Popoin Media Based on Interactive Powerpoint for Primary Students' Dance Arts Education Practice
Farra Nabilla Putri,
No information about this author
Deasylina Da Ary
No information about this author
Journal of Education Research and Evaluation,
Journal Year:
2024,
Volume and Issue:
8(2), P. 276 - 285
Published: May 28, 2024
The
implementation
of
learning
is
still
not
optimal
in
utilizing
and
using
media
so
students'
motivation
outcomes
need
to
be
higher.
This
research
aims
develop
POPOIN
Media
an
effort
improve
Floor
Pattern
Material
for
class
V
students.
uses
the
Research
Development
(R&D)
method
ADDIE
development
model.
subjects
this
are
material
experts
experts.
test
were
27
fifth-grade
students
elementary
school
teachers.
methods
used
collect
data
observation,
interviews,
questionnaires
questions.
instruments
questionnaire
sheets
techniques
analyze
qualitative
quantitative
descriptive
analysis
inferential
statistics.
results
research,
namely
on
material,
received
very
good
qualifications
from
that
it
suitable
use
learning.
n-gain
show
increase
scores
between
pretest
posttest.
t-test
there
a
difference
post-test
scores.
It
was
concluded
could
dance
outcomes.
Language: Английский
Komik Digital Berbasis Masalah untuk Meningkatkan Hasil Belajar IPAS Siswa Kelas V SD
Jurnal Ilmiah Pendidikan Profesi Guru,
Journal Year:
2024,
Volume and Issue:
7(1), P. 49 - 59
Published: May 17, 2024
Terbatasnya
variasi
media
pembelajaran
digital
yang
dimiliki
guru
untuk
menunjang
proses
berdampak
pada
rendahnya
hasil
belajar
IPAS
siswa.
Penelitian
ini
bertujuan
mengembangkan
komik
berbasis
masalah
mata
pelajaran
IPAS.
pengembangan
menggunakan
model
ADDIE
(Analyze,
Design,
Development,
Implementation,
Evaluation).
Metode
pengumpulan
data
digunakan
adalah
metode
kuesioner
dan
tes.
Data
tersebut
dianalisis
teknik
analisis
deskriptif
kuantitatif
statistik
inferensial
uji-t.
Hasil
penelitian
menyimpulkan
bahwa
dikembangkan
layak
efektif
dalam
dibuktikan
dari
uji
ahli
rancang
bangun
diperoleh
skor
90,90%
(sangat
baik),
materi
100%
desain
97,50%
perorangan
93,33%
kelompok
kecil
89,72%
(baik),
serta
efektivitas
produk
menunjukkan
terdapat
perbedaan
signifikan
sebelum
sesudah
masalah.
Dengan
demikian
dapat
disimpulkan
diterapkan
(Ilmu
Pengetahuan
Alam
Sosial),
khususnya
Indonesiaku
kaya
hayatinya
kelas
V
SD.
Teaching Materials Based on Ethnomathematics of Muaro Jambi Temple
Maryono Maryono,
No information about this author
Eka Sastrawati,
No information about this author
Hendra Budiono
No information about this author
et al.
International Journal of Elementary Education,
Journal Year:
2024,
Volume and Issue:
8(1), P. 30 - 38
Published: June 6, 2024
The
mathematics
teaching
materials
teachers
use
are
complex
for
students
to
understand,
and
there
needs
be
elements
of
cultural
content.
Based
on
this,
this
research
aims
develop
flat-building
based
the
ethnomathematics
Muaro
Jambi
Temple.
This
type
is
development
using
ADDIE
model
(Analysis,
Design,
Development,
Implementation,
Evaluation).
methods
used
collect
data
observation,
interviews,
questionnaires,
tests.
instruments
were
questionnaire
sheets
test
questions.
validation
stage
divided
into
two
stages:
1
by
three
experts
(material,
design,
language)
2
teacher
see
practicality
materials.
analysis
technique
uses
qualitative
quantitative
descriptive
analysis.
results
showed
that
material
with
presentations
was
83.5%,
design
86.7%,
language
85.2%.
teacher's
obtained
77%,
student's
response
a
presentation
90%.
show
developed
efficient
in
learning
process
meet
valid
practical
criteria.
It
concluded
Temple
ethnomathematics-based
flat
building
suitable
learning.
Language: Английский
Media Pembelajaran E-Komik Berbasis Kearifan Lokal Pada Mata Pelajaran Bahasa Indonesia Siswa Kelas V Sekolah Dasar
Kadek Icahayati,
No information about this author
Kadek Yudiana,
No information about this author
Gusti Ayu Putu Sukma Trisna
No information about this author
et al.
