Differences in cerebral cortical activation between online and offline collaborative innovation DOI
Linqi Zhao, Zhenya Wang, Qiqi Huang

et al.

Published: Oct. 22, 2022

The epidemic has led to the transfer of many design classes from offline online. 30 students were recruited, and we compared their performance on collaborative innovation tasks in both online modes. Functional near-infrared spectroscopy (fNIRS) was used collect signals subjects' prefrontal cortex (PFC), temporal-parietal (TPJ), premotor (PMC). results showed that cognitive mode subjects idea generation phase different corresponding phase, more brain areas activated during collaboration process. overall task better than And relationship between cerebral cortical activation further discussed.

Language: Английский

Exploring the efficacy of video game training in developing adolescent reasoning abilities DOI
Carlos Merino-Campos, Héctor del Castillo Fernández, Isabel Pascual Gómez

et al.

Behaviour and Information Technology, Journal Year: 2023, Volume and Issue: 43(4), P. 651 - 662

Published: April 29, 2023

The benefits of video games in physical education have been extensively researched (Camunas-Vega & Alcaide-Risoto, 2020; Fang et al. 2020 Fang, Q., P. Ghanouni, S. E. Anderson, H. Touchett, R. Shirley, F. and C. Fang. 2020. "Effects Exergaming on Balance Healthy Older Adults: A Systematic Review Meta-Analysis Randomized Controlled Trials." Games for Health Journal 9 (1): 11–23. doi:10.1089/g4h.2019.0016.[Crossref], [PubMed], [Web Science ®] , [Google Scholar]). However, little attention has paid to the effectiveness commercial combined with basketball practice improving students' reasoning skills (Chuang, Yeh, Lin 2021 Chuang, T. Y., M. K. Y. L. Lin. 2021. "The Impact Game Playing Students' Reasoning Ability, Varying According Their Cognitive Style." Educational Technology Society 24 (3): 29–43. https://www.jstor.org/stable/27032854.[Web Scholar]; Rogers al., 2020). In this paper, we present results an experimental study whose objective was assess effects a programme that includes use game as main learning tool enhance process secondary students Physical Education.A total 271 participated study. quasi-experimental pre-post design control group used. performed specific training NBA 2K16 nine weeks, once week, 60 min per session.The show who achieved improvement deductive spatial moderate effect possibly due game. Another conclusion sex differences pretest disappeared post-test.

Language: Английский

Citations

0

Differences in cerebral cortical activation between online and offline collaborative innovation DOI
Linqi Zhao, Zhenya Wang, Qiqi Huang

et al.

Published: Oct. 22, 2022

The epidemic has led to the transfer of many design classes from offline online. 30 students were recruited, and we compared their performance on collaborative innovation tasks in both online modes. Functional near-infrared spectroscopy (fNIRS) was used collect signals subjects' prefrontal cortex (PFC), temporal-parietal (TPJ), premotor (PMC). results showed that cognitive mode subjects idea generation phase different corresponding phase, more brain areas activated during collaboration process. overall task better than And relationship between cerebral cortical activation further discussed.

Language: Английский

Citations

0