The Effects of Videogame Skills Across Diverse Genres on Verbal and Visuospatial Short-Term and Working Memory, Hand-Eye Coordination, and Empathy in Early Adulthood DOI Open Access

Triantafyllia Zioga,

Aristotelis Ferentinos,

Eleni Konsolaki

et al.

Published: June 26, 2024

The cognitive and affective impacts of video games are subjects ongoing debate, with recent research recognizing their potential benefits. This study employs the Gaming Skill Questionnaire (GSQ) to evaluate participants' gaming skills across six genres overall proficiency. Eighty-eight individuals aged 20-40 participated, completed assessments empathy abilities: verbal short-term memory, working visuospatial psychomotor speed (hand-eye coordination), attention. Cognitive abilities were examined using Digit Span Test, Corsi Block Deary-Liewald Reaction Time Task, while was assessed Empathy Quotient Questionnaire. Findings indicate that high game skill levels correlate improvements in speed, Different enhanced specific skills: RPGs positively influenced memory but negatively affected empathy; action improved attention; puzzle benefited memory. These promising results contribute on effects games, highlighting for enhance certain functions also underscoring complexity impact empathy. Future should further investigate genre-specific long-term outcomes.

Language: Английский

Perspectives of Elite Esports Players and Staff Members Regarding the Effects of Esports on Health – a Qualitative Study DOI Creative Commons
Ana Monteiro Pereira, Caroline Bolling, Phil Birch

et al.

Research Square (Research Square), Journal Year: 2023, Volume and Issue: unknown

Published: April 25, 2023

Abstract Background: Recently, esports have been argued to impact players' health, particularly for those competing at higher levels. Esports are a relatively new phenomenon, and an inside perspective regarding needs experiences is essential promote adequate health support this population. Thus, in qualitative study, we explored the perspectives of elite players staff members effects participation on health. Ten semi-structured interviews were performed with Portuguese FIFA (i.e., EA Sports®) eFootball National team 5 electronic football players, 1 world-class player, 2 coaches, department). Data analysis was undertaken following principles thematic analysis. Results: We identified two major themes: physical mental Esports-related factors such as gaming, competition, performance said while equipment, facilities, esports-related sitting time affect To minimise risks, six main strategies suggested: optimising scheduling training, improving lifestyle habits emphasis having other activities besides esports, getting social support, enhancing facilities clinical professional. Conclusion: concerned aware esports' demands. Understanding what need perceive about their proposed promotion might help define prioritise healthcare needs, which could broad community.

Language: Английский

Citations

7

Esports Games in Elementary School: A Systematic Literature Review DOI Creative Commons
Hamidulloh Ibda, Muhammad Fadloli Al Hakim, Khamim Saifuddin

et al.

JOIV International Journal on Informatics Visualization, Journal Year: 2023, Volume and Issue: 7(2), P. 319 - 319

Published: May 18, 2023

Several studies have explored esports games, and few examined games in elementary schools with a systematic literature review. This research explores articles on the concept, features, training, implementation, impact of schools. The SLR PRISMA methods were applied this stages identification, screening, eligibility, inclusion assisted by Publish or Perish 7, VOS viewer, NVIVO 12 Plus applications. There 521 Scopus-indexed found. Furthermore, filtered according to theme into 50 pieces. findings relevant topics are esports, concept school, etc. analyzed specified through application, results described. study state that digital innovations online video competitions, such as tournaments developing education. features school manual sports integrated augmentation, multiplayer competitive, digitalization physical sports, new digital-based educational LoL (MOBA), Battle Royal, FIFA EA Sports, Mobile Legend, WISE game, others. Training socialization, education, workshops, GDLC, curriculum development, multimedia games. Implementation competition, entertainment, game-based multimedia, SE, TGfU, has positive negative impacts. limitations it only collects information from current literature, reviews at level, is not field study. Future needs examine times school.

Language: Английский

Citations

7

Esports for development? Exploring esports player profiles and their development and well-being outcomes DOI
Wonjun Choi, Wooyoung Jang, Hyunseok Song

et al.

International Journal of Sports Marketing and Sponsorship, Journal Year: 2024, Volume and Issue: 25(3), P. 684 - 704

Published: April 12, 2024

Purpose This study aimed to identify subgroups of esports players based on their gaming behavior patterns across game genres and compare self-efficacy, social efficacy, loneliness three dimensions quality life between these subgroups. Design/methodology/approach 324 participants were recruited from prolific academic complete an online survey. We employed latent profile analysis (LPA) behavioral genres. Additionally, a one-way multivariate covariance (MANCOVA) was conducted test the association cluster memberships development well-being outcomes, controlling for age gender as covariates. Findings LPA identified five clusters (two single-genre gamer groups, two multigenre groups one all-genre group). Univariate analyses indicated significant effect psychological health health. Pairwise comparisons highlighted salience physical enactment-plus-sport simulation genre group in outcomes. Originality/value contributes understanding benefits experienced by various consumers, well role specific gameplay facilitating targeted outcomes among consumer groups.

Language: Английский

Citations

2

ESPORT: Electronic Sports Professionals Observations and Reflections on Training DOI Creative Commons
Andrzej Białecki, Peter Xenopoulos, Paweł Dobrowolski

et al.

Physical Culture and Sport Studies and Research, Journal Year: 2024, Volume and Issue: 105(1), P. 13 - 23

Published: June 18, 2024

Abstract Esports and high-performance human-computer interaction are at the forefront of implementing new hardware software technologies Despite that, there is a paucity research on how championship-level esports professionals approach aspects their preparation. To begin addressing this gap, we conducted, transcribed, analyzed interviews with top-level tournament players, coaches, managers in period 2015–2019. The focused mental, physical, nutritional Initial processing included transcription manual verification. Furthermore, where applicable, interview responses were rated quantified by panel experts. Physical training was most often mentioned as relevant or consistent activity, while nutrition indicated relatively unimportant. Qualitative analysis that consistency resilience key factors for upcoming competitors to focus on. Interviewees also emphasized balancing gameplay time other activities. Lastly, identified important areas critical deeper understanding mental physical demands professional players.

Language: Английский

Citations

2

The Effects of Videogame Skills Across Diverse Genres on Verbal and Visuospatial Short-Term and Working Memory, Hand-Eye Coordination, and Empathy in Early Adulthood DOI Open Access

Triantafyllia Zioga,

Aristotelis Ferentinos,

Eleni Konsolaki

et al.

Published: June 26, 2024

The cognitive and affective impacts of video games are subjects ongoing debate, with recent research recognizing their potential benefits. This study employs the Gaming Skill Questionnaire (GSQ) to evaluate participants' gaming skills across six genres overall proficiency. Eighty-eight individuals aged 20-40 participated, completed assessments empathy abilities: verbal short-term memory, working visuospatial psychomotor speed (hand-eye coordination), attention. Cognitive abilities were examined using Digit Span Test, Corsi Block Deary-Liewald Reaction Time Task, while was assessed Empathy Quotient Questionnaire. Findings indicate that high game skill levels correlate improvements in speed, Different enhanced specific skills: RPGs positively influenced memory but negatively affected empathy; action improved attention; puzzle benefited memory. These promising results contribute on effects games, highlighting for enhance certain functions also underscoring complexity impact empathy. Future should further investigate genre-specific long-term outcomes.

Language: Английский

Citations

2