Golden Age Jurnal Ilmiah Tumbuh Kembang Anak Usia Dini,
Год журнала:
2023,
Номер
7(4), С. 177 - 186
Опубликована: Фев. 6, 2023
Purpose
–
This
study
aims
to
determine
the
effect
of
lego
game
on
games
in
increasing
development
creativity
children
aged
4-5
years
at
TK
Aisyiyah
ABA
Konang
Glagah
Lamongan.
Following
problems
found
field,
lack
learning
media
used
by
teachers
results
feeling
bored
more
quickly
carrying
out
teaching
and
activities
only
emphasizing
their
academic
so
that
is
not
given
enough
attention.Design/methods/approach
type
research
uses
a
quantitative
approach
with
pre-experimental
one-group
pretest-posttest
design
collecting
data,
namely
making
initial
observations
before
being
treatment,
final
after
treatment.
Data
collection
techniques
observation
documentation;
data
analysis
IBM
SPSS
paired
samples
t-test.
In
this
research,
researchers
conducted
mining
using
instruments
Lamongan.Findings
The
show
influence
use
increases
children’s
creativity—the
output
sample
t-test
evidence
A
significant
value
obtained,
0.008
<
0.05.
It
indicates
H0
rejected
Ha
accepted,
meaning
there
games.Research
implications/limitations
focuses
limited
number
15
whose
area
Lamongan
as
medium
increase
children.Practical
implications
are
expected
help
parents
understand
creative
talents
possessed
they
can
stimulate
right
strategies
methods.Originality/value
provides
an
in-depth
understanding
one
early
childhood
enhance
media.Paper
type:
Research
paper
Frontiers in Psychology,
Год журнала:
2025,
Номер
16
Опубликована: Март 6, 2025
Play
therapy
is
an
effective
approach
to
reduce
emotional
symptoms,
stress
and
develop
sphere
in
early
childhood.
But
the
organization
of
requires
long-term
specialized
training
a
significant
number
sessions,
making
it
inaccessible
public
institutions.
This
systematic
review
aims
analyze
potential
mechanisms
play
outside
therapeutic
setting
for
overcoming
regulation
resilience
preschool-aged
children.
Using
PRISMA
method,
we
selected
33
articles
qualitative
analysis
from
9,639
published
over
past
5
years
found
through
PubMed,
ScienceDirect,
Scopus.
The
effectiveness
pretend
play,
with
rules,
digital
outdoor
addressing
symptoms
improving
mental
health
was
revealed.
It
shown
that
widely
used
improve
intelligence
its
components,
decrease
anxiety,
aggression,
fear.
In
accordance
cultural-historical
approach,
seven
generalized
blocks
were
identified
enhance
children’s
well-being
promote
development.
Pretend
have
greatest
corrective
developmental
potential,
due
diverse
involved.
findings
this
may
be
plan
future
research
educational
practice
kindergartens.
International Journal of Early Years Education,
Год журнала:
2022,
Номер
30(3), С. 560 - 576
Опубликована: Июнь 22, 2022
In
this
study
we
aimed
to
compare
the
contribution
of
each
play
type
development
different
EFs
components:
shifting,
working
memory
(visuospatial
and
auditory)
inhibition
(two
aspects
cognitive
physical
inhibition).
Following
a
preliminary
examination
was
intervention,
which
consisted
14
sessions
for
20–30
min
twice
week.
Participants
(n
=
199,
46.7%
females),
aged
from
52
69
months
(M
60.79;
SD
4.10)
were
assigned
one
five
experimental
groups:
three
types
role
(free
play;
adult-directed
child-directed
play),
digital
games,
games
with
rules
(board
games).
All
measured
significantly
increased
following
games'
intervention.
'Games
rules'
'Adult-directed
play'
intervention
groups,
significant
changes
registered
in
5
(out
6)
measures
EFs.
'Free
'Child-directed
play',
found
4
Differential
effect
on
components
is
discussed.
These
results
demonstrate
importance
given
differential
types,
those
can
be
applied
based
children's
needs.
Psychology in Russia State of Art,
Год журнала:
2023,
Номер
16(2), С. 72 - 84
Опубликована: Янв. 1, 2023
Today's
common
typologies
and
categories
of
children's
toys
are
mainly
decided
by
the
manufacturers
retailers
products.
Such
categorizations
not
based
on
a
theoretical
understanding
child
development
therefore
cannot
provide
information
about
opportunities
that
for
young.This
study
proposed
three
criteria
categorizing
cultural-historical
approach:
their
degree
realism;
anthropomorphism;
detail.
These
were
chosen
as
result
an
analysis
works
carried
out
in
framework
approach.The
tested
through
experiment
measuring
toy
preferences.
The
participants
129
children
ages
3-4
years.