Journal of Education Action Research,
Journal Year:
2024,
Volume and Issue:
8(2), P. 310 - 317
Published: July 31, 2024
Pembelajaran
bahasa
Indonesia
di
sekolah
dasar
dianggap
sebagai
mata
pelajaran
yang
membosankan
bagi
siswa.
Maka
dari
itu
guru
harus
menghadirkan
pembelajaran
menyenangkan.
Namun
kenyataannya
belum
mampu
Penelitian
ini
bertujuan
untuk
menciptakan
media
e-komik
berbasis
kearifan
lokal
pada
Bahasa
siswa
Kelas
V
Sekolah
Dasar.
merupakan
penelitian
pengembangan
menggunakan
model
ADDIE.
Subjek
adalah
2
ahli
isi
materi,
pembelajaran,
praktisi
dan
31
orang
Metode
digunakan
yaitu
kuisioner
dengan
memberikan
angket
berupa
instrumen
lembar
penilaian.
Teknik
analisis
data
kuantitatif
kualitatif.
Hasil
menunjukkan
penilaian
aspek
materi
mendapatkan
skor
96,16
%.
Validasi
Persentase
tersebut
berada
rentangan
90
–
100
%
validasi
respon
97,78
sudah
dirata-ratakan
92,42
Berdasarkan
skala
lima
kualifikasi
sangat
baik,
berarti
layak
digunakan.
Simpulan
mendapat
baik.
Implikasi
melalui
E-komik
dapat
membangun
pengetahuan
intelektual,
mendukung
visualisasi
interpretasi
pembelajaran.
Innovative Learning Media Development: Improving Elementary Students’ Speaking Skills with Storytelling-Based Audiovisual Tools
I Made Fendy Agus Gunawan,
No information about this author
I Nyoman Laba Jayanta
No information about this author
Jurnal Edutech Undiksha,
Journal Year:
2024,
Volume and Issue:
12(2), P. 355 - 363
Published: Dec. 25, 2024
The
development
of
innovative
learning
media
is
essential
to
improving
students'
speaking
skills.
One
the
challenges
in
teaching
skills
at
elementary
school
level
limited
use
interactive
and
engaging
media.
This
study
aims
develop
a
storytelling-based
audiovisual
medium
that
effective
enhancing
sixth-grade
students.
employed
ADDIE
method,
which
consists
five
stages:
Analysis,
Design,
Development,
Implementation,
Evaluation.
research
subject
was
medium,
while
objects
included
content
validity,
user
responses,
effectiveness.
Data
were
collected
through
interviews,
observations,
questionnaires,
using
instruments
such
as
observation
guidelines,
rating
scale
sheets,
interview
guides,
questionnaires.
results
revealed
developed
had
high
validity
level,
with
index
0.92
0.91.
practicality
based
on
student
reached
97%
excellent
qualification
category.
effectiveness
test
showed
significantly
improved
skills,
significance
value
(2-tailed)
0.000,
less
than
0.05.
concludes
school.
Language: Английский
Optimizing Digital Pedagogy in Education: Exploring Human Resource Management Approaches
Qurroti A’yun,
No information about this author
Awalluddin,
No information about this author
Ahmad Makki Hasan
No information about this author
et al.
Mimbar Ilmu,
Journal Year:
2024,
Volume and Issue:
29(3), P. 492 - 499
Published: Dec. 25, 2024
Digital
transformation
in
education
has
become
an
urgent
necessity
response
to
technological
advancements
and
21st-century
learning
demands.
However,
the
optimization
of
digital
pedagogy
educational
institutions
still
faces
various
challenges,
particularly
human
resource
management
(HRM).
The
limited
readiness
educators
effectively
utilize
technology
may
hinder
implementation
innovative
processes.
This
study
aims
explore
HRM
approaches
that
support
institutions.
research
employs
a
literature
review
method,
analyzing
relevant
sources
on
pedagogy.
Data
were
collected
through
document
studies
consisting
academic
journals,
books,
reports
addressing
HR
sector
within
context
transformation.
analysis
was
conducted
using
qualitative
descriptive
methods
with
content
identify
key
concepts,
main
themes,
best
practices
implementing
findings
reveal
structured
approach
can
enhance
educators'
competencies
foster
adaptive
ecosystem.
includes
identifying
training
needs,
developing
continuous
programs,
supporting
use
tools,
performance
evaluations,
recognizing
outstanding
educators.
concludes
effective
is
driver
optimizing
pedagogy,
ultimately
improving
quality
era.
