The Mind in Virtual Meetings: Comparing VR and Video Conferencing Environments Through Experiential Impact Assessment and EEG Analysis DOI

Eric Kirchgessner,

Matías Sothers,

Valentina Aravena

et al.

Lecture notes in networks and systems, Journal Year: 2023, Volume and Issue: unknown, P. 255 - 267

Published: Jan. 1, 2023

Language: Английский

Multi-person interaction in collaborative virtual conference for Metaverse DOI Open Access
Yingying Li, Ajune Wanis Ismail

Indonesian Journal of Electrical Engineering and Computer Science, Journal Year: 2024, Volume and Issue: 33(3), P. 1998 - 1998

Published: Feb. 16, 2024

Virtual conferences have successfully solved the challenges of traditional face-to-face that can’t be carried out smoothly due to issues such as venue, transportation, and pandemic. More importantly, virtual continue develop mature, they provide a environment for multi-person collaboration, which is impossible achieve with conferences. This technological innovation expected bring significant cost savings various fields medical care, education, industry. paper proposes unity-based multi-party collaborative conference model. The model takes automobiles theme, can realize design modification appearance by multiple people in same space, also supports operations disassembly installation automobile engine. designed deepen our understanding collaboration capabilities conferences, feature significantly improve teamwork efficiency.

Language: Английский

Citations

0

Space Renovation in Virtual Reality DOI
Mingxuan Ze, Difeng Yu

Designing Interactive Systems Conference, Journal Year: 2024, Volume and Issue: unknown, P. 130 - 134

Published: July 1, 2024

Virtual reality (VR) space renovation considers designing co-located virtual spaces while accounting for constraints imposed by the physical space. Such design presents distinctive challenges and differs from a space, as items may manifest in various forms realm. Furthermore, designers seek to incorporate unrealistic elements optimize specific objectives, such efficiency or comfort, considering activities involved This research explores framework VR offer systematic guide designs. The examines across dimensions regarding layouts boundaries, interactions, characters, other dynamics. we implement example of renovating Nordic studio apartment discuss insights that could inform inspire future research. For instance, illustrate how architecture building components convey different meanings VR.

Language: Английский

Citations

0

Social virtual reality: systematic review of virtual teamwork with head-mounted displays DOI
Chitra Dey, Marvin Grabowski,

Yannick Frontzkowski

et al.

Journal of Workplace Learning, Journal Year: 2024, Volume and Issue: 36(7), P. 569 - 584

Published: Aug. 19, 2024

Purpose Social virtual reality (SVR) has emerged as a solution for the facilitation of remote and distributed teamwork, promising to overcome challenges faced in 2D communication channels. The purpose this study is systematically review empirical articles dealing with application SVR head-mounted displays (HMDs) teams. Design/methodology/approach This reviewed 40 papers on teamwork that address using HMD authors present results from extracted data identify themes indicate current state research field. Findings Based obtained journal articles, identified three underlying research. They are features applications technology, collaboration dynamics team performance educational professional training learning. show enhances collaborative Practical implications can aid improving outcomes. In its stage, complementary technology not likely replace traditional tools. suggest learning organisations, especially design tasks simulations. Originality/value To best authors’ knowledge, paper one first studies look at emerging nascent area summarise provides managerial identifies future areas

Language: Английский

Citations

0

From Universe to Metaverse: A Leap Into Virtual Collaboration at NASA JPL DOI Creative Commons
Samuel-Hunter Berndt, Wayne Burke, M. Gandara

et al.

IEEE Transactions on Industrial Cyber-Physical Systems, Journal Year: 2023, Volume and Issue: 1, P. 287 - 306

Published: Jan. 1, 2023

During the upheaval of COVID-19 pandemic, Jet Propulsion Laboratory (JPL), like most organizations, found itself trying to adjust a new reality remote and hybrid work. An emerging concept that seemed promising was notion metaverse—a collection technologies could create, or recreate, our physical spaces interactions. In response, JPL experimented with rollout its own metaverse, mixed results. While some filled vital role in reconnecting workforce, others were novelties at best hindrances worst. This article provides candid review technical policy elements explored as part Welcome Our Metaverse experiment, results observed, key takeaways lessons learned for further exploration technology adoption.

Language: Английский

Citations

1

The Mind in Virtual Meetings: Comparing VR and Video Conferencing Environments Through Experiential Impact Assessment and EEG Analysis DOI

Eric Kirchgessner,

Matías Sothers,

Valentina Aravena

et al.

Lecture notes in networks and systems, Journal Year: 2023, Volume and Issue: unknown, P. 255 - 267

Published: Jan. 1, 2023

Language: Английский

Citations

0