The pattern of romantic and sexual related experiences among Chinese young adolescents: an exploration with multi-group latent class analysis DOI Creative Commons
Chunyan Yu, Chaohua Lou, Qiguo Lian

et al.

Reproductive Health, Journal Year: 2021, Volume and Issue: 18(1)

Published: Sept. 20, 2021

Abstract Background Studies on very young adolescents’ romantic and sexual experiences would help inform the context in which early sex arises. However, such studies are scant China due to sparse data cultural issues. Method This study used GEAS baseline conducted among1776 adolescents Shanghai. Multi-group latent class analysis was explore patterns subgroups. Multi-nominal logistic regression performed identify factors distinguishing different subgroups subsequently. Results There were gender differences lifetime prevalence for sexual-related behaviors. The indicated that participants could be classified into three classes: general group , romance exploratory . showed youth more likely had friends of both gender, ever a relationship, autonomy deciding where go than th e ; while male respondents older, believed boys should sexually active proactive girls, go, perceived less school connection neighborhood cohesion. Female older empowered decision-making Conclusions result provides picture behavior among China. Current education needs not only culturally appropriate but also address harm inequality stereotypes, as well provide accessible supportive services personalize their received information strengthen skills communication, decision making, critical thinking.

Language: Английский

A meta-analysis of the problematic social media use and mental health DOI
Chiungjung Huang

International Journal of Social Psychiatry, Journal Year: 2020, Volume and Issue: 68(1), P. 12 - 33

Published: Dec. 9, 2020

Background: Although previous meta-analyses were conducted to quantitatively synthesize the relation between problematic social media (SM) use and mental health, they focused on Facebook addiction. Aims: The purpose of this meta-analysis is examine by extending research scope via inclusion studies examining all platforms. Method: One hundred thirty-three independent samples ( N =244,676) identified. Results: As expected, mean correlations SM well-being are negative, while those distress positive. Life satisfaction self-esteem commonly used represent well-being, depression loneliness usually indicate distress. with life small, whereas moderate. moderating effects publication status, instruments, platforms age not significant. Conclusions: magnitude health indicators can generalize across most moderator conditions.

Language: Английский

Citations

243

Social media and young adults DOI

Bronwyn MacFarlane,

Jason Kushner

Elsevier eBooks, Journal Year: 2023, Volume and Issue: unknown, P. 45 - 63

Published: Jan. 1, 2023

Language: Английский

Citations

176

Current Research and Viewpoints on Internet Addiction in Adolescents DOI Open Access
David S. Bickham

Current Pediatrics Reports, Journal Year: 2021, Volume and Issue: 9(1), P. 1 - 10

Published: Jan. 9, 2021

Language: Английский

Citations

102

Influences of digital media use on children and adolescents with ADHD during COVID-19 pandemic DOI Creative Commons

Lan Shuai,

Shan He, Hong Zheng

et al.

Globalization and Health, Journal Year: 2021, Volume and Issue: 17(1)

Published: April 19, 2021

To explore the influences of digital media use on core symptoms, emotional state, life events, learning motivation, executive function (EF) and family environment children adolescents diagnosed with attention deficit hyperactivity disorder (ADHD) during novel coronavirus disease 2019 (COVID-19) pandemic.A total 192 participants aged 8-16 years who met diagnostic criteria for ADHD were included in study. Children scoring higher than predetermined cut-off point self-rating questionnaires problematic mobile phone (SQPMPU) or Young's internet addiction test (IAT), defined as (PDMU), otherwise without PDMU. The differences between two groups EF, anxiety depression, stress from motivation compared respectively.When group PDMU, PDMU showed significant worse symptoms inattention, oppositional defiant, behavior problems by Swanson, Nolan, Pelham Rating Scale (SNAP), more self-reported screening child anxiety-related disorders (SCARED) depression scale (DSRSC), severe EF deficits rating (BRIEF), events adolescent checklist (ASLEC), lower students (SLMS), impairment cohesion Chinese version (FES-CV). spent significantly time both video game social less spend physical exercise to group.The suffered negative emotions, deficits, damage environment, pressure a learn. Supervision usage, especially media, along increased exercise, is essential management associated encountered ADHD.

