Virtual Reality in Medical Education: Prometheus' Gift or Pandora's Box? DOI Creative Commons
Fatih Kara, Ayşe Batı, Ozan Karaca

et al.

Published: Dec. 26, 2024

Virtual reality (VR) is a computer-generated simulation that resembles real-world environment and allows the user to explore interact with it. VR increases attention, interest, motivation in learning, it can be used anywhere at any time. Situations are difficult simulate real tools easily created by technology. enables repeatable experiences safe learning without risk of harm student or patient. However, also cause some problems such as digital eye strain sickness. This traditional review defines its associated concepts, highlights significant stages technology has undergone from past present, presents advantages offers potential risks brings medical education. It aims provide comprehensive up-to-date scientific foundation for appropriate effective use.

Language: Английский

Navigating the Ethical Landscape of Metaverse: Challenges, Solutions and Governance Initiatives DOI
Mousa Al-kfairy, Saed Alrabaee, Omar Alfandi

et al.

Published: Jan. 1, 2025

The Metaverse is rapidly evolving into a transformative digital ecosystem, bringing with it unprecedented opportunities and complex array of ethical challenges. This narrative review, based on an in-depth analysis 112 full publications, explores the key themes associated Metaverse, including privacy data security, identity behavior, inclusivity, mental physical health, AI, content moderation, intellectual property, governance, environmental sustainability, harassment, cultural representation, economic implications. Proposed solutions for these challenges encompass privacy-by-design frameworks, robust verification systems, equitable access initiatives, explainable blockchain-based property protections.Additionally, review examines governance legal such as frameworks developed by World Economic Forum, European Commission, United Nations, IEEE standards, alongside national platform-specific regulations. These efforts aim to enhance transparency, ensure universal accessibility, promote foster safety within Metaverse. By synthesizing insights from this extensive body literature, offers thorough exploration dimensions presents practical recommendations fostering responsible inclusive ecosystems.

Language: Английский

Citations

1

Metaverse adoption and its implications for entrepreneurial innovation management: the influence of Gen Z’s perception of innovation, privacy and trust DOI
Álvaro Hernández-Tamurejo, María Fernández-Fernández, Paula González-Padilla

et al.

European Journal of Innovation Management, Journal Year: 2025, Volume and Issue: unknown

Published: Feb. 5, 2025

Purpose This study investigates Generation Z’s perceptions of entrepreneurial innovation through the Metaverse, including user privacy and trust, their impact on acceptance Metaverse technology. Design/methodology/approach Using a quantitative approach to examine relationships between targeted factors, this employs structural equation modeling (SEM) based technology model extended with variables related privacy, trust product innovation. The data were collected survey distributed representative sample Gen Z individuals. Findings results reveal that perception positively influences attitudes toward using behavioral intention use it. However, while risk is found significantly influence it does not affect or Metaverse. Practical implications provide useful insights for enterprises, raising considerations maximize innovative potential in current business ecosystem. understanding can help enterprises better adapt management practices so as effectively engage demographic, ensuring successful adoption technologies. Originality/value among first empirical investigations which an emerging increasingly important area.

Language: Английский

Citations

1

Mapping metaverse research to the sustainable development goal of good health and well-being DOI Creative Commons
Raghu Raman, Laurie Hughes, Santanu Mandal

et al.

IEEE Access, Journal Year: 2024, Volume and Issue: 12, P. 180631 - 180651

Published: Jan. 1, 2024

Language: Английский

Citations

6

Virtual Reality in Medical Education: Prometheus' Gift or Pandora's Box? DOI Creative Commons
Fatih Kara, Ayşe Batı, Ozan Karaca

et al.

Published: Jan. 2, 2025

Virtual reality (VR) is a computer-generated simulation that resembles real-world environment and allows the user to explore interact with it. VR increases attention, interest, motivation in learning, it can be used anywhere at any time. Situations are difficult simulate real tools easily created by technology. enables repeatable experiences safe learning without risk of harm student or patient. However, also cause some problems such as digital eye strain, sickness, addiction, altered perceptions reality. This review defines its associated concepts, highlights significant stages technology has undergone from past present, presents advantages offers potential risks brings medical education. It aims provide comprehensive up-to-date scientific foundation for appropriate effective use.

Language: Английский

Citations

0

Preparing digital citizens for smart healthcare in the Asia-Pacific: Strategies, challenges, and opportunities DOI
Brian Kee Mun Wong, Mung Ling Voon, Frieda Law

et al.

Elsevier eBooks, Journal Year: 2025, Volume and Issue: unknown, P. 539 - 560

Published: Jan. 1, 2025

Language: Английский

Citations

0

Breaking the virtual wall: analysing barriers to metaverse adoption in manufacturing industries DOI
Rohit Agrawal, Vishal Ashok Wankhede

International journal of organizational analysis, Journal Year: 2025, Volume and Issue: unknown

Published: Feb. 4, 2025

Purpose The adoption of metaverse in manufacturing holds significant benefits, but there are several barriers to its seamless integration. This paper aims identify such and prioritize them a manner that allows industrial leaders strategize for smooth adoption. Design/methodology/approach In this study, we applied two-stage methods, first the identification validation through an empirical study Exploratory Factor Analysis (EFA). A purposive sampling technique snowball facilitated data collection from these expert sources. Through sampling, additional contacts working field were reached, resulting 235 possible respondents; survey yielded 104 completed responses. Thereafter, best-worst method (BWM) was used measure rank barriers. Findings results show two most critical “Lack security privacy” integration compatibility with existing systems.” Such findings inform industry specific recommendations structural changes, training programs, necessary technological investments collaborative efforts overcome Research limitations/implications work adds significantly academic discussion by prioritizing towards integrating technology manufacturing. addition, strategic methodology aids appraisal ranking successful also identifies key acknowledges other unexamined factors might be lurking background, as virtual economy, financial risks cross-border legal issues. Practical implications study’s conclusions cannot generalized sectors, thus indicating necessity carrying out comparative multi-sector future. Originality/value To best authors’ knowledge, on systematic prioritization adopting is original contribution authors.

