Lecture notes in computer science,
Journal Year:
2022,
Volume and Issue:
unknown, P. 149 - 159
Published: Jan. 1, 2022
Abstract
Accumulating
evidence
indicates
that
game-based
learning
is
emotionally
charged.
However,
little
known
about
the
nature
of
emotions
in
learning.
We
extended
previous
research
by
examining
epistemic
and
their
relations
to
flow
experience
situational
interest.
Sixty-eight
15–18-year-old
students
played
Antidote
COVID-19
game
for
25
min.
Epistemic
emotions,
flow,
interest
were
measured
after
playing
session.
These
measures
indicated
engaged
students.
Students
reported
significantly
higher
intensity
levels
positive
(excitement,
surprise,
curiosity)
than
negative
(boredom,
anxiety,
frustration,
confusion).
The
co-occurrence
network
analyses
provided
insights
into
relationship
between
found
an
asymmetrical
pattern
“situational
interest-flow”
co-occurrence.
When
occurred,
was
always
co-occurring.
This
suggests
could
be
a
prerequisite
or
potential
trigger
but
not
adequate
state
ensuring
high
experience.
Further,
co-occurred
mainly
with
emotions.
findings
imply
are
similar
constructs
share
several
characteristics.
study
also
demonstrated
can
used
as
proxies
engagement.
Implications
discussed.
Appetite,
Journal Year:
2023,
Volume and Issue:
187, P. 106574 - 106574
Published: April 29, 2023
The
drive
to
encourage
consumers
reduce
animal
meat
protein
has
resulted
in
a
substantial
market
for
plant-based
products.
Despite
willingness
and
acceptance
among
certain
sectors
of
the
population,
there
remains
large
proportion
unwilling
try
meat.
Through
lens
political
ideology
applying
message
congruence
theory,
we
demonstrate
that
current
framing
is
incongruent
conservative
USA.
A
pre-test
(n
=
262),
using
predict
meat,
revealed
significant
effect
such
conservatives
were
significantly
less
likely
want
learn
about
or
it.
content
analysis
82)
press
releases
from
major
company
highlights
promoted
based
on
three
key
benefits:
taste,
health
environment.
Finally,
an
experiment,
participants
200)
randomly
assigned
view
advertisement
either
cited
environmental
benefits
did
not.
Results
presence
incongruence
messaging,
where
are
shown
be
effective
leaning
consumers.
Journal of Intelligence,
Journal Year:
2024,
Volume and Issue:
12(6), P. 59 - 59
Published: June 5, 2024
Curiosity
is
one
of
the
most
fundamental
biological
drives
that
stimulates
individuals’
intense
desire
to
explore,
learn,
and
create.
Yet,
mechanisms
how
curiosity
influenced
by
instructional
pedagogy
remain
unclear.
To
shed
light
on
this
gap,
present
study
sets
out
investigate
underlying
channels
linking
active
learning
pedagogy,
learner
engagement,
curiosity,
employing
a
partial
least-squares
structural
equation
model
leveraging
Social
Emotional
Skills
Survey
dataset
across
ten
sites
(N
=
45,972).
Findings
indicate
positively
associated
with
engagement
(std.
β
0.016,
p
0.005),
but
there
lacks
significant
direct
effect
−0.001,
0.738).
Structural
mediation
results
show
key
mediating
channel
0.013,
0.005).
European Journal of Personality,
Journal Year:
2025,
Volume and Issue:
unknown
Published: Jan. 19, 2025
Intellectual
curiosity
and
personal
interest
are
both
believed
to
spark
information
seeking
facilitate
learning.
In
two
preregistered
studies
(Study
1:
exploratory
lab
study,
N
=
312;
Study
2:
online
conceptual
replication
960),
we
investigated
effects
of
on
participants’
as
they
studied
a
hypertext
historical
topic.
We
captured
their
behavioral
traces
with
log
files.
also
examined
curiosity,
interest,
information-seeking
behaviors
knowledge
attainment.
studies,
latent
profile
analyses
based
trace
data
revealed
that
some
profiles
were
more
adaptive
(e.g.,
broad
deep-diving
seeking,
1;
2)
less
disengaged).
More
consistently
related
better
test
performance.
Curiosity
positively
predicted
1)
performance
2);
however,
these
inconsistent
across
study
contexts.
Furthermore,
did
not
interact
in
predicting
or
attainment
(Studies
1
2).
