Toward immersive communications in 6G DOI Creative Commons
Xuemin Shen, Jie Gao, Mushu Li

и другие.

Frontiers in Computer Science, Год журнала: 2023, Номер 4

Опубликована: Янв. 11, 2023

The sixth generation (6G) networks are expected to enable immersive communications and bridge the physical virtual worlds. Integrating extended reality, holography, haptics, will revolutionize how people work, entertain, communicate by enabling lifelike interactions. However, unprecedented demand for data transmission rate stringent requirements on latency reliability create challenges 6G support communications. In this survey article, we present prospect of investigate emerging solutions corresponding 6G. First, introduce use cases communications, in fields entertainment, education, healthcare. Second, concepts including haptic communication, holographic their basic implementation procedures, terms rate, latency, reliability. Third, summarize potential addressing from aspects computing, networking. Finally, discuss future research directions conclude study.

Язык: Английский

A study of how immersion and interactivity drive VR learning DOI Creative Commons
Gustav Bøg Petersen,

Giorgos Petkakis,

Guido Makransky

и другие.

Computers & Education, Год журнала: 2022, Номер 179, С. 104429 - 104429

Опубликована: Янв. 4, 2022

Even though learning refers to both a process and product, the former tends be overlooked in educational virtual reality (VR) research. This study examines of with VR technology using Cognitive Affective Model Immersive Learning (CAMIL) as its framework. The CAMIL theorizes that two technological features VR, interactivity immersion, influence number cognitive affective variables may facilitate or hinder learning. In addition, studies often involve media comparisons make it difficult disentangle relative effects on Therefore, this also aims provide insights concerning unique combined immersion specified by CAMIL. We employed 2 × between-subjects design (N = 153) manipulated degree during lesson topic viral diseases. Analyses variance (ANOVAs) were used examine our interest, structural equation modeling (SEM) was assess predicted results indicated involves situational interest embodied Main and/or load, physical presence are reported addition interaction between agency findings evidence for suggest important additions model. These can better understanding immersive guide future

Язык: Английский

Процитировано

182

A systematic review of immersive technology applications for medical practice and education - Trends, application areas, recipients, teaching contents, evaluation methods, and performance DOI Creative Commons
Yuk Ming Tang, Ka Yin Chau, Alex Pak Ki Kwok

и другие.

Educational Research Review, Год журнала: 2021, Номер 35, С. 100429 - 100429

Опубликована: Дек. 21, 2021

Virtual reality (VR), augmented (AR), mixed (MR), and extended (XR) are examples of immersive technologies that have the potential to improve medical practice education. As a result, they recently sparked much research interest. However, there few reviews related use (including VR, AR, MR, XR) in Remarkably, six questions trends, application areas, recipients, teaching contents, evaluation methods, performance remain unanswered. To this end, study conducts systematic review analyse 128 articles from 2012 source papers, all which indexed Web Science. The results indicate technology is currently used primarily on surgery anatomy-related subjects for doctors, students interns. Furthermore, group experiments most commonly data collection method. provide insights into current trends applications They also serve as an essential reference scholars education contexts.

Язык: Английский

Процитировано

181

Benefits of Taking a Virtual Field Trip in Immersive Virtual Reality: Evidence for the Immersion Principle in Multimedia Learning DOI Creative Commons
Guido Makransky, Richard E. Mayer

Educational Psychology Review, Год журнала: 2022, Номер 34(3), С. 1771 - 1798

Опубликована: Апрель 22, 2022

This study describes and investigates the immersion principle in multimedia learning. A sample of 102 middle school students took a virtual field trip to Greenland via head mounted display (HMD) or 2D video as an introductory lesson within 6-lesson inquiry-based climate change intervention. The HMD group scored significantly higher than on presence (d = 1.43), enjoyment 1.10), interest .57), retention immediate .61) delayed posttest .70). structural equation model indicated that mediated pathway from instructional media posttest, score, indicating these factors may play different roles learning process with immersive media. work contributes cognitive affective learning, suggests lessons can have positive longitudinal effects for

Язык: Английский

Процитировано

174

Augmented, Virtual and Mixed Reality in Dentistry: A Narrative Review on the Existing Platforms and Future Challenges DOI Creative Commons
Riccardo Monterubbianesi, Vincenzo Tosco, Flavia Vitiello

и другие.

Applied Sciences, Год журнала: 2022, Номер 12(2), С. 877 - 877

Опубликована: Янв. 15, 2022

The recent advancements in digital technologies have led to exponential progress dentistry. This narrative review aims summarize the applications of Augmented Reality, Virtual Reality and Mixed dentistry describes future challenges digitalization, such as Artificial Intelligence Robotics. represent effective tools educational technology, they can enhance students’ learning clinical training. also be useful aids during practice. used add data real life data. Clinicians apply for a wax-up that provides pre-visualization final post treatment result. In addition, both these may employed eradicate dental phobia patients further patient’s education. Similarly, communication between dentist, patient, technician. Robotics improve is currently developed diagnosis provide more precise prognoses diseases, whereas assist daily

Язык: Английский

Процитировано

79

A Perspective Review on Integrating VR/AR with Haptics into STEM Education for Multi-Sensory Learning DOI Creative Commons
Filippo Sanfilippo, Tomas Blažauskas, Gionata Salvietti

и другие.

