Investigating the Effectiveness of a Virtual-Reality-Based Mindfulness Intervention on Internet Gaming Disorder
Behavioral Sciences,
Journal Year:
2024,
Volume and Issue:
14(12), P. 1137 - 1137
Published: Nov. 27, 2024
Novel
treatment
approaches
for
Internet
Gaming
Disorder
(IGD)
include
the
use
of
mindfulness
and
technology-based
interventions.
Mindfulness
has
been
shown
as
a
protective
factor
against
IGD,
but
dropout
rates
are
high
due
to
long
sessions
duration.
Pathological
gamers
show
approach
bias
towards
technological
gadgets,
inclusion
Virtual
Reality
effective
in
IGD
treatment.
Due
effectiveness
attractiveness
VR,
combined
intervention
could
decrease
time
willingness
Therefore,
aim
this
study
was
examine
brief
VR-based
on
symptomatology.
Nine
participants
meeting
symptom
criteria,
ten
recreational
game
users,
eight
healthy
controls
without
gaming
history
participated
study.
The
consisted
four
weekly
20-min-long
Attentional
Focus
sessions.
results
indicate
significant
reduction
symptoms
weekend
group.
Despite
small
sample
size
group
(n
=
9)
lack
randomization,
findings
constitute
valuable
starting
point.
As
cost-
time-effective
intervention,
reduce
increase
adherence,
especially
younger
gamers.
Additional
studies
with
larger
size,
longitudinal
needed
further
validate
found
results.
Language: Английский
The Impact of Cyberbullying Victimization on Internet Gaming Addiction Among College Students: The Mediating Roles of Basic Psychological Need Satisfaction and Frustration, and the Moderating Role of Parental Autonomy Support
Psychology Research and Behavior Management,
Journal Year:
2024,
Volume and Issue:
Volume 17, P. 4105 - 4118
Published: Dec. 1, 2024
Purpose:
Research
on
the
relationship
between
cyberbullying
victimization
and
Internet
gaming
addiction
in
China
is
limited,
while
mechanisms
underlying
this
association
remain
unclear.
Based
Self-Determination
Theory,
study
establishes
a
moderated
mediation
model
to
test
mediating
roles
of
basic
psychological
need
satisfaction
frustration
addiction,
as
well
moderating
role
parental
autonomy
support
effect.
Methods:
2819
college
students
were
surveyed
using
self-reported
questionnaires
about
victimization,
frustration,
support,
addiction.
SPSS
24.0
was
utilized
analyze
correlations
variables,
Amos
employed
structural
equation
study.
Results:
Cyberbullying
found
significantly
predict
positively.
Basic
played
partial
respectively.
Parental
further
first
half
mediated
pathway.
Specifically,
impact
are
more
obvious
among
with
high
level
support.
Conclusion:
The
findings
advance
our
understanding
how
affects
addiction.Within
environment,
reducing
could
prevent
Furthermore,
enhancing
satisfaction,
reinforcing
who
have
experienced
would
be
effective
Keywords:
internet
need,
Language: Английский