التربية (الأزهر) مجلة علمية محکمة للبحوث التربوية والنفسية والاجتماعية),
Год журнала:
2024,
Номер
43(201), С. 227 - 289
Опубликована: Янв. 1, 2024
هدف
البحث
الحالي
إلى
إعداد
مقياس
للرفاهية
الرقميَّة
لدى
طلبة
جامعة
الأزهر،
وكذلك
معرفة
مستوى
الرفاهيَّة
لديهم،
والكشف
عمَّا
إذا
كانت
هناك
فروقٌ
في
ترجع
النوع
(ذكور
ـــ
إناث)
العمر،
الكلية
(عمليَّة
نظريَّة)،
وعدد
الساعات
التي
يقضيها
الطالب
على
الإنترنت،
وأُجري
عينة
مكونة
من
(1014)
طالبًا
وطالبة
واستخدمت
الباحثة
إعدادها،
وأسفرت
النتائج
عن
صلاحية
المقياس
المُعد
قِبل
الحالية
لقياس
الأزهر؛
حیث
تميز
بقدر
عالٍ
الصدق
والثبات؛
ممَّا
یشیر
إمكانية
الوثوق
به
والاعتماد
عليه
كأداة
الرفاهية
الرقمية،
وأشارت
تمتع
أفراد
العينة
بمستوى
مرتفع
الرقميَّة،
كما
أشارت
عدم
وجود
فروقٍ
ذات
دلالةٍ
إحصائيَّة
والعمر
الدرجة
والأبعاد،
أما
بالنسبة
لمتغير
فقد
تبين
بأنه:
لا
تُوجد
وبُعد
الرضا
الرقمي
ووجود
بُعد
الكفاءة
والأمن
والسلامة
لصالح
العمليَّة،
وبُعدي
والرضا
عدد
الأمن
الإنترنت
(6
-
7)
ساعات.
Journal of Psychiatric Nursing,
Год журнала:
2024,
Номер
unknown, С. 93 - 102
Опубликована: Янв. 1, 2024
The
correlation
between
depression
with
online
game
addiction
among
adolescents:
Systematic
review
D
epression
is
a
negative
mood
disorder
that
affects
feel-
ings,
cognition,
behavior,
and
social
relationships.
[1]epression
can
be
experienced
by
every
individual,
especially
adolescents.Adolescence
an
age
of
transition
from
childhood
to
adulthood,
at
this
adolescents
experience
lot
adaptation
processes
the
changes
experienced,
in
physiological,
psychological
aspects,
roles
responsibilities.The
responsibilities
have
increased
compared
school
age,
such
as
aspects
education,
self
career
development,
so-cial
contribution,
creation
physical
mental
health,
self-awareness,
technology.The
faced
cause
stress
depression.
[2]This
condition
exacerbated
immature
emotional
development
adolescents.Immature
conditions
them
problems
carrying
out
their
responsibilities,
so
impact
form
dropping
school,
having
difficulty
finding
work,
withdrawing
interactions.
[3]jectives:
Depression
health
problem
many
related
immaturity
ability
manage
emotions.This
often
makes
seek
escape
through
games,
thereby
increasing
intensity
which
lead
addiction.This
study
aims
assess
describe
relationship
based
on
results
previous
studies
been
summarized
examined.Methods:
Searching
for
articles
using
Scopus,
Proquest,
ClinicalKey
databases
were
reviewed
January
2
February
27,
2023.The
inclusion
criteria
are
(a)
publication
2019-2023;
(b)
publications
English;
(c)
available
full
text;
(d)
original
research
articles.The
exclusion
other
documents
book
chapters,
reviews,
conference
proceedings
qualitative
research.The
keywords
literature
identification
"depression"
AND
"online
games"
"addiction"
"adolescent"
OR
"teenager"
"youth."
writing
systematic
uses
PRISMA
guidelines.Results:
findings
11
show
conversely,
addiction.Conclusion:
has
reciprocal
incidence
adolescents.An
effort
needed
improve
effective
coping
skills
prevent
addiction.Further
regarding
mechanisms
adolescents.
Science Insights,
Год журнала:
2024,
Номер
44(3), С. 1291 - 1300
Опубликована: Март 25, 2024
Online
addiction,
a
relatively
new
phenomenon
in
the
realm
of
mental
health,
has
rapidly
emerged
as
significant
concern
today’s
digital
age.
With
pervasive
use
technology
and
internet
daily
life,
individuals
are
increasingly
at
risk
developing
problematic
behaviors
related
to
online
activities.
