Study of First and Third Person Viewpoints in Virtual Environments: Physiological and Performance Measurements DOI
Dino Caesaron,

Farell Ardani

Published: Dec. 13, 2023

Studies on virtual reality and their relationship with human factors have been limited in Indonesia. Yet, the context of Industry 4.0, concept virtualization places 3D simulation at forefront project decision-making. Physical ergonomics physiology explore how body responds to external stimuli, encompassing like heart rate, brain waves, fatigue levels, overall performance. These elements are critical because they influence interactions within work system. In this study, we conducted two experiments investigate user perspectives environments, specifically focusing first- third-person viewpoints. The first experiment assessed impact these viewpoints user's physiological factors, including wave patterns. results indicated that participants did not experience a significant increase workload based data, reported no symptoms, as by symptom questionnaire. second experiment, were exposed video from both revealed first-person perspective significantly improved task completion time simulation. findings essential for stakeholders field reality, helping them determine when employ or applications.

Language: Английский

Nuclear Medicine Radiological Hot Laboratory Simulation: A Mixed-Method Intervention Study on Immersive Virtual Reality for Sustainable Education DOI Creative Commons
Suphalak Khamruang Marshall,

Nantakorn Sirieak,

Pornchanok Karnkorn

et al.

Applied Sciences, Journal Year: 2024, Volume and Issue: 14(12), P. 5041 - 5041

Published: June 10, 2024

The traditional training methods in radiological hot laboratories involve significant challenges, including the risk of radiation exposure and development radiophobia among learners. Virtual reality (VR) presents an innovative educational solution by simulating realistic lab environments procedures without associated risks. This mixed-method study investigates efficacy VR enhancing cognitive retention practical skills reducing students. All participants (video cohorts) were given a pre-test, same-day post-test, after 1 month, 3 months. In 3-month test, 13% control group scored > 80%, 87% 80% (6.69-fold more significant). simulated real-world accurately than videos, resulting increased confidence safety. Resulting training), decreased 1.52-fold; contrast, reduced 2.42-fold. These reductions indicate that was significantly effective video training. enhanced knowledge retention, radiophobia, safety confidence, fear about pursuing career nuclear medicine. Overall, created safer working environment, RT students responded positively instruction videos. Consequently, revealed key codes engagement, easy understanding, memory, safety, learning experiences, implementation curriculum, getting ready for clinical practice.

Language: Английский

Citations

5

Development and feasibility assessment of a virtual reality-based aerobic exercise program with real-time pulse rate monitoring on hemodynamic and arterial stiffness in healthy people: a pilot study DOI Creative Commons
Kornanong Yuenyongchaiwat,

Natsinee Sermsinsathong,

Preeyaphorn Songsorn

et al.

Frontiers in Digital Health, Journal Year: 2024, Volume and Issue: 6

Published: April 8, 2024

Introduction Virtual reality (VR) exercises are reportedly beneficial as a physical activity tool for health promotion and rehabilitation, can also help individuals exercise under professional supervision. We developed investigated the potential feasibility of VR-based aerobic program using XBOX ONE console Kinect sensor with real-time pulse rate monitoring. The VR setting consisted two-dimensional (2D) environments via computer, laptop, or television screens. In addition, study on hemodynamic response arterial stiffness in healthy participants various ages. Methods Healthy ( n = 30) aged > 18 years were enrolled exercise-based program. All required to wear polar heart (HR) monitor set moderate-intensity exercise, targeting 40%–59% their HR reserve. Hemodynamic (pulse wave velocity) noninvasively measured. Borg scale perceived exertion (RPE) was assessed. Results Following VR-guided routine, all performed no adverse outcomes during after exercise. effects extended beyond enhanced central stiffness. However, neither nor showed significant differences before except higher RPE following Conclusion monitoring is promising induce physiological changes impact dyspnea scales feasible administration populations.

Language: Английский

Citations

4

Comparative analysis of the impact of self-reported physical activity on heart rate variability in exposed and nonexposed Individuals to COVID-19: A retrospective study DOI Creative Commons
Ahmad Osailan

Medicine, Journal Year: 2025, Volume and Issue: 104(18), P. e42345 - e42345

Published: May 2, 2025

The COVID-19 pandemic has raised critical concerns about its long-term effects on cardiovascular health, particularly concerning autonomic nervous system (ANS) function. Little is known the differences in ANS function between physically active and inactive individuals exposed nonexposed to COVID-19. This study aimed compare impact of self-reported physical activity using heart rate variability (HRV) metrics In total 142 participants from Riyadh region, Saudi Arabia, were divided into (n = 70) 71) groups based their exposure. HRV was assessed photoplethysmography analyzed time frequency domains. Physical simple yes or no question, duration categorized less than 30 minutes, more minutes. Physically generally exhibited higher metrics, suggesting better function, although this effect pronounced group. Interestingly, low-frequency high-frequency ratio only metric that showed a statistically significant difference group ( P .04). There reported either COVID-19-exposed groups. underscored importance monitoring health post-COVID-19 populations suggested while beneficial, virus may blunted benefits. Further research needed explore implications potential for mitigate these effects.

