from
high
Andean
areas
interaction
educational
metaverses.Methods:
A
quantitative
correlational
approach
was
adopted
with
a
non-experimental
design,
focusing
on
376
university
who
had
taken
at
least
one
semester
virtual
mode.
Data
collection
done
through
structured
surveys
Likert-type
scales
assess
use
AI
tools
level
adaptation
students.Results:
results
indicated
significant
(r=0.973)
value
(p=0.000)
study
variables.Conclusions:
It
concluded
key
personalize
experiences,
improving
accessibility
interactivity.
In
addition,
need
avoid
over-reliance
importance
fostering
interdisciplinary
collaboration
real-time
feedback
contribute
continuous
improvement
were
highlighted.
Language: Английский