Game-D: Development of an Educational Game Using a Line Follower Robot on Straight Motion Material
Fivia Eliza
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International Journal of Information and Education Technology,
Journal Year:
2025,
Volume and Issue:
15(1), P. 49 - 58
Published: Jan. 1, 2025
This
research
introduces
Game-D,
an
innovative
educational
game
designed
to
facilitate
learning
about
straightline
motion
through
interaction
with
a
line-following
robot.
Grounded
in
constructivist
theory,
Game-D
employs
gamification
principles
enhance
students’
understanding
and
retention
of
fundamental
concepts
robotics
physics.
Using
R&D
approach
the
ADDIE
model
(Analysis,
Design,
Development,
Implementation,
Evaluation),
underwent
series
design
testing
phases
ensure
alignment
objectives
user
preferences.
The
sample
this
study
consisted
34
students
from
Science
Education
program,
Faculty
Teacher
Training
Education,
Trunojoyo
University,
Madura,
Indonesia.
Analysis
results
indicate
that
meets
high
standards
validity
reliability,
average
score
88.25%,
categorized
as
very
valid,
practicality
87.3%,
practical.
Additionally,
effectiveness
test
yielded
86.25%,
categorizing
effective.
These
findings
demonstrate
Game-
D
is
highly
practical,
effective
medium
for
straight-line
motion.
confirms
integrating
robot
into
can
improve
quality
learning,
providing
viable
tool
support
process.
media
showed
significantly
improved
conceptual
understanding,
active
student
engagement
motivation.
underscores
role
supporting
fostering
dynamic
interactive
environment
successful
education.
Language: Английский
Android Application as an Innovative Learning Media: Increasing Students' Historical Empathy Through the History of the Balinese Kingdom
I Made Devid Krisna Utama Putra,
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Muhammad Akhyar,
No information about this author
Akhmad Arif Musadad
No information about this author
et al.
Jurnal Penelitian dan Pengembangan Pendidikan,
Journal Year:
2024,
Volume and Issue:
8(2), P. 248 - 256
Published: Aug. 1, 2024
The
lack
of
digital
learning
media
makes
it
difficult
for
students
to
study
anywhere.
This
research
aims
analyze
Android-based
applications
the
history
Balinese
Kingdom
that
are
suitable
class
X
high
school
Hindu
and
Buddhist
Kingdoms
material.
method
is
development
(R&D)
with
a
4-D
approach.
subject
this
SMA.
validation
process
involves
experts
in
field
materials
media.
Data
collection
methods
through
interviews,
surveys,
questionnaires
literature
studies.
data
analysis
technique
uses
quantitative
descriptive
analysis.
results
show
application
kingdom
based
on
material
very
use
as
an
alternative
increase
historical
empathy.
By
using
augmented
reality
(AR)
technology,
can
explore
sites
realistic
3D,
allowing
them
experience
atmosphere
past
more
realistically.
Learning
provide
exciting
relevant
approach
students,
empathy,
expand
accessibility
materials.
implies
technology
such
multimedia
interaction
easier
understand
allows
engage
emotionally
deeply
being
studied.
Language: Английский
Determinants of student engagement and behavioral intention towards mobile learning platforms
Contemporary Educational Technology,
Journal Year:
2024,
Volume and Issue:
17(1), P. ep558 - ep558
Published: Dec. 30, 2024
This
study
explores
the
factors
influencing
student
engagement
and
behavioral
intention
towards
mobile
learning
platforms,
with
a
focus
on
widely
used
platforms
in
Indonesia,
such
as
Ruangguru,
Zenius,
Quipper.
A
total
of
375
questionnaires
were
distributed,
out
which
363
deemed
valid
for
analysis.
The
research
employed
structural
equation
modeling
partial
least
squares
to
analyze
data,
aiming
uncover
key
determinants
driving
adoption
learning.
findings
highlight
significant
impact
perceived
usefulness
(PU)
students’
attitudes
toward
learning,
emphasizing
crucial
role
utility
shaping
positive
attitudes.
However,
also
reveals
that
direct
influence
PU
is
minimal,
suggesting
attitude
plays
critical
mediating
this
relationship.
Additionally,
demonstrates
entertainment
facilitating
conditions
have
substantial
effects
intentions,
underscoring
importance
enjoyment
support
systems
fostering
engagement.
model
developed
offers
strong
explanatory
power,
providing
comprehensive
understanding
contribute
success
platforms.
insights
gained
from
offer
valuable
guidance
educators
developers
seeking
enhance
experiences
improve
educational
outcomes
through
targeted
interventions
address
these
determinants.
Language: Английский