Language: Английский

Citations

0

Differentiating presence in virtual reality using physiological signals DOI Creative Commons
Shuvodeep Saha, Chelsea Dobbins, Anubha Gupta

et al.

Pervasive and Mobile Computing, Journal Year: 2025, Volume and Issue: unknown, P. 102065 - 102065

Published: May 1, 2025

Language: Английский

Citations

0

Virtual reality as a telerehabilitation strategy for people with autism spectrum disorder during the COVID-19 quarantine scenario: physical activity, motor performance and enjoyment DOI Creative Commons

Amanda Figueiredo Santos de Almeida,

Talita Dias da Silva, Íbis Ariana Peña de Moraes

et al.

Disability and Rehabilitation Assistive Technology, Journal Year: 2023, Volume and Issue: 19(5), P. 2046 - 2056

Published: Sept. 11, 2023

Purpose People with autism spectrum disorder could benefit from physical activity during the pandemic and COVID-19 restrictions, mainly to maintain adequate activity. We aimed evaluate feasibility, enjoyment, potential effect of telerehabilitation using a serious game named 'MoveHero'.

Language: Английский

Citations

6

Evaluation of myocardial work and exercise capacity in patients recovered from the severe form of COVID-19 DOI Creative Commons
Thiago Lins Fagundes de Sousa,

Allan R. K. Sales,

Juliana Góes Martins Fagundes

et al.

International Journal of Cardiology Cardiovascular Risk and Prevention, Journal Year: 2024, Volume and Issue: 23, P. 200324 - 200324

Published: Aug. 19, 2024

The impact of COVID-19 goes beyond its acute form and can lead to the persistence symptoms emergence systemic disorders, defined as long-term COVID.

Language: Английский

Citations

1

Unanticipated evolution of cardio-respiratory interactions with cognitive load during a Go-NoGo shooting task in virtual reality DOI

Karuna P. Sahoo,

Sawon Pratiher, Sazedul Alam

et al.

Computers in Biology and Medicine, Journal Year: 2024, Volume and Issue: 182, P. 109109 - 109109

Published: Sept. 10, 2024

Language: Английский

Citations

1

Effectiveness of Transcranial Direct Current Stimulation (tDCS) during a Virtual Reality Task in Women with Fibromyalgia—A Randomized Clinical Study DOI Creative Commons

Thaís Nogueira da Silva,

Vivian Finotti Ribeiro,

Margot Carol Condori Apaza

et al.

Brain Sciences, Journal Year: 2024, Volume and Issue: 14(9), P. 928 - 928

Published: Sept. 18, 2024

Fibromyalgia (FM) is a chronic condition characterized by widespread musculoskeletal pain, fatigue, and impaired motor performance. This study aimed to investigate the effects of transcranial direct current stimulation (tDCS) during virtual reality (VR) tasks on performance women with FM.

Language: Английский

Citations

0

Impact of Serial Casting on Autonomic Nervous System Responses during Virtual Reality Tasks in Children with Cerebral Palsy: A Pilot Study Comparing Orthoses and Barefoot Conditions DOI Creative Commons
Marisa de Paula Paro, Raísa Marques de Sousa, Juliana Perez Martinez

et al.

Brain Sciences, Journal Year: 2024, Volume and Issue: 14(10), P. 1000 - 1000

Published: Sept. 30, 2024

Cerebral palsy (CP) is a group of movement disorders that impair posture and mobility, often leading to spasticity joint contractures. Interventions like serial casting are commonly used improve mobility manage in children with CP. However, its effects on the autonomic nervous system (ANS) remain unclear. This study aimed evaluate ankle–foot orthoses (AFOs) ANS responses during virtual reality (VR) standing task, comparing these interventions barefoot condition. Thirty CP were randomized into three groups (n = 10 per group): casting, AFOs, barefoot. Heart rate variability (HRV) was assess across phases: seated rest, VR recovery. The results showed exhibited higher sympathetic activity rest compared other groups, but had reduced response task. Additionally, displayed more pronounced parasympathetic rebound recovery, similar groups. While provides essential stability, it alters patterns, heightened activation at without providing significant improvements behavior physical activity.

Language: Английский

Citations

0

Study of First and Third Person Viewpoints in Virtual Environments: Physiological and Performance Measurements DOI
Dino Caesaron,

Farell Ardani

Published: Dec. 13, 2023

Studies on virtual reality and their relationship with human factors have been limited in Indonesia. Yet, the context of Industry 4.0, concept virtualization places 3D simulation at forefront project decision-making. Physical ergonomics physiology explore how body responds to external stimuli, encompassing like heart rate, brain waves, fatigue levels, overall performance. These elements are critical because they influence interactions within work system. In this study, we conducted two experiments investigate user perspectives environments, specifically focusing first- third-person viewpoints. The first experiment assessed impact these viewpoints user's physiological factors, including wave patterns. results indicated that participants did not experience a significant increase workload based data, reported no symptoms, as by symptom questionnaire. second experiment, were exposed video from both revealed first-person perspective significantly improved task completion time simulation. findings essential for stakeholders field reality, helping them determine when employ or applications.

Language: Английский

Citations

0