
Published: Oct. 7, 2024
Language: Английский
Published: Oct. 7, 2024
Language: Английский
Bioengineering, Journal Year: 2025, Volume and Issue: 12(2), P. 199 - 199
Published: Feb. 18, 2025
About fifty years ago, which seems very recent, new technologies for motion analysis were being developed, promising a more detailed and precise study of the human motor system [...].
Language: Английский
Citations
0Scientific Reports, Journal Year: 2025, Volume and Issue: 15(1)
Published: March 14, 2025
In the past decade, immersive virtual reality (VR) has garnered significant interest due to its capacity ability a strong sense of presence and allow users act in environments. particular, VR been increasingly used clinical settings present scenarios for motor rehabilitation purposes. Existing research efforts mostly focus on investigating effectiveness different routines. However, modern systems, addition presenting scenarios, also have hand motion tracking capabilities that could be potentially gather clinically relevant kinematic data from patients while they execute tasks. Here, we quantitatively assess capability movements popular system, Oculus Quest 2 by Meta, comparing measures with those provided commercial marker-based capture system. Our findings suggest provides reasonably reliable estimates position velocity. Estimates acceleration are noisier might sometime unsuitable assessments. Notably, accuracy varies across spatial directions. along left/right direction most accurate, followed up/down axis. near/far axis appear noisiest. Furthermore, found can provide fine-grained grip aperture, but precision these affected subject's head wearing results devices, inform medical decisions.
Language: Английский
Citations
0Brain Sciences, Journal Year: 2024, Volume and Issue: 14(9), P. 863 - 863
Published: Aug. 27, 2024
Background: Art therapy has a long history of applications in cognitive and motor rehabilitation. More recently, growing body scientific literature highlighted the potential virtual reality neurorehabilitation, though it focused more on technology itself than principles adopted digital scenarios. Methods: This study is single-blind randomized controlled trial conducted 40 patients with stroke, comparing conventional (physical for upper lower limbs, posture balance, therapy, occupational speech specific swallowing, bowel, bladder dysfunctions) to protocol which limb physical was substituted art administered by means exploiting so-called Michelangelo effect. Results: After 12 sessions, group showed significantly greater improvement independence activities daily living, as assessed Barthel Index (interaction time group: p = 0.001). Significant differences were also found terms muscle strength (Manual Muscle Test, < 0.01) reduction spasticity (Ashworth scale, 0.007) favor experimental group. In group, effectiveness intervention correlated patient participation (Pittsburgh Rehabilitation Participation Scale: R 0.41), satisfaction (R 0.60), perceived utility therapist 0.43). Conclusions: These findings support efficacy leveraging Further studies should focus domains that could benefit from this type approach.
Language: Английский
Citations
1Published: Oct. 7, 2024
Language: Английский
Citations
0