Digitalisation, Multicultural Education, and Literature DOI
Jayashree Prabhakar A. A., P. Selvakumar, Nilesh Anute

et al.

IGI Global eBooks, Journal Year: 2025, Volume and Issue: unknown, P. 35 - 62

Published: April 30, 2025

In today's rapidly evolving world, the intersections of digitalisation, multicultural education, and literature present unprecedented opportunities for enhancing learning experiences fostering inclusive societies. Digitalisation has transformed how knowledge is created, shared, consumed, offering innovative tools that educators can harness to engage diverse student populations. Multicultural rooted in principles equity inclusivity, seeks acknowledge celebrate cultural diversity while promoting social justice educational settings. Literature, as a reflective medium human experience, provides rich narratives resonate with voices perspectives. Together, these domains not only enrich practices but also cultivate critical thinking, empathy, global awareness among learners. education reshaped traditional paradigms, facilitating access wealth resources beyond geographical boundaries.

Language: Английский

The Future of Education: A Multi-Layered Metaverse Classroom Model for Immersive and Inclusive Learning DOI Creative Commons
Leyli Nouraei Yeganeh, Nicole S. Fenty, Yu Chen

et al.

Future Internet, Journal Year: 2025, Volume and Issue: 17(2), P. 63 - 63

Published: Feb. 4, 2025

Modern education faces persistent challenges, including disengagement, inequitable access to learning resources, and the lack of personalized instruction, particularly in virtual environments. In this perspective, we envision a transformative Metaverse classroom model, Multi-layered Immersive Learning Environment (Meta-MILE) address these critical issues. The Meta-MILE framework integrates essential components such as immersive infrastructure, interactions, social collaboration, advanced assessment techniques enhance student engagement inclusivity. By leveraging three-dimensional (3D) environments, artificial intelligence (AI)-driven personalization, gamified pathways, scenario-based evaluations, model offers tailored experiences that traditional classrooms often struggle achieve. Acknowledging potential challenges accessibility, infrastructure demands, data security, study proposed practical strategies ensure equitable safe interactions within Metaverse. Empirical findings from our pilot experiment demonstrated framework’s effectiveness improving skill acquisition, with broader implications for educational policy competency-based, experiential approaches. Looking ahead, advocate ongoing research validate long-term outcomes technological advancements make more accessible secure. Our perspective underscores shaping inclusive, future-ready environments capable meeting diverse needs learners worldwide.

Language: Английский

Citations

3

A Systematic Review of Serious Games in the Era of Artificial Intelligence, Immersive Technologies, the Metaverse, and Neurotechnologies: Transformation Through Meta-Skills Training DOI Open Access
Eleni Mitsea, Athanasios Drigas,

Charalabos Skianis

et al.

Electronics, Journal Year: 2025, Volume and Issue: 14(4), P. 649 - 649

Published: Feb. 7, 2025

Background: Serious games (SGs) are primarily aimed at promoting learning, skills training, and rehabilitation. Artificial intelligence, immersive technologies, the metaverse, neurotechnologies promise next revolution in gaming. Meta-skills considered “must-have” for thriving era of rapid change, complexity, innovation. Μeta-skills can be defined as a set higher-order that incorporate metacognitive, meta-emotional, meta-motivational attributes, enabling one to mindful, self-motivated, self-regulated, flexible different circumstances. Skillfulness, more specifically meta-skills development, is recognized predictor optimal performance along with mental emotional wellness. Nevertheless, there still limited knowledge about effectiveness integrating cutting-edge technologies serious games, especially field training. Objectives: The current systematic review aims collect synthesize evidence concerning advanced gaming development. Methods: Preferred Reporting Items Systematic Reviews Meta-Analyses (PRISMA) methodology was employed identify experimental studies conducted last 10 years. Four databases were employed: Web Science, PubMed, Scopus, Google Scholar. Results: Forty-nine selected. Promising outcomes identified AI-based SGs (i.e., gamified chatbots) they provided realistic, adaptive, personalized, interactive environments using natural language processing, player modeling, reinforcement GPT-based models, data analytics, assessment. Immersive including virtual reality, augmented mixed realistic simulations, environments, sensory engagement, making training experiences impactful. Non-invasive found encourage players’ by monitoring brain activity adapting gameplay states. Healthy participants (n = 29 studies) well diagnosed anxiety, neurodevelopmental disorders, cognitive impairments exhibited improvements wide range meta-skills, self-regulation, control, attention regulation, meta-memory skills, flexibility, self-reflection, self-evaluation. Players self-motivated an increased feeling self-confidence self-efficacy. They had accurate self-perception. At level, observed empathy, stress management skills. social awareness enhanced since could easily solve conflicts, communicate, work teams. led thinking critical thinking, problem-solving reasoning, decision-making ability, abstract thinking. Discussion: Special focus given potential benefits, possible risks, ethical concerns; future directions implications also discussed. results may have design implementation innovative skillfulness among populations needs.

Language: Английский

Citations

1

Digitalisation, Multicultural Education, and Literature DOI
Jayashree Prabhakar A. A., P. Selvakumar, Nilesh Anute

et al.

IGI Global eBooks, Journal Year: 2025, Volume and Issue: unknown, P. 35 - 62

Published: April 30, 2025

In today's rapidly evolving world, the intersections of digitalisation, multicultural education, and literature present unprecedented opportunities for enhancing learning experiences fostering inclusive societies. Digitalisation has transformed how knowledge is created, shared, consumed, offering innovative tools that educators can harness to engage diverse student populations. Multicultural rooted in principles equity inclusivity, seeks acknowledge celebrate cultural diversity while promoting social justice educational settings. Literature, as a reflective medium human experience, provides rich narratives resonate with voices perspectives. Together, these domains not only enrich practices but also cultivate critical thinking, empathy, global awareness among learners. education reshaped traditional paradigms, facilitating access wealth resources beyond geographical boundaries.

Language: Английский

Citations

0