Perceptual and Motor Skills,
Journal Year:
2021,
Volume and Issue:
128(6), P. 2745 - 2766
Published: Aug. 17, 2021
We
studied
the
effects
of
repeated
inducements
mental
fatigue
(MF)
from
using
social
media
on
smartphones
immediately
before
training
sessions
by
young
male
volleyball
athletes,
focusing
specifically
their
decision-making,
endurance,
and
countermovement
jump
performance
(CMJ).
pair-matched
24
participants
according
to
decision-making
abilities
then,
randomly
assigned
them
one
two
4-week
block
groups:
control
(CON)
smartphone
use
(SMA).
For
a
30-minute
period
each
session,
CON
group
watched
TV
SMA
used
apps
smartphones.
found
significant
x
time
interaction
effect
for
decision
making
(attack,
p
=
0.03;
passing,
0.02)
during
blocks.
More
specifically,
only
improved
0.02).
Both
groups
significantly
CMJ
(
.01),
with
no
0.91).
Neither
endurance
0.56).
concluded
that
30-minutes
repetitive
app
4-weeks
negatively
affected
in
athletes.
Virtual Reality,
Journal Year:
2022,
Volume and Issue:
27(1), P. 19 - 50
Published: July 16, 2022
Abstract
This
narrative
review
synthesizes
and
introduces
386
previous
works
about
virtual
reality-induced
symptoms
effects
by
focusing
on
cybersickness,
visual
fatigue,
muscle
acute
stress,
mental
overload.
Usually,
these
VRISE
are
treated
independently
in
the
literature,
although
reality
is
increasingly
considered
an
option
to
replace
PCs
at
workplace,
which
encourages
us
consider
them
all
once.
We
emphasize
context
of
office-like
tasks
VR,
gathering
57
articles
meeting
our
inclusion/exclusion
criteria.
Cybersickness
symptoms,
influenced
fifty
factors,
could
prevent
workers
from
using
VR.
It
studied
but
requires
more
research
reach
a
theoretical
consensus.
VR
can
lead
fatigue
than
other
screen
uses,
fifteen
mainly
due
vergence-accommodation
conflicts.
side
effect
testing
clarification
how
it
differs
cybersickness.
provoke
musculoskeletal
discomfort,
depending
interactions.
stress
technostress,
task
difficulty,
time
pressure,
public
speaking.
also
potentially
leads
overload,
load,
intrinsically
interaction
interface
environment.
propose
agenda
tackle
ergonomics
risks
issues
workplace.
Journal of Applied Sport and Exercise Psychology,
Journal Year:
2025,
Volume and Issue:
unknown
Published: Jan. 24, 2025
Abstract:
Mental
fatigue
is
a
psychobiological
state
that
occurs
as
consequence
of
prolonged
mental
demands
and
associated
with
physical
cognitive
performance
impairments.
The
effects
have
been
studied
primarily
quantitative,
experimental
studies
in
recreational
sports.
Limited
conducted
reflect
the
experiences
elite
athletes.
aim
this
study
was
to
obtain
greater
understanding
potential
impact
sport.
A
qualitative
research
approach
using
semi-structured,
problem-centered
interviews
(
n
=
15)
adopted
explore
different
perspectives
athletes
5),
coaches
sport
psychologists
5)
regarding
fatigue.
results
align
prior
findings
indicate
perceived
impact.
Novel
insights
informed
further
impacts
on
athletes’
regeneration
recovery,
daily
life,
general
well-being,
overall
health
accumulative
contribution
multiple
causes
from
differing
domains.
provide
solid
foundation
increase
ecological
validity
future
work
investigating
athlete
PLoS ONE,
Journal Year:
2021,
Volume and Issue:
16(10), P. e0258307 - e0258307
Published: Oct. 14, 2021
Background
Mental
fatigue
is
a
psychobiological
state
induced
by
prolonged
duration
of
demanding
cognitive
tasks.
The
effects
mental
on
physical
performance
have
been
well
investigated
in
the
literature.
However,
effect
skilled
sports
remains
unclear.
Objective
This
study
aimed
to
report
comprehensive
systematic
review
investigating
carryover
among
athletes.
Methods
A
thorough
search
was
conducted
PubMed,
Web
Science,
EBSCOhost
(CENTRAL,
SPORTDicus),
and
Scopus
select
relevant
literature,
as
Google
Scholar
sources
reference
for
grey
selected
literatures
are
centred
protocol
which
tasks
performed
prior
athletic
Only
studies
that
used
an
experimental
design
test
two
conditions,
namely
non-mental
fatigue,
were
selected.
