How Location-Based Games Incentivize Moving About: A Study in the Context of Nature-Going
Proceedings of the ACM on Human-Computer Interaction,
Journal Year:
2023,
Volume and Issue:
7(CHI PLAY), P. 642 - 664
Published: Sept. 29, 2023
Location-based
multiplayer
games
such
as
Pokémon
GO
are
tied
to
real-world
locations.
Past
research
has
demonstrated
that,
consequently,
these
influence
where
players
move.
In
order
explore
what
dynamics
in
incentivize
travel
specific
places
or
areas,
we
engaged
interviews
with
active
players.
We
discovered
11
unique
game
dynamics,
which
could
be
positioned
under
three
overarching
themes:
(1)
the
playing
field,
determined
by
placement
of
points
interest,
players'
habitat
and
their
surroundings;
(2)
player
communities
real
life
relationships,
motivated
directed
playing;
(3)
coincidental
motivational
support,
highlighted
how
location-based
offer
multi-layered
motivation
for
to,
engage
with,
Our
study
contributes
fields
gamified
human
mobility
human-nature
interaction
elucidating
playful
technologies
can
when
people
Language: Английский
Traumatizing or Just Annoying? Unveiling the Spectrum of Gamer Toxicity in the StarCraft II Community
Published: May 11, 2024
The
aim
of
this
work
is
to
explore
the
forms
toxic
behaviour
that
players
encounter
in
competitive
multiplayer
real-time
strategy
(RTS)
games.
To
end,
we
carried
out
ethnographic
observations
and
player
interviews
within
popular
RTS
game
StarCraft
II,
approached
data
inductively,
leading
us
discover
ten
categories
behaviour.
While
harmfulness
actions
can
be
obtained
as
a
product
severity
frequency,
players'
assessment
behaviors
was
contextualized
by,
(1)
directly
observed;
(2)
background;
(3)
extraneous
factors.
Following
our
empirical
findings,
derive
conceptual
model
for
differentiating
toxicity
from
mildly
annoying
more
severe
behaviors.
discovered
view
challenges
prevailing
paradigm
treating
behavior
monolithic
construct
with
linear
intensity
spectrum.
Instead,
advocate
granular
approach,
encouraging
an
understanding
underlying
dynamics
behind
negative
online
Language: Английский
Employing Gamified Crowdsourced Close-Range Sensing in the Pursuit of a Digital Twin of the Earth
International Journal of Human-Computer Interaction,
Journal Year:
2024,
Volume and Issue:
unknown, P. 1 - 17
Published: June 5, 2024
Advances
in
mobile
consumer
technology,
especially
smartphones,
have
given
rise
to
numerous
new
crowdsourcing
opportunities.
With
the
miniaturization
of
sensors
and
growing
number
smartphone
models
containing
a
wide
range
them,
we
are
now
capable
creating
digital
imitations
real-world
objects
using
everyday
devices.
In
this
study,
created
four
augmented
reality
(AR)
applications
utilizing
LiDAR
that
were
designed
for
creation
such
imitations,
i.e.,
twins.
A
user
study
was
undertaken
where
video
recordings,
audio
point
cloud,
mesh
data
collected
forest
settings.
Each
approach
evaluated
terms
characteristics
quality
crowdsourced
acquired,
as
well
participants'
behavior
experience.
Our
findings
demonstrate
through
gamification
approaches,
can
influence
not
only
experience
but
also
type
data.
offer
guidance
on
which
dynamics
interactions
best
suited
several
types
tasks.
We
show
collection
meaningful
is
limited
specific
or
experiences
suggest
there
multiple
routes
design
reaching
desired
outcomes.
Language: Английский
High-resolution topographic surveying and change detection with the iPhone LiDAR
Nature Protocols,
Journal Year:
2024,
Volume and Issue:
unknown
Published: July 29, 2024
Language: Английский
GeoNLU: Bridging the gap between natural language and spatial data infrastructures
Alexandria Engineering Journal,
Journal Year:
2023,
Volume and Issue:
87, P. 126 - 147
Published: Dec. 22, 2023
Integrating
natural
language
processing
(NLP)
techniques
with
spatial
data
infrastructures
(SDIs)
potentially
revolutionize
the
way
users
interact
geospatial
data.
This
article
presents
GeoNLU,
a
comprehensive
framework
aimed
at
bridging
gap
between
and
SDIs.
GeoNLU
aims
to
enable
seamless
interaction
querying
of
through
language,
thereby
enhancing
accessibility
usability
for
wide
range
users.
delves
into
theoretical
foundations,
architectural
design,
key
components,
potential
applications
highlighting
its
significance
in
improving
exploration,
analysis,
decision-making.