This
article
delves
into
complex
landscape
exploring
its
definitions,
prevalence,
profound
impact
it
on
health.
By
examining
signs,
symptoms,
consequences
well
discussing
intervention
strategies
preventative
measures,
this
perspective
review
aims
shed
light
pressing
issue
provide
insight
navigating
challenges
excessive
use.
International Journal of Public Health Science (IJPHS),
Год журнала:
2023,
Номер
12(4), С. 1763 - 1763
Опубликована: Окт. 4, 2023
The
excessive
use
of
online
games
can
disturb
the
psychological,
physiological,
and
behavioral
balance
adolescents.
This
study
aimed
to
identify
factors
contributing
game
addiction.
On
databases
like
Scopus
(20
articles),
ProQuest
(113
SAGE
(214
Springer
(596
published
within
last
five
years,
a
systematic
review
was
carried
out
using
population,
intervention,
comparison,
outcome,
design
(PICOS)
framework.
articles
that
were
chosen
employed
empirical
quantitative,
qualitative,
or
mixed-methods
research
on
young
people
who
addicted
between
2018
2023.
review's
inclusion
criteria
met
by
25
papers.
Factors
increase
risk
adolescents
experiencing
addiction,
including
adolescent
consisting
of,
life
satisfaction,
duration
smartphone
use,
parenting
communication,
parental
support,
income,
friendship
relationships
school
environment.
These
findings
are
expected
serve
as
foundation
for
parents
teenagers
cause
problems
in
order
reduce
harmful
consequences.
Nurses
be
able
elements
contribute
addiction
devise
interventions
assist
liberating
themselves.
Frontiers in Public Health,
Год журнала:
2023,
Номер
11
Опубликована: Ноя. 29, 2023
Introduction
Adolescence
is
a
sensitive
transitional
period
accompanied
by
great
physical,
mental,
and
behavioral
changes.
Therefore,
maintaining
physical
mental
health
crucial
to
the
growth
development
of
adolescents.
As
one
important
indicators
health,
influencing
factors
life
satisfaction
have
been
widely
concerned
scholars.
In
recent
years,
with
rapid
Internet
technology,
mobile
social
media
has
penetrated
into
all
aspects
adolescents’
life,
which
subtle
impact
on
their
health.
Existing
studies
indicated
that
use
can
affect
satisfaction.
However,
little
known
about
mediating
moderating
mechanisms
linking
this
association.
This
study
developed
moderated
mediation
model
examine
role
meaning
in
childhood
psychological
maltreatment.
Methods
A
total
1,198
adolescents
across
four
provinces
municipalities
China
completed
questionnaires
use,
satisfaction,
Results
After
controlling
for
gender
age,
results
demonstrated
was
positively
associated
among
Moreover,
fully
mediated
association
between
Finally,
as
well
Specifically,
these
associations
are
stronger
high
levels
Discussion
These
findings
shed
light
mechanism
underlying
use’s
effects
helpful
formulate
targeted
measures
improving
İnönü Üniversitesi Eğitim Bilimleri Enstitüsü Dergisi,
Год журнала:
2024,
Номер
11(21), С. 139 - 150
Опубликована: Апрель 4, 2024
Purpose:
Digital
addiction
has
become
one
of
the
types
behavioral
that
started
to
affect
all
segments
society
starting
from
early
childhood.
In
this
context,
it
was
deemed
necessary
adapt
Child-Adolescent
Addiction
Scale
(CADAS)
determine
digital
levels
school-age
children
Design
&
Methodology:
Within
scope
adaptation,
data
were
collected
305
students
4th
12th
grades
(Mage
=
14.14,
SD
2.40)
for
exploratory
factor
analysis
(EFA),
301
13.36,
2.16)
confirmatory
(CFA)
and
372
12.26,
1.55)
criterion
validity.
Data
face-to-face
online
voluntarily.
Findings:
EFA
CFA
used
validity
level
scale.
For
validity,
correlation
obtained
Game
(r=.77)
Social
Media
Adolescents
(r=.74)
examined.
Cronbach
alpha
(.875)
McDonald
ω
(.872)
values
calculated
reliability
addition,
corrected
item-total
correlations
scale
ranged
between
.66
.85.
Implications
Suggestions:
The
findings
study
show
CADAS
is
valid
reliable
Turkish
culture.
Yupa Historical Studies Journal,
Год журнала:
2024,
Номер
6(2), С. 181 - 187
Опубликована: Апрель 8, 2024
This
research
explores
students'
perceptions
of
mobile
game-based
learning
models
in
social
studies
instruction.