Results
Eleven
articles
chosen
based
selection
criteria.
affects
three
sports:
soccer,
basketball,
table
tennis.
decline
(decreased
accuracy,
increased
performing
time
etc)
impaired
executive
functions.
Seven
focus
offensive
skills,
whereas
only
associated
with
defensive
skills.
Conclusion
has
negative
various
skills
high-level
athletes,
including
their
technical
decision-making
skills;
however,
impact
greater
than
terms
role
Impaired
functions
may
be
responsible
performance.
PLoS ONE,
Journal Year:
2021,
Volume and Issue:
16(1), P. e0243754 - e0243754
Published: Jan. 4, 2021
There
have
been
many
studies
attempting
to
disentangle
the
relation
between
motivation
and
mental
fatigue.
Mental
fatigue
occurs
after
performing
a
demanding
task
for
prolonged
time,
suggested
that
can
counteract
negative
effects
of
on
performance.
To
complicate
matters,
most
looked
exclusively
at
extrinsic
but
not
intrinsic
motivation.
Individuals
are
said
be
extrinsically
motivated
when
they
perform
attain
rewards
avoid
punishments,
while
intrinsically
do
pleasure
doing
activity.
assess
whether
has
similar
as
motivation,
we
conducted
an
experiment
using
subjective,
performance,
physiological
measures
(heart
rate
variability
pupillometry).
In
this
experiment,
28
participants
solved
Sudoku
puzzles
computer
three
hours,
with
cat
video
playing
in
corner
screen.
The
consisted
14
blocks
two
alternating
conditions:
low
high
main
results
showed
irrespective
condition,
reported
becoming
fatigued
over
time.
They
performed
better,
invested
more
effort
physiologically,
were
less
distracted
high-level
than
low-level
blocks.
suggest
similarly
time-on-task
modulated
by
level
motivation:
With
people
maintain
their
performance
time
seem
willing
invest
progresses
Sports Medicine - Open,
Journal Year:
2023,
Volume and Issue:
9(1)
Published: Feb. 20, 2023
Abstract
Background
The
negative
effect
of
mental
fatigue
(MF)
on
physical
performance
has
recently
been
questioned.
One
reason
behind
this
could
lie
in
the
interindividual
differences
MF-susceptibility
and
individual
features
influencing
them.
However,
range
fatigue-susceptibility
is
not
known,
there
no
clear
consensus
which
be
responsible
for
these
differences.
Objective
To
give
an
overview
effects
MF
whole-body
endurance
performance,
effect.
Methods
review
was
registered
PROSPERO
database
(CRD42022293242).
PubMed,
Web
Science,
SPORTDiscus
PsycINFO
were
searched
until
16th
June
2022
studies
detailing
dynamic
maximal
performance.
Studies
needed
to
include
healthy
participants,
describe
at
least
one
feature
participant
characteristics,
apply
manipulation
check.
Cochrane
crossover
risk
bias
tool
used
assess
bias.
meta-analysis
regression
conducted
R.
Results
Twenty-eight
included,
with
23
added
meta-analysis.
Overall
included
high,
only
three
presenting
unclear
or
low
rating.
shows
average
slightly
(
g
=
−
0.32,
[95%
CI
0.46;
0.18],
p
<
0.001).
multiple
meta-regression
showed
significant
influences
(i.e.
age,
sex,
body
mass
index
fitness
level)
MF-susceptibility.
Conclusions
present
confirmed
impact
identified.
This
can
partially
explained
by
methodological
limitations
such
as
underreporting
lack
standardization
across
studies,
restricted
inclusion
potentially
relevant
variables.
Future
research
should
a
rigorous
description
different
(e.g.,
level,
diet,
etc.)
further
elucidate
mechanisms.
Australasian Journal of Philosophy,
Journal Year:
2024,
Volume and Issue:
unknown, P. 1 - 18
Published: Oct. 21, 2024
For
agents
like
us,
the
feeling
of
effort
is
a
very
useful
thing.
It
helps
us
sense
how
hard
an
action
is,
control
its
level
intensity,
and
decide
whether
to
continue
or
stop
performing
it.
While
there
has
been
progress
in
understanding
mental
bodily
effort,
this
not
translated
into
unified
account
general
effort.
To
advance
direction,
I
defend
single-feeling
view,
which
states
that
one
same
for
both
actions.
This
represents
subjective
costs,
physical,
given
action.
Cost-based
approaches
have
recently
become
influential
Here
focus
on
arguing
our
does
simply
represent
physiological
processes,
but
rather
costs
Through
paper
discuss
role
(and
affective
more
broadly)
guidance
agency.
also
define
efforts
themselves
terms