Language: Английский

Citations

82

Psychological distress and internet-related behaviors between schoolchildren with and without overweight during the COVID-19 outbreak DOI Creative Commons
Chao‐Ying Chen, I‐Hua Chen, Kerry O’Brien

et al.

International Journal of Obesity, Journal Year: 2021, Volume and Issue: 45(3), P. 677 - 686

Published: Jan. 25, 2021

Language: Английский

Citations

68

Young users' social media addiction: causes, consequences and preventions DOI
Hosam Al‐Samarraie, Kirfi-Aliyu Bello, Ahmed Ibrahim Alzahrani

et al.

Information Technology and People, Journal Year: 2021, Volume and Issue: 35(7), P. 2314 - 2343

Published: Nov. 18, 2021

Purpose Social media addiction has been an ongoing topic of debate for platform developers, well-being and mental health experts. There is a limited understanding the factors leading to young social users, consequences experiencing addiction, measures/mechanisms used by parents providers limit/prevent problematic use amongst users. This systematic review aims provide comprehensive overview literature concerning these issues. Design/methodology/approach The Preferred Reporting Items Systematic Reviews (PRISMA) protocol was evaluate present results. A total 45 studies were screened independently reviewed against predetermined criteria eligibility. Findings results revealed four categories users' networks (social, technological, behavioural mental). Several prevention approaches directed at discussed. Originality/value study offers important insights policy makers, providers, researchers on designing interventions addressing It also provides in-depth conceptualization suggestions possible actions prevent it.

Language: Английский

Citations

52

Serious Video Games: Angels or Demons in Patients With Attention-Deficit Hyperactivity Disorder? A Quasi-Systematic Review DOI Creative Commons
María Rodrigo-Yanguas, Carlos González, Marcos Bella-Fernández

et al.

Frontiers in Psychiatry, Journal Year: 2022, Volume and Issue: 13

Published: April 27, 2022

To carry out a quasi-systematic review of the use serious video games for health as cognitive rehabilitative tool in patients diagnosed with attention-deficit hyperactivity disorder.A used an evaluative and ADHD was conducted. It included behavioral patterns addiction problems this population. For its elaboration PRISMA GUIDES were followed. The search carried three PubMed databases, MEDLINE, PsycInfo using keywords: [game OR game computer game) AND (psychotherapy rehabilitation intervention mental disorders) (adhd)], [(adhd) (Video addiction)]. All articles written English, Spanish, or Portuguese from January 1970 to June 2021 included: those which reference made and/or new technologies therapeutic children adults ADHD, well that referred clinical games.We found 605 128 reviewed (44 observational studies, 26 quasi-experimental experimental 8 systematic reviews, 9 narrative texts, 6 case reports, 7 pilot 2 meta-analyses). Serious can be ameliorate symptoms while improving adherence treatment. Some show high accuracy properties assessing features.Serious are increasingly being disorder (ADHD).[www.crd.york.ac.uk/prospero], identifier [CRD42021247784].

Language: Английский

Citations

32

Resting-State Activity of Prefrontal-Striatal Circuits in Internet Gaming Disorder: Changes With Cognitive Behavior Therapy and Predictors of Treatment Response DOI Creative Commons
Xu Han, Yao Wang, Wenqing Jiang

et al.

