Development and Evaluation of Synchronous Haptic Feedback Simulation in Dual-Perspective Virtual Reality for Labour Care: A Situated Learning-Based Randomised Controlled Trial
Pao‐Ju Chen,
No information about this author
Wei-Kai Liou
No information about this author
Research Square (Research Square),
Journal Year:
2025,
Volume and Issue:
unknown
Published: April 17, 2025
Abstract
Labour
care
involving
clinical
decision-making
and
pain
management
is
challenging
for
nursing
students.
Existing
virtual
teaching
methods,
such
as
spherical
video-based
reality
(SVVR),
predominantly
rely
on
visual
auditory
stimuli,
thus
they
provide
no
haptic
feedback
or
interactivity.
This
study
aimed
to
develop
evaluate
a
synchronous
system
(VR-SHFS)
improve
students’
skills,
knowledge,
empathy
development
regarding
labour
care.
A
randomised
controlled
trial
was
conducted
with
students
randomly
assigned
experimental
(VR-SHFS,
n
=
40)
control
(SVVR,
groups.
The
group
engaged
in
dual-perspective
learning,
whereas
the
learnt
through
360°
panoramic
videos.
Learning
outcomes
were
assessed
at
baseline
(T0),
immediately
(T1)
two
months
(T2)
after
intervention.
satisfaction
evaluated
using
usability
scale
(SUS)
focus
group.
data
analysis
revealed
that
VR-SHFS
demonstrated
significantly
improved
skills
T1
T2,
well
knowledge
application
T2
compared
SVVR
From
perspective,
can
enhance
realism
interactive
facilitating
skill
transfer,
although
there
need
additional
instructions
more
time
become
familiar
system.
VR
learning
approaches
integrate
dual
perspectives
effectively
outperform
those
based
SVVR.
Improved
technology
its
mechanism
may
further
broaden
application.
Language: Английский
Guidelines for developing and integrating 360-degree video in healthcare education
Nynke de Jong,
No information about this author
Ricardo G. Orsini,
No information about this author
Dalena van Heugten–van der Kloet
No information about this author
et al.
MedEdPublish,
Journal Year:
2025,
Volume and Issue:
15, P. 9 - 9
Published: March 25, 2025
The
rapid
growth
of
immersive
virtual
reality
(VR)
has
gained
widespread
global
attention
in
the
field
education.
In
higher
education
within
healthcare,
VR
already
been
widely
explored
and
employed.
One
specific
form
reality,
360-degree
video,
is
regarded
as
a
more
user-friendly,
realistic,
cost-effective
alternative
to
other
modalities,
providing
an
experience
that
requires
less
complex
technology
while
still
offering
high
level
engagement
educational
contexts.
A
video
relatively
easy
produce
can
be
seamlessly
integrated
into
settings,
serving
versatile
accessible
tool
for
enhancing
interactive
learning
experiences
across
various
healthcare
disciplines.
We
developed
ten
videos,
designed
viewing
through
head-mounted
displays,
enhance
practices
at
Maastricht
University,
Netherlands.
this
article,
we
share
guidelines
developing
integrating
videos
undergraduate
graduate
programs,
drawing
on
insights
from
our
own
experiences.
Language: Английский