Overall,
our
work
extends
the
understanding
how
intellectually
curious
interested
individuals
learn
attain
underscores
promise
using
interindividual
differences.
Appetite,
Journal Year:
2023,
Volume and Issue:
190, P. 107002 - 107002
Published: Aug. 16, 2023
Despite
the
benefits
of
eating
insects
(entomophagy),
Western
society
is
often
inclined
to
reject
this
practice
based
on
initial
reactions
disgust.
It
suggested
there
potential
overcome
attitude
through
increasing
interest
and
gaining
knowledge
benefits.
One
way
accomplish
an
adapted
utility-value
intervention,
traditionally
applied
in
education
research,
increase
perceived
value
a
topic.
Across
two
studies
(each
with
one-month
follow-up)
participants
researched
wrote
essay
designed
entomophagy
or
control
essay.
Participants
then
completed
rating
task
assessing
their
willingness
try
insect
familiar
foods,
along
other
key
attributes
(e.g.,
sustainability).
The
intervention
increased
foods
as
well
compared
non-insect
(Study
1).
Unexpectedly,
we
also
found
potentially
similar
(but
smaller)
effect
researching
insect-based
recipe
2)
try.
effects
both
were
consistent
at
follow-up.
These
findings
indicate
usefulness
interventions
encouraging
but
suggest
that
exposure
information
about
food,
although
less
effective
than
may
be
sufficient.
International Journal of Serious Games,
Journal Year:
2023,
Volume and Issue:
10(4), P. 93 - 112
Published: Nov. 25, 2023
Accumulating
evidence
indicates
that
game-based
learning
is
emotionally
engaging.
However,
little
known
about
the
nature
of
emotions
in
learning.
We
extended
previous
research
by
examining
epistemic
and
their
relations
to
motivational
constructs.
One-hundred-thirty-one
(n=131)
15–18-year-old
students
played
Antidote
COVID-19
game
for
25
minutes.
Data
were
collected
on
emotions,
flow
experience,
situational
interest,
satisfaction
measured
after
game-playing
session.
Learners
reported
significantly
higher
intensity
levels
positive
(excitement,
surprise,
curiosity)
than
negative
ones
(boredom,
anxiety,
frustration,
confusion).
The
co-occurrence
network
analyses
provided
new
insights
into
relationships
between
emotional
states,
where
high-intensity
co-occurred
most
often
with
emotions.
Results
also
revealed
a
can
be
experienced
without
high
interest
topic.
That
is,
gameplay
engage
learners
even
though
topic
does
not
them.
This
highlights
importance
intrinsically
integrating
content
core
mechanics,
ensuring
processing
content.
study
demonstrated
satisfaction,
reveal
different
qualities
results
suggest
at
least
flow,
should
understand
dimensions
engagement
Overall,
advances
prior
clarifying
Cortex,
Journal Year:
2024,
Volume and Issue:
175, P. 124 - 148
Published: March 9, 2024
Developmental
research
utilizes
various
different
methodologies
and
measures
to
study
the
cognitive
development
of
young
children;
however,
reliability
validity
such
have
been
a
critical
issue
in
all
areas
practices.
To
address
this
problem,
particularly
area
on
infants'
interests,
we
examined
convergent
previously
reported
children's
interests
natural
object
categories,
as
indexed
by
(1)
parents'
estimation
their
child's
interest
(2)
extrinsic
(overt
choices
task),
(3)
intrinsic
(looking
time
toward
objects),
(4)
physiological
(pupil
dilation)
responses
objects
categories.
Additionally,
also
discriminant
aforementioned
against
well-established
validated
measure
estimations
vocabulary
knowledge.
Children
completed
two
tasks:
(a)
an
eye-tracking
task,
where
they
were
presented
with
images
from
range
defined
which
collected
indices
looking
pupillary
activity;
(b)
sticker-choice
asked
choose
between
sticker-images
categories
belonging
assessed
previous
task.
Parents
questionnaires
estimate
(i)
(ii)
knowledge
presented.
We
first
analyzed
parent
measures,
found
significant
positive
association
them.
Our
successive
analyses
showed
no
strong
or
associations
any
our
apart
From
findings,
conclude
that
thus
far
may
not
sufficient
adequately
capture
potential
relationship
these
index
components
children.
suggest
next
steps
for
further
validation
studies
infant
research.