Virtual Veda – Visualize Plants through Augmented Reality DOI Open Access

Adarsh R Thimmapurmath,

Shashank BG,

S Harshith

и другие.

International Journal of Advanced Research in Science Communication and Technology, Год журнала: 2024, Номер unknown, С. 627 - 634

Опубликована: Фев. 7, 2024

A unique initiative, Virtual Veda has been conceptualized and designed to add knowledge besides kindling enthusiasm for the world of flora with Augmented Reality (AR) technology. For instance, an AR service provides a learning environment in which users could discover relationships between medicinal plants that are within certain ecosystem, realize significance those plants, become able judge how discriminate maintain through practical experience. Another diversity emphasis initiative is use audio explanations inclusivity visually impaired. all about being connected nature such way they bound more than were ever can be environmentally responsible

Язык: Английский

The emerging of digital revolution: A literature review study of mobile and android based e-pocket book in physics learning DOI Creative Commons
Hanandita Veda Saphıra, Binar Kurnia Prahanı, Budi Jatmiko

и другие.

Advances in Mobile Learning Educational Research, Год журнала: 2023, Номер 3(1), С. 718 - 726

Опубликована: Апрель 24, 2023

The elaboration of the education sector as one main pillars for progress nation's next generation and digitalization technology need to adjust times so not be left behind both in field learner curriculum compared developed countries. However, using digital pocketbook Physics learning boosts academic motivation, literacy ability, student achievements. This study summarizes several literature reviews on advantages, practical implementation, limitations, opportunities learning. research uses methods with qualitative descriptive analysis. According results, we implemented an e-pocket book learning, proven improve outcomes. These books can alternative media that attract interest attention students. Therefore, teachers could develop or implement further models support revolution.

Язык: Английский

Процитировано

16

Teaching and learning natural sciences using augmented reality in preschool and primary education: A literature review DOI Creative Commons
Γεώργιος Λαμπρόπουλος

Advances in Mobile Learning Educational Research, Год журнала: 2024, Номер 4(1), С. 1021 - 1037

Опубликована: Май 24, 2024

Augmented reality has the potential to transform and enrich Natural Sciences education. This is particularly true in preschool primary study aims provide a literature review regarding use of augmented education teach learn Sciences, Astronomy, Biology, Chemistry, Earth Environmental sciences, Physics. A total 63 related studies are examined. Based on results, emerged as valuable effective educational tool that can improve teaching learning its branches (e.g., Physics) kindergarten elementary schools. Students, teachers, parents expressed positive attitudes emotions about Students learned through applications achieved better outcomes than those who traditional means methods. Specifically, helped students acquire deeper understanding concepts taught, improved their self-learning, increased engagement, motivation, comprehension, flow, academic performance. also help teachers lessons high quality. Moreover, ability support both formal informal was evident. effectively supported collaborative learning, scaffolding, experiential enabled communicate interact with peers, surrounding environment, digital content. Finally, arose an students' ecological empathy well environmental consciousness awareness. findings, implications future research directions provided.

Язык: Английский

Процитировано

5

Evaluation of Google Play educational apps for early childhood education DOI Creative Commons
Avraam Chatzopoulos,

Alexandros Karaflis,

Michail Kalogiannakis

и другие.

Advances in Mobile Learning Educational Research, Год журнала: 2023, Номер 3(2), С. 770 - 778

Опубликована: Июль 14, 2023

In the global retail market, there is a plethora of educational software: smartphone applications, computer programs, and websites with engaging activities that can be used at all levels education: preschool, primary, secondary, tertiary, especially in robotics STEM education. However, today teacher or parent faces dilemma: Which most appropriate app for children to choose use? This article aims help parents, teachers, other stakeholders education community. It has double purpose: on one hand, present an evaluation rubric apps, make use it by offering vital characteristics well-known apps (n = 50) someone download from Google Play Store (https://play.google.com). Αpp selection was based following criteria: a) suitable early childhood (kindergarten), b) cover wide range learning objectives (e.g. maths, music, visual arts, language, science, programming, history, environment) and, c) free download. The modified version adopted literature research.

