Business Simulation Games Supporting School Entrepreneurship Education With the Application of Project-Based Methodology DOI

Maria Anna Lykourentzou,

Achillefs Vratimos

IGI Global eBooks, Journal Year: 2025, Volume and Issue: unknown, P. 181 - 200

Published: March 14, 2025

The aim of this chapter is to analyze how the category Business simulation games – a non-educational can be efficiently utilized as learning tool in school environment. Since “Entrepreneurship” subject that difficult fully understood due its extensive theoretical concepts and background, aims evaluate what extend Simulation could support teaching through visual examples, activities, experiments, they create visualization all these concepts, allowing students understand real life terms such “costs”, “loss”, “profit”, etc. educational scenario design will based on project-based (PBL) methodology, systematic method guides learner educate themselves wholistically via understanding solving problems designed scenarios. This methodology developed enrich pre-defined tasks goals, which when achieved lead expected outcome.

Language: Английский

Engaging Students in a Professional Ethics Course: Perspectives from Saudi Undergraduates DOI Creative Commons
Abdulaziz BinTaleb

Trends in Higher Education, Journal Year: 2025, Volume and Issue: 4(2), P. 18 - 18

Published: April 2, 2025

The Professional Ethics course at King Saud University is part of the mandatory Islamic culture curriculum in Saudi higher education. While more attention has focused on development courses, less emphasis been placed teaching methods. This article initiates a discussion integrating practical learning approaches to improve student engagement and understanding these courses. research explores undergraduate students’ perspectives project-based (PBL) implemented course. Both quantitative qualitative data were collected through survey disseminated among students this (N = 113). findings show that found experience engaging enjoyable. They reported improvements teamwork leadership but faced challenges time management, task division, communication. Students suggested clearer guidelines, smaller groups, flexible deadlines. highlight potential enhance

Language: Английский

Citations

0

Business Simulation Games Supporting School Entrepreneurship Education With the Application of Project-Based Methodology DOI

Maria Anna Lykourentzou,

Achillefs Vratimos

IGI Global eBooks, Journal Year: 2025, Volume and Issue: unknown, P. 181 - 200

Published: March 14, 2025

The aim of this chapter is to analyze how the category Business simulation games – a non-educational can be efficiently utilized as learning tool in school environment. Since “Entrepreneurship” subject that difficult fully understood due its extensive theoretical concepts and background, aims evaluate what extend Simulation could support teaching through visual examples, activities, experiments, they create visualization all these concepts, allowing students understand real life terms such “costs”, “loss”, “profit”, etc. educational scenario design will based on project-based (PBL) methodology, systematic method guides learner educate themselves wholistically via understanding solving problems designed scenarios. This methodology developed enrich pre-defined tasks goals, which when achieved lead expected outcome.

Language: Английский

Citations

0