A
descriptive
quantitative
design
was
used,
with
a
questionnaire
survey
given
to
31
students
experience
models.
The
results
show
that
generally
have
positive
perception
game
use
Social
Studies
learning,
the
majority
agreeing
games
increase
their
engagement
and
motivation.
study
also
identified
several
factors
influencing
student
motivation,
such
as
relevance
quality
content,
level
interactivity
feedback
provided,
integration
curriculum.
findings
model
can
potentially
enthusiasm
for
studies,
especially
Generation
Z
accustomed
using
digital
devices
everyday
lives.
South African Journal of Psychology,
Год журнала:
2024,
Номер
54(2), С. 232 - 245
Опубликована: Апрель 23, 2024
Although
Internet
addiction
has
become
a
mental
health
problem
worldwide,
little
is
known
about
the
relationship
between
and
subjective
well-being.
To
fill
this
gap,
we
recruited
681
Chinese
college
students
using
online
convenience
sampling
method,
who
were
asked
to
answer
questions
addiction,
well-being,
social
support,
meaning
in
life.
The
results
showed
that
could
significantly
predict
well-being
and,
importantly,
support
life
mediated
These
findings
cognitive-behavioral
model
shed
light
on
adverse
effect
of
International Journal of Yoga,
Год журнала:
2024,
Номер
17(1), С. 37 - 45
Опубликована: Янв. 1, 2024
Abstract
Background:
Multimodal
approach
of
psychotherapy
has
been
found
to
be
effective
for
managing
the
excessive
use
technology.
Yoga,
a
holistic
mind–body
therapy,
observed
useful
adjuvant
in
substance
disorders.
Yoga
is
also
known
reduce
stress
and
enhance
overall
well-being.
The
aim
this
study
was
examine
whether
yoga
as
an
treatment
better
than
alone
reducing
dysfunction
severity
due
technology
use.
Methods:
A
two-arm
randomized
controlled
prospective
design
followed
with
assessor
blinding
allocation
concealment.
Thirty
consenting
young
adults
(22
males),
scoring
above
36
on
Internet
Addiction
Test,
were
randomly
allocated
either:
Group
=
+
or
B
alone.
Both
groups
received
8
sessions
1
st
month.
In
addition,
additional
10
specific
program
(by
trained
professionals).
After
that,
monthly
booster
(supervised
performed
direct
one-on-one
contact
therapist)
organized
post-assessment
conducted
at
12
weeks.
Each
subject
assessed
using
Test-Short
Form,
Gaming
Disorder
Scale-Short
Smartphone
Version,
Kessler
Psychological
Distress
Scale
baseline
after
Results:
As
compared
B,
had
significantly
reduced
(
F
5.61,
P
0.02,
η
p
2
0.17),
smartphone
4.76,
0.03,
0.15),
psychological
distress
7.71,
0.01,
0.22),
weekday
Z
−2.0,
0.05,
0.15)
along
enhanced
adherence
retention.
Conclusion:
therapy
multimodal
intervention
effective.
This
carries
clinical
implications
mental
health
professionals.
Bağımlılık Dergisi,
Год журнала:
2024,
Номер
25(4), С. 384 - 397
Опубликована: Июнь 2, 2024
Objective:
The
aim
of
this
study
is
to
examine
the
Short
Video
Flow
Scale
(SVFS)
and
Addiction
(SVAS)
in
terms
validity
reliability,
adapt
them
Turkish
culture.
Method:
was
conducted
with
survey
model.
sample
group
consisted
297
high
school
students
selected
by
convenience
sampling
method.
During
translation
process
SVFS
SVAS,
stages
recommended
International
Test
Commission
were
taken
into
account.
Results:
Reliability
analyses
scales
carried
out
Cronbach’s
Alpha
reliability
coefficient.
coefficient
found
be
.87
for
.82
SVAS.
Item
discrimination
examined
item-total
score
correlation
values.
In
addition,
upper
lower
27%
groups
created
data
set
significance
level
difference
between
tested.
order
criterion
Multiple
Screen
Phubbing
used
correlations
coefficients
calculated.
Correlation
ranged
.54
.77.
CFA
technique
test
construct
factor
loadings
varied
.56
.76
.45
.72
Both
SVAS
had
a
single-factor
structure,
which
consistent
their
original
versions.
Conclusion:
form
can
assess
attitudes,
feelings
behaviors
watching
short
videos.