What determines learners’ active participation in Metaverse-based learning in an emerging market
Library Hi Tech,
Journal Year:
2025,
Volume and Issue:
unknown
Published: Feb. 8, 2025
Purpose
The
study
aims
to
explicate
how
Metaverse
boosts
learners’
cognition,
decision
confidence
and
active
participation
in
Metaverse-based
learning
(MBL).
Design/methodology/approach
A
survey
is
designed
with
523
respondents.
Structural
equation
modeling
(SEM)
conducted
using
online
data
verify
a
research
model.
Findings
Results
demonstrate
that
Metaverse-related
characteristics,
namely
interactivity,
corporeity,
persistence,
immersion
personalized
experience,
aid
strengthening
cognitive
processing
confidence,
whilst
escapism
does
not
influence
MBL.
Furthermore,
user-related
dimensions,
including
personal
innovativeness
perceived
trendiness,
are
the
underlying
motivations
for
confidence.
Additionally,
positively
associated
which
considerably
fosters
Originality/value
Limited
studies
have
been
illuminate
mechanism
of
processing,
among
learners
toward
MBL
light
Stimulus-Organism-Response
(S-O-R)
paradigm.
Therefore,
substantial
amount
knowledge
supplemented
enlighten
whether
developing
country
may
generate
their
engagement
Language: Английский
Innovative use of virtual reality simulation technology for pet health care education: a hybrid system for cardiopulmonary resuscitation training
Ying Geng,
No information about this author
Huai-Ying Huang,
No information about this author
Ching-Hui Chen
No information about this author
et al.
Library Hi Tech,
Journal Year:
2024,
Volume and Issue:
unknown
Published: Sept. 20, 2024
Purpose
This
study
is
a
pilot
exploring
the
usefulness
and
ease
of
use
prototype
VR
PetCPR
system
discusses
possibility
using
it
to
facilitate
pet
healthcare
skills
acquisition.
The
designed
training
aims
provide
professionals
with
an
inexpensive,
accessible
reliable
CPR
tool
refine
their
in
controlled
simulated
environment.
Design/methodology/approach
was
conducted
one-day
workshop.
workshop
consisted
morning
section
(Section
A)
afternoon
B).
Section
A
knowledge
acquisition
stage.
B
Trainees
were
then
given
30
min
experience
set.
When
trainees
ready,
they
required
complete
two
trials
dog
practice.
After
practice,
completed
questionnaire
reported
attitudes
toward
Findings
Overall,
held
positive
effectiveness
PetCPR.
practicing
via
CPR,
over
half
responded
that
effective
helping
them
understand
essential
(e.g.
operation
status,
positions,
etc.)
performing
on
30-pound
dog.
significantly
attitude
trainees’
perceptions
chest
compression
outnumbered
negative
explicit
instruction
guidance,
accessibility,
convenience
practice
straightforward
interface.
Originality/value
From
data
collected
from
16
animal
hospitals
United
States,
Europe
Australia
709
cases,
147
dogs
(28%)
58
cats
(30%)
temporarily
attained
ROSC
during
14
(3%)
four
(2%)
survived
hospital
discharge.
Training
veterinary
techniques
implementing
RECOVER
guidelines
still
have
long
way
go.
However,
recent
virtual
reality
simulations
for
mainly
human
patients
(Issleib
et
al
.,
2021;
Liu
2022;
Almousa
2019;
Wong
2018).
remains
missing
puzzle
current
designs.
Language: Английский
Digital Literacy of Elementary School Students Based on Sundanese Culture
Dicky Hidayat,
No information about this author
Irva Sectio Cesaria Satyani,
No information about this author
Putu Anggi Amalia
No information about this author
et al.
TADBIR Jurnal Studi Manajemen Pendidikan,
Journal Year:
2024,
Volume and Issue:
8(2), P. 437 - 456
Published: Dec. 30, 2024
Digital
literacy
plays
a
significant
role
in
the
internalization
of
Sundanese
cultural
values
through
animated
videos
on
YouTube
platform.
This
research
aims
to
determine
level
digital
skills
among
elementary
school
students
Bandung.
study
is
type
quantitative
research.
The
variable
this
measured
using
Likert
Scale.
population
consists
4th,
5th,
and
6th-grade
at
Griya
Bandung
Indah
Elementary
School.
sample
was
determined
Random
sampling
technique,
with
size
114
students.
data
collection
technique
used
form
questionnaire.
Data
analysis
performed
descriptive
techniques
SPSS
program.
results
show
indicator
accessing
information
percentage
60,5%.The
understanding
57,9%.
creating
52,6%.
communicating
57,0%.
evaluating
74,6%.
an
71,9%.
security
67,5%.
addresses
gap
research,
as
no
previous
studies
have
specifically
examined
relation
videos.
provides
new
insight
into
how
media
supports
preservation
promotion
local
culture.
Language: Английский