Language: Английский
Development Of Webtoon-Based Comic Learning Media On Human Respiratory System Topic For Class VIII Middle School
Phenomenon Jurnal Pendidikan MIPA,
Journal Year:
2023,
Volume and Issue:
13(1), P. 17 - 30
Published: Sept. 27, 2023
Research
on
the
development
of
Webtoon-based
comic
learning
media
material
human
respiratory
system
to
increase
motivation
grade
VIII
junior
high
school
students
aims
determine
whether
there
is
a
significant
influence
student
after
application
developed
by
researcher.
Media
used
ADDIE
model
RD
strategy,
while
effect
motivation,
ARCS
motivational
questionnaire
(Attention,
Relevance,
Confidence
and
Satisfaction)
was
then
analyzed
using
normality
test
Paired
Sample
t-Test.
The
results
study
showed
that
an
in
average
value
from
before
media,
so
it
can
be
stated
has
Grade
students.
Language: Английский
Creative Thinking Skills on the Response to Problem- Based Learning in Biochemistry Courses
Mimbar Ilmu,
Journal Year:
2023,
Volume and Issue:
28(2), P. 291 - 299
Published: Aug. 25, 2023
Students'
creative
thinking
abilities
are
needed
in
higher
education
today,
especially
biochemistry
courses,
by
applying
PBL
learning.
This
research
aimed
to
analyze
the
relationship
between
learning
and
students'
The
method
used
this
study
is
mixed
using
a
sequential
explanatory
model.
sample
was
52
students.
methods
collecting
data
questionnaires,
interviews,
tests.
collection
instruments
were
essay
sheets
questionnaires.
Data
analysis
for
quantitative
descriptive
statistics
correlation
Qualitative
analyzed
Miles
&
Huberman.
results
of
research,
namely
from
that
has
been
obtained
through
trials,
show
there
two
variables.
In
addition,
interview
results,
model
influences
skills.
reinforced
interviews
students
feel
their
skills
increase
with
It
concluded
relates
abilities,
courses.
Language: Английский
Student’s Reading Interest in Learning English Using Online Comics Application (Webtoon)
Rhatri Prawesti Rahayu,
No information about this author
Sri Wiyanah
No information about this author
JEdu Journal of English Education,
Journal Year:
2023,
Volume and Issue:
3(2), P. 87 - 96
Published: July 27, 2023
The
research
goals
are
to
find
out
some
problems
of
students’
leaning
English
and
describe
students'
reading
interest
in
learning
using
online
comic
applications
(webtoon)
at
Junior
High
School.
This
is
a
qualitative
research.The
subjects
were
seventh
grade
School
students.
Data
collection
interview,
observation
documentation.
analysis
consists
data
reduction,
display
conclusion.
validity
used
triangulation
method.
results
showed
that
students
have
for
skill
such
as
they
had
difficulty
understanding
the
text
given.
They
lack
grammar,
pronunciation
vocabulary
mastery.
Moreover,
participation
was
very
low.
Webtoon
cartoons
increased
pupils'
inspired
them
read
English.
It
discovered
kids
became
increasingly
motivated
study
like
taking
part
class
activities.
Furthermore,
Comics
assists
because
it
contains
vivid
visuals,
wonderful
storylines,
digital.
appropriate,
fun
interesting.
pictures
provided
teaching
well
aroused
curiosity,
which
can
assist
pupils
more
quickly.
Language: Английский
Problem Based Learning Model Assisted by Visual Media Improves Critical Thinking Skills of Grade IV Elementary School Students
Ni Luh Putu Juniantari,
No information about this author
Ni Wayan Suniasih
No information about this author
Thinking Skills and Creativity Journal,
Journal Year:
2023,
Volume and Issue:
6(1), P. 76 - 85
Published: July 18, 2023
Learning
that
is
still
teacher-centered
results
in
students
becoming
passive
during
the
learning
process.
This
makes
less
able
to
think
critically
because
of
lack
opportunity
develop
their
creativity.
study
aims
analyze
problem-based
model
assisted
by
visual
media
on
critical
thinking
skills
for
grade
IV
elementary
school.
The
type
research
used
a
pseudo-experiment
with
non-equivalent
control
group
design.
population
this
were
school
as
many
215
students.
sample
was
determined
Cluster
Random
Sampling
technique.
experimental
30
and
29
data
collection
method
ability
test
using
an
assessment
rubric.
post-test
obtained
analyzed
t-test
analysis
technique
separated
variance
formula.
Based
results,
F
count
1.148
table
1.875
at
significance
level
5%
(α
equals
0.05)
so
declared
homogeneous.
conclusion
there
significant
effect
Language: Английский