Robotics, Год журнала: 2022, Номер 11(2), С. 41 - 41

Опубликована: Март 31, 2022

As a result of several governments closing educational facilities in reaction to the COVID-19 pandemic 2020, almost 80% world’s students were not school for weeks. Schools and universities are thus increasing their efforts leverage resources provide possibilities remote learning. A variety programs, platforms, technologies now accessible support student learning; while these tools important society, they primarily concerned with dissemination theoretical material. There is lack hands-on laboratory work practical experience. This particularly all disciplines related science, technology, engineering, mathematics (STEM), where labs pedagogical assets must be continuously enhanced order effective study programs. In this study, we describe unique perspective achieving multi-sensory learning through integration virtual augmented reality (VR/AR) haptic wearables STEM education. We address implications novel viewpoint on established notions. want encourage worldwide make fully immersive, open, reality.

Язык: Английский

Процитировано

72

Learning effectiveness of immersive virtual reality in education and training: A systematic review of findings DOI Creative Commons
Matthias Conrad, David Kablitz,

Stephan Schumann

и другие.

Computers & Education X Reality, Год журнала: 2024, Номер 4, С. 100053 - 100053

Опубликована: Янв. 1, 2024

The use of immersive virtual reality (IVR) offers a variety design possibilities for action-oriented teaching and learning that enables the promotion specific knowledge skills. In order to IVR applications as an effective medium, it is important understand potential advantages disadvantages this technology compared other media. This raises question what type environment most in promoting To answer these questions, systematic review research on with educational context was conducted using PRISMA method (Liberati et al., 2009; Page 2021). study analyzed 30 relevant articles compare relative effectiveness IVR-based its impact learner engagement, outlined ICAP framework (Chi & Wylie, 2014). results indicate has positive types suggests suitable environments prioritize active engagement practical application, such manipulation constructive creation. summary, offer more insights into accomplish particular objectives.

Язык: Английский

Процитировано

22

Factors affecting metaverse adoption in education: A systematic review, adoption framework, and future research agenda DOI Creative Commons
Safwan Maghaydah, Mostafa Al‐Emran,

Piyush Maheshwari

и другие.

Heliyon, Год журнала: 2024, Номер 10(7), С. e28602 - e28602

Опубликована: Март 26, 2024

Язык: Английский

Процитировано

17

The impact of virtual reality on student engagement in the classroom–a critical review of the literature DOI Creative Commons
Xiao Lin,

Bin Bin Li,

Zhenning Yao

и другие.

Frontiers in Psychology, Год журнала: 2024, Номер 15

Опубликована: Апрель 10, 2024

The purpose of this review is to identify the impact virtual reality (VR) technology on student engagement, specifically cognitive behavioral and affective engagement.

Язык: Английский

Процитировано

15

Go green: evaluating an XR application on biodiversity in German secondary school classrooms DOI Creative Commons
Miriam Mulders, Kristian H. Träg, Lara Kirner

и другие.

Instructional Science, Год журнала: 2025, Номер unknown

Опубликована: Янв. 4, 2025

Язык: Английский

Процитировано

2

Challenging Cognitive Load Theory: The Role of Educational Neuroscience and Artificial Intelligence in Redefining Learning Efficacy DOI Creative Commons
Evgenia Gkintoni, Hera Antonopoulou, Andrew Sortwell

и другие.

Brain Sciences, Год журнала: 2025, Номер 15(2), С. 203 - 203

Опубликована: Фев. 15, 2025

Background/Objectives: This systematic review integrates Cognitive Load Theory (CLT), Educational Neuroscience (EdNeuro), Artificial Intelligence (AI), and Machine Learning (ML) to examine their combined impact on optimizing learning environments. It explores how AI-driven adaptive systems, informed by neurophysiological insights, enhance personalized education for K-12 students adult learners. study emphasizes the role of Electroencephalography (EEG), Functional Near-Infrared Spectroscopy (fNIRS), other tools in assessing cognitive states guiding AI-powered interventions refine instructional strategies dynamically. Methods: reviews n = 103 papers related integration principles CLT with AI ML educational settings. evaluates progress made neuroadaptive technologies, especially real-time management load, feedback multimodal applications AI. Besides that, this research examines key hurdles such as data privacy, ethical concerns, algorithmic bias, scalability issues while pinpointing best practices robust effective implementation. Results: The results show that significantly improve Efficacy due managing load automatically, providing instruction, adapting pathways dynamically based data. Deep models Convolutional Neural Networks (CNNs), Recurrent (RNNs), Support Vector Machines (SVMs) classification accuracy, making systems more efficient scalable. Multimodal approaches system robustness mitigating signal variability noise-related limitations combining EEG fMRI, Electrocardiography (ECG), Galvanic Skin Response (GSR). Despite these advances, practical implementation challenges remain, including considerations, security risks, accessibility disparities across learner demographics. Conclusions: are epitomes redefinition potentials solid frameworks, inclusive design, scalable methodologies must inform. Future studies will be necessary refining pre-processing techniques, expanding variety datasets, advancing developing high-accuracy, affordable, ethically responsible systems. future AI-enhanced should inclusive, equitable, various populations would surmount technological dilemmas.

Язык: Английский

Процитировано

2