Experimental
data
confirmed
most
do
prefer
realistic
detailed
rather
than
those
with
fewer
these
properties.
contribution
socio-demographic
factors
individual
developmental
indicators
to
preference
was
also
analyzed.The
revealed
among
various
factors,
only
child's
gender
number
siblings
family
acted
significant
predictors
None
characteristics
(nonverbal
intelligence,
executive
functions,
emotional
understanding)
found
be
particular
toys.The
assumption
can
assessed
terms
realism
detail
empirical
support.
results
this
may
useful
designing
further
research
practical
issue
selection
age
Cultural-Historical Psychology,
Год журнала:
2023,
Номер
19(1), С. 54 - 61
Опубликована: Апрель 26, 2023
<p>The
article
is
devoted
to
the
analysis
of
key
mechanisms
children's
development
in
play
–
correlation
cultural
actions
and
conditions
their
formation
that
arise
process
play.
A
detailed
concepts
"situation"
"normative
situation"
given.
According
L.S.
Vygotsky,
a
special
role
children’s
assigned
imaginary
situation,
which
determines
subjective
nature
activity,
directs
it
semantic
side
due
specifics
situation.
In
other
words,
are
created
preschool
childhood
both
for
mastering
normative
action
establishing
an
attitude
action.
This
possible
presence
two
spaces:
culture
space
Within
these
spaces,
artifacts
themselves
mastered
various
aspects
objects
generated.
The
relevance
theoretical
growing
interest
as
means
purposeful
education
children.</p>
Frontiers in Psychology,
Год журнала:
2022,
Номер
13
Опубликована: Ноя. 18, 2022
Role-play
in
early
childhood
is
associated
with
development
of
executive
functions
(EFs),
although
study
results
remain
inconsistent.
Due
to
the
complex
nature
role-play,
underlying
mechanisms
these
associations
are
not
obvious.
In
this
article,
play
viewed
framework
cultural-historical
approach
as
a
special
social
situation
that
can
become
if
it
dramatic
perezhivanie
child.
study,
we
compared
level
EFs
and
behavior
between
two
contexts:
guided
by
an
adult
one
less
involvement.
Play
was
analyzed
based
on
five
behavioral
measures
suggested
be
markers
perezhivanie.
Measures
were
taken
before
after
experimental
procedure.
Results
show
might
considered
driver
through
role-play
childhood.
As
well
this,
involvement
into
different
patterns
dynamics
intervention.
Future
work
investigate
construct
perezhivanie,
microsocial
development,
micro-crisis
explain
variability
association
child
development.
Perspectives of science and education,
Год журнала:
2024,
Номер
67(1), С. 456 - 469
Опубликована: Март 1, 2024
Introduction.
Play
is
the
leading
activity
of
preschool
age,
and
play
with
an
imaginary
situation
(pretend
play)
considered
as
most
significant
type
for
children’s
mental
development,
which
allows
this
to
be
used
in
educational
process
a
means
teaching
developing
children.
The
purpose
article
was
assess
impact
pretend
on
cognitive
emotional
development
children
3-4
years
old.
We
assumed
that
(1)
can
influence
executive
functions,
imagination
understanding
emotions
old,
(2)
different
depending
developmental
mechanisms
it
contains
more
involved.
Materials
methods.
To
test
hypotheses,
training
controlled
experiment
design
developed.
As
experimental
intervention
series
sessions
adult
were
conducted.
Before
after
intervention,
level
assessed.
39
aged
took
part
sessions.
video
recorded
later
analysis.
Results.
data
obtained
analyzed
two
stages.
First,
results
pre-
post-test
control
groups
compared.
At
second
stage,
analysis
recordings
carried
out
order
child's
ability
stay
context.
Thus,
same
before
participating
(Student's
paired
t-test)
Significant
differences
identified
indicator
“Understanding
external
causes
emotions”
Test
Emotion
Comprehension
“Elaboration”
imagination.
Analysis
variance
hot
self-regulation
at
time
participation
confirmed
exposure
factor
affecting
understand
(F(1.36)
=
3.87,
p
0.030,
n2
0.035).
showed
both
playing
conditions
large
extent
involved
and,
expected,
their
there
emphasis
meanings
human
activity,
relationship
between
characters
feelings.
conducted
whole
low
effectiveness
even
active
adult.
Conclusion.
age
initial
stage
formation
itself,
such
functions
imagination,
emotions.
generally
experimenter
play.
conclude
when
planning
use
purposes,
important
take
into
account
individual
zone
proximal
available
child.
This
will
allow
what
format
adult’s
interventions
effective.
Perspectives of science and education,
Год журнала:
2024,
Номер
67(1), С. 470 - 489
Опубликована: Март 1, 2024
Introduction.
Role
play
is
the
leading
activity
of
preschool
period,
in
which
key
development
takes
place.
However,
specifics
modern
childhood
leads
to
a
decrease
time
for
implementation
free
play.
Therefore,
search
means
support
role
an
important
task
scientific
community
and
education
system.
The
purpose
this
study
was
identify
current
trends
behavior
preschoolers,
as
well
relationship
main
indicators
children's
mental
with
attitudes
their
parents
Materials
methods.
involved
596
children
aged
5-6
years
(from
23
51
years).
Sociometric
status,
understanding
emotions,
executive
functions
nonverbal
intelligence
were
considered
children’s
development.