Language: Английский
Augmented future: tracing the trajectory of location-based augmented reality gaming for the next ten years
i-com,
Journal Year:
2024,
Volume and Issue:
23(2), P. 189 - 203
Published: May 13, 2024
Location-based
games
are
a
highly
technology-dependent
game
genre
that
has
witnessed
an
exponential
increase
in
popularity
with
the
democratisation
of
smartphones
as
well
ubiquitous
mobile
data
and
access
to
satellite
navigation.
Moving
forward
into
future,
location-based
can
be
expected
evolve
technologies
underlying
improve.
In
this
conceptual
work,
we
review
current
state
art
games,
identify
key
trajectories
trends.
We
discovered
12
trends,
based
on
which
jump
ten
years
future
evaluate
how
technology
trends
may
end
up
influencing
gaming.
For
example,
propose
year
2035
through
improvements
map
services
sensor
coverage,
will
see
locative
increasingly
connected
elements
physical
world.
also
expect
gameplay
moves
away
from
solely
taking
place
smartphone
screen
adoption
multiple
forms
interactions
worlds,
especially
head-mounted
displays
other
wearables
become
more
commonplace.
Language: Английский
Using a location-based game to collect preference information for urban and rural forest planning
Landscape and Urban Planning,
Journal Year:
2024,
Volume and Issue:
252, P. 105195 - 105195
Published: Aug. 23, 2024
Language: Английский
Don’t Look Now: Audio/Haptic Guidance for 3D Scanning of Landmarks
Published: May 11, 2024
People
are
increasingly
using
their
smartphones
to
3D
scan
objects
and
landmarks.
On
one
hand,
users
have
intrinsic
motivations
well,
i.e.
keeping
the
object
in-frame
while
walking
around
it
achieve
coverage.
other,
can
lose
interest
when
filming
inanimate
objects,
feel
rushed
uncertain
of
progress
watching
step
in
public,
seeking
avoid
attention.
Language: Английский
Utilizing OpenStreetMap Data for Local Climate Change Assessment and Policy Formulation
Advances in environmental engineering and green technologies book series,
Journal Year:
2024,
Volume and Issue:
unknown, P. 367 - 386
Published: Oct. 24, 2024
This
chapter
has
delved
into
the
significant
role
that
OSM
data
can
play
in
local
climate
change
assessments
and
policy
development.
Utilizing
open,
comprehensive,
continually
updated
geospatial
information
available
OSM,
researchers
policymakers
equip
themselves
with
essential
tools
to
understand
tackle
issues
at
scale.
offers
numerous
benefits
for
research,
such
as
open
access,
extensive
spatial
coverage,
regular
updates.
Nevertheless,
it
is
important
recognize
limitations,
including
potential
inconsistencies
gaps
certain
regions.
Implementing
validation
techniques
crucial
ensure
accurate
analysis.
OSM's
success
heavily
depends
on
active
engagement
of
global
community.
Ongoing
contributions
efforts
enhance
quality
are
maintain
platform's
reliability
usefulness
research.
Language: Английский
Social Media as a Lens for Citizen Science: Investigating Visitor Contributions in a Forest Recreational Area
Shoma Jingu,
No information about this author
Yui Ogawa,
No information about this author
Kazushige Yamaki
No information about this author
et al.
Sustainability,
Journal Year:
2024,
Volume and Issue:
16(13), P. 5804 - 5804
Published: July 8, 2024
The
primary
challenge
in
collecting
biodiversity
information
using
citizen
science
is
to
encourage
a
diverse
range
of
people
participate.
This
crucial
fostering
Nature
Positive
society.
Social
media
approaches
have
the
potential
engage
not
only
nature
lovers
but
also
wider
citizens,
including
those
indifferent
nature.
However,
current
understanding
traits
individuals
who
contribute
widely
prevalent
social
platforms
limited
and
insufficient.
study
focuses
on
forest
recreational
area
photos
they
share
popular
platform;
it
sheds
light
untapped
as
source
data
contributor
sources.
We
developed
taxonomy
22
classifications
for
1066
photographs
that
illustrate
human–ecosystem
interactions
identified
relationship
between
these
subjects
history
activities
136
photo
contributors.
Our
findings
indicate
different
behavioral
styles
exist
among
types
visitors
regarding
their
posting
behavior
associated
recreation
types.
can
future
contributions
recruitment
scientists
collection
at
small
spatial
scales.
Language: Английский