Язык: Английский

Процитировано

6

Augmented Reality Technology in Learning Arabic Vocabulary from the Perception of University Students DOI Open Access
Mus’ab Sahrim, Nor Fatini Aqilah Mohamad Soad, Lily Hanefarezan Asbulah

и другие.

International Journal of Interactive Mobile Technologies (iJIM), Год журнала: 2023, Номер 17(21), С. 79 - 96

Опубликована: Ноя. 15, 2023

Augmented reality technology has been widely adopted in various fields, particularly the realm of education. In west, this applied to foreign languages such as Malay, English, Chinese, Spanish, French, and Ukrainian. However, context learning Arabic Malaysia, use less explored, from perspective students at public university level. Hence, study aims examine level perception among University Sains Islam Malaysia (USIM) regarding augmented a new language today. A questionnaire was used collect data sample 30 respondents. Analytical findings on frequency distribution, percentage, mean, standard deviation were obtained through descriptive statistical analysis. Cronbach’s alpha analysis showed that all eight items had good internal consistency. The overall mean score 4.48, indicating high interpretation. Based findings, revealed majority responded positively expressed satisfaction with their readiness learning. conclusion, is valuable aid can greatly benefit understanding vocabulary more easily.

Язык: Английский

Процитировано

5

Application of Gamification Models with Virtual Reality for Learning Plant Cultivation Techniques DOI Open Access

Suhendi Suhendi,

Norhanifah Murli

International Journal of Interactive Mobile Technologies (iJIM), Год журнала: 2024, Номер 18(04), С. 65 - 80

Опубликована: Фев. 27, 2024

The aim of this research is to assess the effectiveness implementing gamification models with virtual reality (VR) for plant cultivation techniques in constructing hydroponic circuits. purpose study examine significant differences between control group and intervention when using reality. data used consists test results from 50 respondents, divided into two groups: a 25 students an students. trial was different groups. Group 1, group, received conventional treatment, which involved lecturers explaining assembly circuits class, followed by practicing assembly. 2, self-learning treatment that practice assembling model VR. An independent t-test conducted determine whether there effect applying on revealed VR compared model. application assemble has shown effectiveness, N-Gain value 62.47%, whereas demonstrated lower 28.24%.

Язык: Английский

Процитировано

1

Exploring students' perceptions of using interactive E-books for math learning DOI Creative Commons
Khaled Ahmed Aqeel Alzubi

Advances in Mobile Learning Educational Research, Год журнала: 2024, Номер 4(2), С. 1190 - 1196

Опубликована: Дек. 3, 2024

The study explored students' perceptions of using interactive E-books in math learning. sample included 50 male and female students who were randomly selected. researcher prepared a questionnaire for the according to questions, objectives, problems. focused on four areas: motivation, attractiveness, relevance, effectiveness. data collected from analysed statistical package social sciences (SPSS) processing program. descriptively by calculating frequencies each variable. results indicate that 77% attracted E-book learning math, 70% effective 81% relevant student's about use mathematics its aspects: effectiveness, importance positive, which led improving developing

Язык: Английский

Процитировано

1

Virtual Veda – Visualize Plants through Augmented Reality DOI Open Access

Adarsh R Thimmapurmath,

Shashank BG,

S Harshith

и другие.

International Journal of Advanced Research in Science Communication and Technology, Год журнала: 2024, Номер unknown, С. 627 - 634

Опубликована: Фев. 7, 2024

A unique initiative, Virtual Veda has been conceptualized and designed to add knowledge besides kindling enthusiasm for the world of flora with Augmented Reality (AR) technology. For instance, an AR service provides a learning environment in which users could discover relationships between medicinal plants that are within certain ecosystem, realize significance those plants, become able judge how discriminate maintain through practical experience. Another diversity emphasis initiative is use audio explanations inclusivity visually impaired. all about being connected nature such way they bound more than were ever can be environmentally responsible

Язык: Английский

Процитировано

0