Persisting Issues in Pedagogical Agent Research DOI
Noah L. Schroeder, Chad M. Gotch

Journal of Educational Computing Research, Journal Year: 2015, Volume and Issue: 53(2), P. 183 - 204

Published: Aug. 14, 2015

Virtual characters have become ubiquitous in multimedia applications, appearing numerous contexts such as video games, avatars immersive worlds, or tutors learning environments. One type of virtual character is known a pedagogical agent. Pedagogical agents are lifelike present environments order to facilitate learning. been researched for nearly two decades, yet the effectiveness including an agent environment remains debatable. The purpose this study was critically examine persisting issues research that examines use nonagent condition. Our analysis literature highlights three and provides promising future directions.

Language: Английский

The instructor presence effect and its moderators in instructional video: A series of meta-analyses DOI Creative Commons
Maik Beege, Noah L. Schroeder, Steffi Heidig

et al.

Educational Research Review, Journal Year: 2023, Volume and Issue: 41, P. 100564 - 100564

Published: Nov. 1, 2023

Researchers disagree on the extent to which social cues in instructional videos influence learning and learning-relevant outcomes processes. The instructor presence effect states that visible instructors lead increased higher scores subjective ratings like motivation, presence, or affect, but do not improve outcomes. In contrast, Cognitive-Affective-Social Theory of Learning digital Environments outlines how only enhance social, emotional, motivational processes, they also potentially promote We conducted a series meta-analyses explore effects retention, transfer, cognitive load, visual dwell time. include 35 studies, contained 46 pair-wise comparisons 6339 participants. Results revealed small, statistically significant positive including retention outcomes, no transfer performance. A significantly enhanced affective, ratings. Furthermore, we found reduced time relevant material perception extraneous load. Significant moderator could be regarding prior knowledge, domain as well size instructor.

Language: Английский

Citations

19

Pedagogical Agents DOI
George Veletsianos,

Gregory Russell

Springer eBooks, Journal Year: 2013, Volume and Issue: unknown, P. 759 - 769

Published: May 22, 2013

Language: Английский

Citations

66

Affect in Embodied Pedagogical Agents DOI Open Access
Yan Ru Guo, Dion Hoe‐Lian Goh

Journal of Educational Computing Research, Journal Year: 2015, Volume and Issue: 53(1), P. 124 - 149

Published: July 23, 2015

Over the past decade, computer games and other interactive technologies have shown great potential when used in innovative ways to enhance learning. It is now known that learning associated not only with cognitive ability but also affect. The incorporation of affective embodied pedagogical agents (EPAs) programs for can significantly influence learner beliefs efficacy. However, there been a number criticisms contradictory empirical findings calling into question earlier results theoretical claims on effectiveness using EPAs. Therefore, this paper reviewed studies evaluated affect EPAs computer-based environment (CLE). statistical meta-analytic review ( k = 30, n 2,150) found use has significant moderate impact r .35) students’ motivation relatively smaller knowledge retention .29) transfer .26). effect sizes three outcome variables are stronger compared previous meta-analysis embodiment level EPAs, indicating more desirable effective CLEs. Finally, implications both designers researchers CLEs discussed.

Language: Английский

Citations

61

Measuring pedagogical agent persona and the influence of agent persona on learning DOI
Noah L. Schroeder, William L. Romine, Scotty D. Craig

et al.

Computers & Education, Journal Year: 2017, Volume and Issue: 109, P. 176 - 186

Published: Feb. 24, 2017

Language: Английский

Citations

61

Persisting Issues in Pedagogical Agent Research DOI
Noah L. Schroeder, Chad M. Gotch

Journal of Educational Computing Research, Journal Year: 2015, Volume and Issue: 53(2), P. 183 - 204

Published: Aug. 14, 2015

Virtual characters have become ubiquitous in multimedia applications, appearing numerous contexts such as video games, avatars immersive worlds, or tutors learning environments. One type of virtual character is known a pedagogical agent. Pedagogical agents are lifelike present environments order to facilitate learning. been researched for nearly two decades, yet the effectiveness including an agent environment remains debatable. The purpose this study was critically examine persisting issues research that examines use nonagent condition. Our analysis literature highlights three and provides promising future directions.

Language: Английский

Citations

54