Data
on
parents'
towards
obtained
using
questionnaire
containing
three
blocks
questions:
socio-economic
block,
questions
about
attitude
Results
discussion.
results
indicated
relatively
low
level
preschoolers:
according
observations
parents,
only
every
fifth
child
deeply
immersed
game
plot,
15%
do
not
seek
at
all.
data
that
most
consider
it
necessary
allocate
enough
More
than
40%
"useless"
activity,
more
80%
give
priority
cognitive
activities,
example,
joint
reading.
At
same
time,
significant
links
sociometric
status
group,
ability
understand
visual
working
memory,
flexibility,
information
processing
speed
recorded.
Conclusion.
can
be
used
develop
recommendations
play,
purposes
analyze
childhood.
This
chapter
presents
an
experimental
study
of
the
development
executive
functions
(EF)
in
young
children
play
contexts
by
two
groups
researchers
Australia
and
Russia.
Both
studies
had
a
common
purpose—to
investigate
EF
specific
contexts—the
Playworlds
first
research
project
sociodramatic
context
second.
projects
took
cultural-historical
approach
to
psychological
child
as
theoretical
basis
and,
were
based
on
vision
nature
their
development.
Despite
approach,
was
considered
more
imbedded
social
practices,
whereas
second
research,
analysis
built
general
analytic-genetical
model
(Veresov
Subjectivity
within
approach:
Theory,
methodology
research.
Springer
Singapore,
pp.
61–83,
2019).
In
addition,
focused
process
using
concepts
situation
development,
perezhivanie
drama.
Revue internationale du CRIRES innover dans la tradition de Vygotsky,
Год журнала:
2023,
Номер
7(1), С. 11 - 23
Опубликована: Июнь 19, 2023
Interagir
avec
l’enfant
dans
son
jeu
de
faire-semblant
pour
favoriser
ses
apprentissages
et
développement
est
une
pratique
enseignante
complexe
sensible
(Wood,
2007).
Elle
suscite
nombreux
questionnements
chez
les
enseignantes
(Bouchard
al.,
2021;
Pyle
Alaca,
2018),
dont
celui
conserver
la
perspective
lors
ces
interactions
(Clerc-Georgy
2021).
Une
manière
originale
faire
émerger
des
pistes
réponse
à
serait
mobiliser
un
concept
issu
l’approche
historico-culturelle,
soit
perezhivanie.
Cet
article
théorique
a
objectif
présenter
perezhivanie
le
contexte
écrits
Vygotski
d’exposer
pertinence
utilisation
cadre
recherche
en
éducation.
Dans
premiers
écrits,
(1994)
donne
sens
phénoménologique
se
rapporte
alors
considération
toute
expérience
vécue
elle
l’est
entrelaçant
affectif
cognitif
(Veresov,
2017).
Avec
l’avancement
sa
théorie
circonscrit
comme
2016).
De
cet
angle
vue,
permet
comprendre
l’influence
l’environnement
sur
processus
(Vygotski,
1994).
Bien
qu’empreinte
défis
théoriques
méthodologiques
(Brennan,
2014),
pertinent
considérer
recherches
éducation,
notamment
l’éducation
préscolaire,
permettant,
par
exemple,
d’étudier
dynamique
classe
entre
l’enseignante
situation
faire-semblant.
Perspectives of science and education,
Год журнала:
2023,
Номер
66(6), С. 332 - 346
Опубликована: Янв. 1, 2023
Introduction.
The
article
describes
the
experience
of
using
Playworlds
in
kindergartens
Moscow.
This
technology
is
based
on
cultural-historical
activity
theory
L.S.
Vygotsky
and
consists
joint
interaction
an
adult
a
child
within
imaginary
situation
text
literary
work.
In
Playworld,
reality
imagination
are
closely
connected
with
each
other,
which
allows
us
to
realize
experiences
characters
new
way,
their
feelings,
also
found
real
world
children.
require
great
involvement
teacher,
who
needs
be
not
only
role
moderator
game,
but
play
himself,
involve
aim
study
was
organize
meetings
Moscow,
tasks
integrated
into
for
development
executive
functions
preschoolers.
Materials
methods.
involved
60
children
from
Moscow
aged
5-6
years,
were
divided
experimental
(a
game
Playworlds)
control
(without
introduction
key
technological
elements
Playworlds).
Before
experiment,
parents
filled
out
written
consent
participate
experiment
videotape.
Meetings
held
mini-groups
10
by
two
experimenters
times
week
recorded
video.
Each
meeting
lasted
about
20
minutes.
Then
video
recordings
analyzed
«Play
Matrix»
reflective
reports
experimenters.
Results.
showed
that
actively
retained
roles
they
received.
introduced
(working
memory,
physical
inhibition)
activity.
group,
despite
number
meetings,
almost
did
communicate
chaotic.
became
means
communication
development.
It
took
several
unlock
potential
adapt
children,
more
immersed
Game
world,
time
increased,
its
saturation
roles.
Conclusion.
have
been
successfully
applied
preschool
institutions
Russia.
They
can
allow
developing
children's
itself,
through
this
certain
aspects
child's
psyche,
including
teacher