Frontiers in Psychiatry, Journal Year: 2018, Volume and Issue: 9

Published: Aug. 3, 2018

Cognitive behavior therapy (CBT) is effective for the treatment of Internet gaming disorder (IGD). However, mechanisms by which CBT improves IGD-related clinical symptoms remain unknown. This study aimed to discover therapeutic mechanism in IGD subjects using resting-state functional magnetic resonance imaging (rsfMRI). Twenty-six and 30 matched healthy controls (HCs) received rsfMRI scan assessments; 20 completed then were scanned again. The amplitude low-frequency (ALFF) values connectivity (FC) between group HC compared at baseline, as well ALFF FC before after group. Prior treatment, exhibited significantly increased bilateral putamen, right medial orbitofrontal cortex (OFC), supplementary motor area (SMA), left postcentral gyrus, anterior cingulate (ACC) with showed OFC putamen group, negatively associated BIS-11 scores treatment. After CBT, weekly time was shorter, CIAS BIS-II lower. decreased superior them CBT. degree changes (ΔFC/Pre-FC) positively correlated scale (ΔCIAS/Pre-CIAS) subjects. could regulate abnormal fluctuations prefrontal-striatal regions improve symptoms. Resting-state alternations may reveal

Language: Английский

Citations

50

ICD-11-Based Assessment of Social Media Use Disorder in Adolescents: Development and Validation of the Social Media Use Disorder Scale for Adolescents DOI Creative Commons
Kerstin Paschke,

Maria Isabella Austermann,

Rainer Thomasius

et al.

Frontiers in Psychiatry, Journal Year: 2021, Volume and Issue: 12

Published: April 22, 2021

Background: A problematic social media use (PSMU) in adolescents is a rising phenomenon often associated with higher perception of psychological stress and comorbid psychiatric disorders like depression. Since the ICD-11 introduced very first internet-use related disorders, criteria for gaming (and online gambling) disorder can now be transferred to assess (SMUD). Therefore, development validation self-rating screening instrument SMUD value researchers clinicians. Method: The previously validated ICD-11-based Gaming Disorder Scale Adolescents (GADIS-A) was adapted measure (Social Media Use Adolescents, SOMEDIS-A). representative sample 931 aged 10 17 years respective parent participated an study. Item structure evaluated by factorial analyses. Validated DSM-5-based instruments PSMU self- parental ratings (SMDS, SMDS-P), adolescent depressive symptoms (PHQ-9), (PSS-10) as well single items on time spent (SM, frequency duration) were applied criterion validity. Discrimination between pathological non-pathological users examined based ROC analyses retrieved cut-off values results latent profile analysis. Results: new scale best described two factors reflecting cognitive-behavioral negative consequences. internal consistency good excellent. SOMEDIS-A-sum score positively correlated PSMU, depression, scores SM moderately highly significant manner. Thus, excellent validity suggested. Conclusions: SOMEDIS-A successfully GD. it support early detection order prevent symptom aggravation, chronification, secondary comorbidities. It contribute standardized conceptualization its two-factorial offers promising insights into evaluation usage patterns. Further examination including clinical desirable.

Language: Английский

Citations

40

Neurobiological risk factors for problematic social media use as a specific form of Internet addiction: A narrative review DOI Open Access
Sergey Tereshchenko

World Journal of Psychiatry, Journal Year: 2023, Volume and Issue: 13(5), P. 160 - 173

Published: May 19, 2023

Problematic social media use (PSMU) is a behavioral addiction, specific form of problematic Internet associated with the uncontrolled networks. It typical mostly for modern adolescents and young adults, which are first generations fully grown up in era total digitalization society. The biopsychosocial model formation addictions, postulating impact large number biological, psychological, factors on addictive behavior formation, may be quite applicable to PSMU. In this narrative review, we discussed neurobiological risk addiction focus current evidence association between PSMU structural/ functional characteristics brain autonomic nervous system, neurochemical correlations, genetic features. A review literature shows that vast majority mentioned studies were focused computer games generalized (without taking into account consumed content). Even though certain neuroimaging have been conducted PSMU, there practically no research neuropeptide associations date. This fact points extremely high relevance such studies.

Language: Английский

Citations

13