Efficacy of a Virtual Reality Rehabilitation Protocol Based on Art Therapy in Patients with Stroke: A Single-Blind Randomized Controlled Trial DOI Creative Commons
Gaetano Tieri, Marco Iosa,

Antonio Fortini

et al.

Brain Sciences, Journal Year: 2024, Volume and Issue: 14(9), P. 863 - 863

Published: Aug. 27, 2024

Background: Art therapy has a long history of applications in cognitive and motor rehabilitation. More recently, growing body scientific literature highlighted the potential virtual reality neurorehabilitation, though it focused more on technology itself than principles adopted digital scenarios. Methods: This study is single-blind randomized controlled trial conducted 40 patients with stroke, comparing conventional (physical for upper lower limbs, posture balance, therapy, occupational speech specific swallowing, bowel, bladder dysfunctions) to protocol which limb physical was substituted art administered by means exploiting so-called Michelangelo effect. Results: After 12 sessions, group showed significantly greater improvement independence activities daily living, as assessed Barthel Index (interaction time group: p = 0.001). Significant differences were also found terms muscle strength (Manual Muscle Test, < 0.01) reduction spasticity (Ashworth scale, 0.007) favor experimental group. In group, effectiveness intervention correlated patient participation (Pittsburgh Rehabilitation Participation Scale: R 0.41), satisfaction (R 0.60), perceived utility therapist 0.43). Conclusions: These findings support efficacy leveraging Further studies should focus domains that could benefit from this type approach.

Language: Английский

Michelangelo Effect in Cognitive Rehabilitation: Using Art in a Digital Visuospatial Memory Task DOI Open Access
Claudia Salera,

Chiara Capua,

Domenico De Angelis

et al.

Published: April 16, 2024

Previous studies reported a reduction of the perceived effort and an improvement perfor-mances healthy subjects patients when motor task was combined with artistic images respect to non-artistic images. This phenomenon, called Michelangelo effect, could contribute efficacy art therapy in neurorehabilitation. In this study, possible occurrence effect tested cognitive by asking 15 17 stroke solve digital version classical memory card game. Three different types were used randomized order: French cards, portraits, photos famous people (to compensate effects face recognition). Healthy involved test usability load demanding developed system, reporting no statistically significant differences among three sessions (p &gt; 0.05). Conversely, had better performance terms time = 0.014) number trials 0.007) needed complete presence stimuli, accompanied 0.033). Furthermore, other two images, seemed more associated visuo-spatial control than linguistic functions.

Language: Английский

Citations

2

Efficacy of a Virtual Reality Rehabilitation Protocol Based on Art Therapy in Patients with Stroke: A Single-Blind Randomized Controlled Trial DOI Creative Commons
Gaetano Tieri, Marco Iosa,

Antonio Fortini

et al.

Brain Sciences, Journal Year: 2024, Volume and Issue: 14(9), P. 863 - 863

Published: Aug. 27, 2024

Background: Art therapy has a long history of applications in cognitive and motor rehabilitation. More recently, growing body scientific literature highlighted the potential virtual reality neurorehabilitation, though it focused more on technology itself than principles adopted digital scenarios. Methods: This study is single-blind randomized controlled trial conducted 40 patients with stroke, comparing conventional (physical for upper lower limbs, posture balance, therapy, occupational speech specific swallowing, bowel, bladder dysfunctions) to protocol which limb physical was substituted art administered by means exploiting so-called Michelangelo effect. Results: After 12 sessions, group showed significantly greater improvement independence activities daily living, as assessed Barthel Index (interaction time group: p = 0.001). Significant differences were also found terms muscle strength (Manual Muscle Test, < 0.01) reduction spasticity (Ashworth scale, 0.007) favor experimental group. In group, effectiveness intervention correlated patient participation (Pittsburgh Rehabilitation Participation Scale: R 0.41), satisfaction (R 0.60), perceived utility therapist 0.43). Conclusions: These findings support efficacy leveraging Further studies should focus domains that could benefit from this type approach.

Language: Английский

Citations

1