Language: Английский

Citations

0

The Role of the Metaverse in Education DOI

Rohini Rohini

IGI Global eBooks, Journal Year: 2025, Volume and Issue: unknown, P. 345 - 362

Published: Feb. 5, 2025

This article describes how the metaverse is being used in education sector and its advantages. The broad term “metaverse” encompasses all future digital developments. Metaverse basically focuses on creating a separate virtual world for users based their thinking augmented reality. made possible by using reality devices that support take them to 3D environment. As result, order sectors like remain accessible survive long time, systems must be updated accommodate new technology. Digital resources have many advantages, including portability interactive elements. Still, there are few obstacles. A summary of number metaverses education's facets provided this chapter. four different varieties will defined article, along with possibilities restrictions educational uses. categories listed roadmap reality, lifelogging.

Language: Английский

Citations

0

Flourish the mood: a systematic review on the impacts of metaverse on psychological and mental health DOI Creative Commons

Rasha S. Aboul-Yazeed,

Ashraf Darwish, Aboul Ella Hassanien

et al.

Frontiers in Virtual Reality, Journal Year: 2025, Volume and Issue: 6

Published: April 23, 2025

Background The possible effects of Metaverse environments on psychological and mental health have attracted many researchers’ attention within the past few years. is a collection cyberspaces connected into single virtual world that can mimic myriads objects such as real places, societies, wildlife. People access them via platforms including gaming consoles, PCs, mobile devices, internet. It widely acknowledged our understanding its implications still in beginnings. Behavior change because utilization be positive or negative, studies adjacent fields may give insight how to overcome negative impacts highlight their benefits. Objective purpose this study introduce thorough systematic review affects users’ wellbeing. Methods Renowned scientific databases been employed, Scopus Web Science, search for published papers interested studying topic from 2020 April 2024. To identify relevant papers, statement formulated keywords related Metaverse, psychology, health. Studies were screened eligibility based predefined inclusion exclusion criteria include only journals conferences, exclude all types reviews meta-analysis studies. PRISMA guidelines are applied reporting VOSviewer software used bibliometric analysis. Results: Based screening studies, 12 out 42 met criteria. Several suggest creates an enjoyable mood emotions. Conclusion While has drawbacks, different contributed boosting end users. Many articles recommendations stakeholders various learning education, entertainment, sport, tourism, healthcare gain most benefits avoid detrimental effects.

Language: Английский

Citations

0

METAVERSE KAVRAMI VE ÖNE ÇIKAN TERİMLER ÜZERİNE BİBLİYOMETRİK BİR ANALİZ DOI Open Access

Esin Ağgül,

Paşa Yalçın, Sema ALTUN YALÇIN

et al.

IBAD Sosyal Bilimler Dergisi, Journal Year: 2024, Volume and Issue: 16, P. 126 - 153

Published: June 16, 2024

Bu araştırmada, Metaverse kavramına dair yapılan çalışmaların haritasını çıkarmak amaçlanmıştır. Çalışmada, teknolojinin gelişmesiyle hayatımıza girmiş olan temel kavramlardan metaverse ya da evren ötesine ilişkin alan yazının bibliyometrik analiz kullanılarak sistematik bir özetinin yapılması ayrıca kavramı ile ilgili çalışma eğilimlerinin tespiti hedeflenmiştir. Analiz birimi olarak Web of Science ve Scopus veri tabanında taranan farklı içeriklerdeki verileri dikkate alınmıştır. iki tabanından elde edilen çalışmalar, çalışmalardan için Wosviewer yazılımı edilmiştir. 1995-2024 yılları arasında yayınlanmış eserlerin Sonuç en çok çalışmanın Çinde olduğu, fazla 2023 yılında yapıldığını, kullanılan anahtar sözcüğün metaverse, sanal gerçeklik, artırılmış blockchain yapay zekâ atıf yazarların Sang-Min Park, Zehui Xiong, Dusit Niyato Young- Gab Nanyang Teknoloji Üniversitesi, Sejong Romanya Craivo Malezya Ucsi Üniversitesi eser veren kurumlar olduğu görüldü. Ayrıca Dwivedi (2022), Park (2022a), Duan (2021), Wang (2023d) bibliyografik eşleşme yazarlar tespit edildi.

Citations

2

Virtual Reality in Medical Education: Prometheus' Gift or Pandora's Box? DOI Creative Commons
Fatih Kara, Ayşe Batı, Ozan Karaca

et al.

Published: Dec. 4, 2024

Virtual reality (VR) is a realistic and immersive computer-generated simulation, resembling real-world environment, that allows the user to explore interact with it. VR increases attention, interest, motivation in learning, it can be used anywhere at any time. Situations are difficult simulate real tools easily created by technology. enables repeatable experiences safe learning environment without risk of harm student or patient. However, also cause some problems such as digital eye strain sickness. This traditional review aims define its associated concepts, highlight significant stages technology has undergone from past present, present advantages offers potential risks brings medical education. In this way, readers who want use education will gain comprehensive up-to-date scientific foundation on correct appropriate use.

Language: Английский

Citations

0