Gamification: Enhancing Constructivist Skills through Line-Following Robots
International Journal of Online and Biomedical Engineering (iJOE),
Journal Year:
2025,
Volume and Issue:
21(01), P. 132 - 150
Published: Jan. 16, 2025
This
study
addresses
the
challenge
of
enhancing
student
engagement
and
constructivist
skills
in
engineering
education
by
integrating
gamification
with
line-following
robots.
The
problem
arises
from
need
for
more
interactive
engaging
learning
experiences
technical
disciplines,
where
traditional
methods
often
fail
to
actively
involve
students
process.
To
tackle
this
challenge,
explores
how
gamification,
using
game
design
elements
non-game
contexts,
can
motivate
create
a
dynamic
environment.
main
objective
is
investigate
effectiveness
approach
promoting
engagement,
motivation
learn,
critical
thinking
skills,
solving,
collaboration,
which
are
all
core
theory.
research
employs
analysis,
design,
development,
implementation,
evaluation
(ADDIE)
model
as
framework,
quantitative
evaluate
both
validity
practicality.
was
conducted
at
Department
Electrical
Engineering,
Faculty
Universitas
Negeri
Yogyakarta,
Indonesia.
Data
collection
involved
expert
validation
media
specialists,
average
scores
0.90
0.89,
indicating
highly
valid
approach.
Practicality
assessments
educators
yielded
an
score
91.85%,
while
feedback
showed
rating
90.62%.
These
results
highlight
significant
potential
combining
robotics
enhance
context.
Future
should
long-term
effects
integration
explore
its
applicability
across
broader
educational
environments
age
groups.
Language: Английский
CT-Mobile: Enhancing Computational Thinking via Android Graphic Design App
Muhammad Hakiki,
No information about this author
Halomoan,
No information about this author
Radinal Fadli
No information about this author
et al.
International Journal of Interactive Mobile Technologies (iJIM),
Journal Year:
2024,
Volume and Issue:
18(13), P. 4 - 19
Published: July 12, 2024
In
the
rapidly
evolving
digital
age,
need
for
computational
thinking
(CT)
skills
is
answered
with
introduction
of
CT-Mobile,
an
innovative
Android-based
graphic
design
application.
The
app
integrates
basic
concepts
principles,
providing
a
unique
platform
users
to
improve
problem-solving,
algorithmic
thinking,
and
logical
reasoning
skills.
This
study
used
research
development
(R&D)
approach
4-D
Model
(define,
design,
develop,
disseminate)
as
guide.
validity
test
experts
categorized
CT-Mobile
“valid”
values
0.85
0.88
from
media
material
experts.
practicality
this
application
was
rated
“very
practical”
by
teachers
(89.67%)
students
(86.34%).
These
findings
confirm
significant
benefits
in
learning,
both
educators
students.
analysis
showed
positive
impact
on
users’
CT
ability,
reflected
improved
problem-solving
efficiency
deeper
understanding
processes.
provides
valuable
insights
into
relationship
between
mobile
development,
education,
emerges
promising
tool
bridge
technology,
creativity,
cognitive
skill
age.
Language: Английский
Assessing student readiness for mobile learning from a cybersecurity perspective
Online Journal of Communication and Media Technologies,
Journal Year:
2024,
Volume and Issue:
14(4), P. e202452 - e202452
Published: Aug. 31, 2024
This
research
aims
to
measure
student
readiness
in
implementing
mobile
learning
from
a
cybersecurity
perspective.
Using
quantitative
method
with
survey
approach,
the
participants
this
were
150
students
of
electrical
engineering
study
program
at
Padang
State
University
Indonesia,
who
randomly
stratified
ensure
balanced
representation
academic
year.
The
is
an
online
objective
test
related
topics.
data
analysis
technique
used
descriptive.
results
show
that
system
updates
are
only
indicator
“good”
awareness
level,
while
other
indicators
“sufficient”
and
“poor”
levels,
indicating
need
for
further
improvement.
These
findings
underscore
importance
integrating
cyber
security
education
curricula
increase
face
evolving
threats.
Thus,
recommends
developing
specific
training
programs
adding
comprehensive
material
curriculum
equip
skills
necessary
maintain
effectively.
Language: Английский
Comparative analysis of mobile learning in various countries: Literature study on five continents
Fivia Eliza,
No information about this author
Nurhizrah Gistiati,
No information about this author
Rusdinal Rusdinal
No information about this author
et al.
Advances in Mobile Learning Educational Research,
Journal Year:
2024,
Volume and Issue:
4(2), P. 1114 - 1121
Published: Aug. 25, 2024
Mobile
learning
(M-learning)
has
emerged
as
essential
in
reshaping
global
education
by
increasing
accessibility,
engagement,
and
readiness
for
the
digital
era.
This
study
examines
implementation
impact
of
m-learning
various
contexts,
including
Indonesia,
United
States,
Finland,
Australia,
Africa.
Findings
show
that
initiatives
have
successfully
reduced
geographic
infrastructure
barriers,
particularly
remote
underserved
areas.
In
significantly
improved
educational
access
literacy
among
students
educators.
Likewise,
fostered
personalised
experiences
interactive
environments
States
enriching
student
engagement
outcomes.
Australia
leveraged
M-learning
to
achieve
equity
reaching
communities,
while
Africa,
driven
innovative
solutions
despite
challenges
such
uneven
technological
infrastructure.
However,
there
are
still
be
faced,
ensuring
fair
internet
developing
locally
relevant
content.
research
underscores
need
strategic
policy
development
continued
investment
maximise
potential
promoting
inclusive
quality
globally.
Language: Английский